Player Matchup

Chaac
Chaac
Bronze IV
FiniteDruid879
Chaac
Bronze IV
Level 88
God Stats
2W - 2L
1,354 SR
Queue Stats
2W - 5L
1,327 MMR
Party 1
Zeus
Zeus
Bronze III
Hellgrid16
Zeus
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,370 MMR
Party 1
Mulan
Mulan
Bronze IV
iHvtheHighground
Mulan
Bronze IV
Level 105
God Stats
1W - 0L
1,594 SR
Queue Stats
2W - 5L
1,327 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 87
1,483 SR
1,341 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,533 SR
1,336 MMR
Kuzenbo
Kuzenbo
Silver IV
GREENFISHPLEB
Kuzenbo
Silver IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,336 MMR
Party 2
Discordia
Discordia
Silver IV
PURPLEFISHPLEB
Discordia
Silver IV
Level 78
God Stats
3W - 6L
1,571 SR
Queue Stats
12W - 26L
1,336 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
REDFISHPLEB
Danzaburou
Silver IV
Level 61
God Stats
1W - 2L
1,529 SR
Queue Stats
12W - 26L
1,336 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,964
712
16,275
13,110
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 0 / 6
11,466
819
9,050
6,064
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 7
10,580
756
11,564
14,725
7,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraHeraShivaSerqetNut

VS

Bans
AresMerlinMedusaVulcanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 3 / 0
9,614
687
11,087
18,784
22,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
PURPLEFISHPLEB
Discordia
13
0 / 5 / 2
8,279
591
9,147
8,958
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
REDFISHPLEB
Danzaburou
12
0 / 8 / 2
8,336
595
3,523
13,013
5,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Kuzenbo
2
3
0
0.67
W
7
0
6
10
L
Discordia
PURPLEFISHPLEB
Discordia
0
5
2
0.2
L
Danzaburou
REDFISHPLEB
Danzaburou
0
8
2
0.13
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
23,757
33,899
Taken
40,755
22,091
Mitigated
30,373
8,929
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,275
1,572
0
2,264
13,110
11,886
400
7,439
5,671
0
34,978
L
Kuzenbo
11,087
3,444
225
2,780
18,784
22,024
0
6,825
11,909
25,847
1,950
W
9,050
1,316
0
1,219
6,064
2,480
633
3,572
2,479
58,068
807
L
Discordia
PURPLEFISHPLEB
Discordia
9,147
642
0
0
8,958
3,124
0
331
8,578
33,969
0
L
Danzaburou
REDFISHPLEB
Danzaburou
3,523
970
0
452
13,013
5,225
0
1,866
11,092
0
25,148
W
11,564
1,913
0
5,446
14,725
7,725
495
9,000
5,725
0
51,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
26,229
207
Minions Killed
139
0
Camps Cleared
0
770,582
Distance Traveled
765,444
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,964
712
35
3
0
274,206
0
L
Kuzenbo
9,614
687
38
3
0
287,354
2
W
Zeus
11,466
819
94
7
0
243,686
0
L
Discordia
8,279
591
52
4
0
253,672
7
L
Danzaburou
8,336
595
49
4
0
224,418
1
W
Mulan
10,580
756
78
6
0
252,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role