Player Matchup

Geb
Geb
MechMarine
Geb
Level 53
God Stats
13W - 10L
1,553 SR
Queue Stats
129W - 122L
1,389 Elo+
Party 3
Hachiman
Hachiman
MortOfDune
Hachiman
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 105L
1,430 Elo+
Party 3
King Arthur
King Arthur
SugeSmith
King Arthur
Level 123
God Stats
182W - 174L
1,487 SR
Queue Stats
379W - 383L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
kushmanjarrett94
Ne Zha
Level 153
God Stats
19W - 15L
1,691 SR
Queue Stats
263W - 276L
1,465 Elo+
Party 1
Thoth
Thoth
squintbow9317
Thoth
Level 89
God Stats
10W - 7L
1,694 SR
Queue Stats
97W - 87L
1,547 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,452 Elo+

VS

Team Averages
Level 90
1,477 SR
1,483 Elo+
Tiamat
Tiamat
Blasphemous_Babe
Tiamat
Level 142
God Stats
4W - 11L
1,311 SR
Queue Stats
89W - 94L
1,499 Elo+
Solo
Cerberus
Cerberus
DarkenedCreed
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,444 Elo+
Party 2
Pele
Pele
ForSpliced
Pele
Level 88
God Stats
2W - 4L
1,433 SR
Queue Stats
62W - 57L
1,467 Elo+
Party 2
Hachiman
Hachiman
JerkHisJimmie
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,506 Elo+
Solo
Achilles
Achilles
ozzie84
Achilles
Level 63
God Stats
16W - 10L
1,640 SR
Queue Stats
237W - 210L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,863
552
2,106
4,411
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
MortOfDune
Hachiman
7
1 / 1 / 0
3,837
548
4,708
3,452
912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
SugeSmith
King Arthur
8
0 / 0 / 0
4,045
578
2,457
6,212
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,636
519
1,740
4,641
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,257
751
2,040
1,884
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,056
437
7
1,160
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DarkenedCreed
Cerberus
5
0 / 1 / 0
3,600
514
2,011
7,317
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,149
593
1,993
5,422
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
JerkHisJimmie
Hachiman
6
0 / 0 / 1
3,766
538
3,064
4,402
1,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
ozzie84
Achilles
8
0 / 0 / 0
4,448
635
3,867
5,962
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cerberus
DarkenedCreed
Cerberus
0
1
0
0
L
1
1
0
1
L
Hachiman
JerkHisJimmie
Hachiman
0
0
1
0.5
W
0
0
1
0.5
W
Hachiman
MortOfDune
Hachiman
1
1
0
1
W
King Arthur
SugeSmith
King Arthur
0
0
0
0
W
0
0
1
0.5
L
Achilles
ozzie84
Achilles
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
10,942
20,600
Taken
24,263
9,056
Mitigated
9,949
7,731
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7
0
0
276
1,160
430
0
502
658
4,293
216
L
Cerberus
DarkenedCreed
Cerberus
2,011
0
65
2,642
7,317
3,727
0
1,374
5,943
10,973
0
L
1,993
598
0
1,616
5,422
1,640
0
1,713
3,709
0
25,785
L
Hachiman
JerkHisJimmie
Hachiman
3,064
2,039
0
1,766
4,402
1,175
0
557
3,845
0
17,791
W
2,106
419
157
2,263
4,411
2,460
0
592
3,819
10,166
0
W
Hachiman
MortOfDune
Hachiman
4,708
3,119
0
1,694
3,452
912
0
974
2,478
0
24,812
W
King Arthur
SugeSmith
King Arthur
2,457
370
0
1,899
6,212
3,629
0
0
5,660
0
22,397
W
1,740
752
0
817
4,641
1,536
0
445
4,196
0
15,447
L
Achilles
ozzie84
Achilles
3,867
352
0
3,014
5,962
2,977
0
0
5,962
0
25,229
W
2,040
0
0
901
1,884
519
0
0
1,884
37,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
19,019
187
Minions Killed
157
0
Camps Cleared
0
621,049
Distance Traveled
565,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,056
437
12
2
0
36,648
1
L
Cerberus
3,600
514
19
3
0
127,749
1
L
Pele
4,149
593
37
5
0
144,171
2
L
Hachiman
3,766
538
40
6
0
115,583
0
W
Geb
3,863
552
13
2
0
128,825
0
W
Hachiman
3,837
548
37
5
0
115,331
0
W
King Arthur
4,045
578
31
4
0
142,655
1
W
Ne Zha
3,636
519
34
5
0
108,943
0
L
Achilles
4,448
635
49
7
0
140,880
2
W
Thoth
5,257
751
72
10
0
125,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role