Player Matchup

Horus
Horus
AJHokage
Horus
Level 123
God Stats
1W - 3L
1,474 SR
Queue Stats
114W - 131L
1,543 Elo+
Solo
Chiron
Chiron
Diobrandon-
Chiron
Level 148
God Stats
9W - 2L
1,777 SR
Queue Stats
40W - 40L
1,640 Elo+
Solo
Charybdis
Charybdis
Necro Shroud351
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,609 Elo+
Solo
Ah Puch
Ah Puch
Unorthodxme
Ah Puch
Level 163
God Stats
0W - 1L
1,290 SR
Queue Stats
33W - 25L
1,747 Elo+
Party 1
Hun Batz
Hun Batz
iOssanTy
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,747 Elo+
Party 1
Team Averages
Level 146
1,508 SR
1,657 Elo+

VS

Team Averages
Level 141
1,637 SR
1,558 Elo+
Discordia
Discordia
J0S50l
Discordia
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 241L
1,542 Elo+
Solo
Anubis
Anubis
LouseKisser
Anubis
Level 119
God Stats
63W - 36L
1,637 SR
Queue Stats
354W - 372L
1,494 Elo+
Solo
Ullr
Ullr
MHRog
Ullr
Level 138
God Stats
2W - 0L
1,711 SR
Queue Stats
28W - 15L
1,653 Elo+
Solo
Bacchus
Bacchus
Stanly000999
Bacchus
Level 141
God Stats
2W - 0L
1,537 SR
Queue Stats
67W - 49L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
fritofeet
Sun Wukong
Level 150
God Stats
3W - 0L
1,797 SR
Queue Stats
106W - 96L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AJHokage
Horus
12
1 / 2 / 1
7,805
459
5,163
12,224
8,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
16
2 / 1 / 1
8,710
512
5,282
12,610
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Necro Shroud351
Charybdis
14
0 / 5 / 0
7,811
459
2,883
10,385
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Unorthodxme
Ah Puch
13
1 / 4 / 1
8,004
471
7,349
14,090
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
iOssanTy
Hun Batz
12
3 / 5 / 1
7,340
432
4,473
15,347
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
J0S50l
Discordia
14
0 / 3 / 3
8,357
492
4,156
6,166
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
15
6 / 1 / 5
9,238
543
14,795
10,674
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
MHRog
Ullr
19
7 / 1 / 2
11,580
681
11,818
8,978
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Stanly000999
Bacchus
12
2 / 0 / 5
8,634
508
4,830
10,208
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
fritofeet
Sun Wukong
15
2 / 2 / 7
9,017
530
9,768
14,260
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
17
17
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
AJHokage
Horus
1
2
1
0.75
L
Chiron
2
1
1
2.5
W
Discordia
J0S50l
Discordia
0
3
3
0.5
W
Anubis
6
1
5
8.5
W
Ullr
MHRog
Ullr
7
1
2
8
L
Charybdis
Necro Shroud351
Charybdis
0
5
0
0
W
Bacchus
Stanly000999
Bacchus
2
0
5
4.5
L
Ah Puch
Unorthodxme
Ah Puch
1
4
1
0.38
W
Sun Wukong
fritofeet
Sun Wukong
2
2
7
2.75
L
Hun Batz
iOssanTy
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
45,367
64,656
Taken
50,286
27,223
Mitigated
30,912
21,741
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AJHokage
Horus
5,163
2,598
1,863
2,827
12,224
8,833
0
3,631
8,544
0
32,981
L
Chiron
5,282
468
71
5,286
12,610
4,777
0
6,554
6,056
0
83,624
W
Discordia
J0S50l
Discordia
4,156
276
0
375
6,166
1,762
0
0
6,166
55,017
195
W
Anubis
14,795
413
0
7,601
10,674
5,416
46
1,862
8,670
85,397
0
W
Ullr
MHRog
Ullr
11,818
5,683
0
3,185
8,978
4,211
856
300
8,678
0
126,709
L
Charybdis
Necro Shroud351
Charybdis
2,883
962
0
1,661
10,385
3,978
0
1,530
8,803
0
61,985
W
Bacchus
Stanly000999
Bacchus
4,830
660
0
2,653
10,208
10,020
25
185
9,996
26,286
1,426
L
Ah Puch
Unorthodxme
Ah Puch
7,349
719
0
5,093
14,090
5,293
0
4,531
8,769
49,013
1,022
W
Sun Wukong
fritofeet
Sun Wukong
9,768
2,170
0
6,847
14,260
9,503
92
4,322
9,250
0
57,410
L
Hun Batz
iOssanTy
Hun Batz
4,473
913
0
4,940
15,347
4,342
0
7,535
7,679
0
46,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
46,826
486
Minions Killed
513
0
Camps Cleared
0
1,604,684
Distance Traveled
1,742,506
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,805
459
47
3
0
340,950
2
L
Chiron
8,710
512
133
8
0
325,290
3
W
Discordia
8,357
492
105
6
0
330,060
4
W
Anubis
9,238
543
109
6
0
359,738
2
W
Ullr
11,580
681
181
11
0
322,041
4
L
Charybdis
7,811
459
119
7
0
308,255
0
W
Bacchus
8,634
508
37
2
0
367,212
3
L
Ah Puch
8,004
471
107
6
0
295,213
4
W
Sun Wukong
9,017
530
81
5
0
363,455
0
L
Hun Batz
7,340
432
80
5
0
334,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role