Player Matchup

Charybdis
Charybdis
TheOnlyLeft
Charybdis
Level 108
God Stats
23W - 17L
1,551 SR
Queue Stats
172W - 147L
1,532 Elo+
Solo
Agni
Agni
WakefulGinger
Agni
Level 121
God Stats
2W - 5L
1,289 SR
Queue Stats
461W - 452L
1,375 Elo+
Solo
Achilles
Achilles
coastcoastcoast
Achilles
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
oCHANCHO_
Cthulhu
Level 99
God Stats
10W - 7L
1,775 SR
Queue Stats
78W - 64L
1,511 Elo+
Solo
Mercury
Mercury
suuupamonkey
Mercury
Level 126
God Stats
2W - 1L
1,834 SR
Queue Stats
65W - 61L
1,400 Elo+
Party 1
Team Averages
Level 119
1,590 SR
1,445 Elo+

VS

Team Averages
Level 95
1,558 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CRYPT3K1
Loki
Level 66
God Stats
22W - 15L
1,481 SR
Queue Stats
229W - 212L
1,463 Elo+
Solo
Medusa
Medusa
Clairebear92884
Medusa
Level 147
God Stats
14W - 16L
1,634 SR
Queue Stats
854W - 907L
1,488 Elo+
Solo
Neith
Neith
OG Destined
Neith
Level 64
God Stats
8W - 4L
1,676 SR
Queue Stats
123W - 137L
1,450 Elo+
Solo
Thoth
Thoth
rico96979999
Thoth
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheOnlyLeft
Charybdis
10
0 / 5 / 2
5,975
398
4,862
11,879
3,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
5,246
350
207
4,061
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
13
6 / 5 / 0
8,562
571
9,510
16,210
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
oCHANCHO_
Cthulhu
11
1 / 3 / 1
6,793
453
5,914
14,877
11,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
suuupamonkey
Mercury
14
2 / 2 / 1
7,457
497
3,870
13,366
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 5 / 3
8,584
572
6,550
10,277
3,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
4 / 1 / 2
8,091
539
3,848
9,229
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 2
7,591
506
3,489
6,594
2,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 7
8,192
546
11,234
11,833
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 4
9,655
644
12,974
5,469
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
19
19
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
5
3
0.9
W
Loki
4
1
2
5
W
1
0
2
2
W
2
2
7
2.75
L
Charybdis
TheOnlyLeft
Charybdis
0
5
2
0.2
L
0
4
0
0
L
Achilles
6
5
0
1.2
L
Cthulhu
oCHANCHO_
Cthulhu
1
3
1
0.5
W
9
1
4
11
L
Mercury
suuupamonkey
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
38,095
60,393
Taken
43,402
33,076
Mitigated
16,879
9,026
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,550
786
0
2,946
10,277
3,750
0
0
10,277
53,542
2,353
W
Loki
3,848
1,063
0
4,345
9,229
3,754
0
532
8,697
0
55,384
W
3,489
1,105
0
388
6,594
2,835
354
928
5,666
0
55,201
W
11,234
4,448
0
5,550
11,833
4,502
1,418
4,148
7,685
0
60,899
L
Charybdis
TheOnlyLeft
Charybdis
4,862
2,484
0
1,959
11,879
3,808
0
3,361
8,282
0
35,824
L
207
40
0
140
4,061
1,129
0
2,053
1,774
11,968
0
L
Achilles
9,510
2,934
0
3,890
16,210
10,130
0
9,405
6,535
0
54,299
L
Cthulhu
oCHANCHO_
Cthulhu
5,914
178
1,254
1,111
14,877
11,879
0
1,323
13,439
37,749
0
W
12,974
901
0
920
5,469
2,038
852
513
4,956
56,383
1,199
L
Mercury
suuupamonkey
Mercury
3,870
872
0
672
13,366
6,130
0
2,286
10,926
0
64,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
42,113
336
Minions Killed
442
0
Camps Cleared
0
1,232,116
Distance Traveled
1,342,924
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,584
572
79
5
0
238,614
0
W
Loki
8,091
539
99
7
0
310,988
1
W
Medusa
7,591
506
88
6
0
261,763
2
W
Neith
8,192
546
81
5
0
217,617
8
L
Charybdis
5,975
398
50
3
0
217,277
1
L
Agni
5,246
350
26
2
0
114,628
0
L
Achilles
8,562
571
91
6
0
283,237
2
L
Cthulhu
6,793
453
58
4
0
283,101
2
W
Thoth
9,655
644
95
6
0
313,942
1
L
Mercury
7,457
497
111
7
0
333,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role