Player Matchup

Lancelot
Lancelot
DirtyZzz
Lancelot
Level 66
God Stats
1W - 0L
1,329 SR
Queue Stats
9W - 5L
1,735 Elo+
Party 2
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 107
God Stats
26W - 5L
1,854 SR
Queue Stats
28W - 8L
1,753 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IxtlitonAKR0M
Ah Muzen Cab
Level 103
God Stats
9W - 3L
1,720 SR
Queue Stats
171W - 188L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
PatDabs
Zhong Kui
Level 88
God Stats
1W - 0L
1,480 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 2
Achilles
Achilles
RabbiAbeFinkel
Achilles
Level 102
God Stats
4W - 0L
2,055 SR
Queue Stats
27W - 7L
1,768 Elo+
Party 3
Team Averages
Level 93
1,687 SR
1,652 Elo+

VS

Team Averages
Level 121
1,410 SR
1,354 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NemesisDragon_X
Danzaburou
Level 114
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 1
Zeus
Zeus
Sempai_leo
Zeus
Level 116
God Stats
6W - 4L
1,480 SR
Queue Stats
108W - 138L
1,364 Elo+
Solo
Camazotz
Camazotz
stonerjones420__
Camazotz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Bacchus
Bacchus
vespine32
Bacchus
Level 148
God Stats
2W - 8L
1,050 SR
Queue Stats
129W - 118L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DirtyZzz
Lancelot
15
6 / 2 / 9
8,925
893
11,286
8,317
4,377
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Evokers Edge
Cthulhu
16
6 / 1 / 11
9,135
914
18,244
13,617
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
IxtlitonAKR0M
Ah Muzen Cab
16
2 / 0 / 7
9,047
905
6,034
7,799
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
PatDabs
Zhong Kui
14
6 / 2 / 8
8,658
866
8,379
7,739
6,350
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
4 / 4 / 14
8,584
858
7,150
12,251
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 5 / 4
7,408
741
5,385
11,407
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
NemesisDragon_X
Danzaburou
15
4 / 6 / 5
9,025
903
10,067
13,881
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
8,024
802
6,053
8,342
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
2 / 6 / 0
7,865
787
6,580
13,947
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
vespine32
Bacchus
12
0 / 3 / 6
7,065
707
5,256
9,137
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
24
Kills
8
9
Deaths
24
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
4
0.4
W
Lancelot
DirtyZzz
Lancelot
6
2
9
5.25
W
Cthulhu
Evokers Edge
Cthulhu
6
1
11
11.5
W
Ah Muzen Cab
IxtlitonAKR0M
Ah Muzen Cab
2
0
7
5.5
L
Danzaburou
NemesisDragon_X
Danzaburou
4
6
5
1.08
W
Zhong Kui
PatDabs
Zhong Kui
6
2
8
5
W
Achilles
4
4
14
2.75
L
2
4
2
0.75
L
2
6
0
0.33
L
Bacchus
vespine32
Bacchus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,093
Damage
33,341
49,723
Taken
56,714
43,488
Mitigated
29,399
10,846
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,385
651
36
2,291
11,407
5,751
0
5,068
5,861
0
16,437
W
Lancelot
DirtyZzz
Lancelot
11,286
2,908
0
1,827
8,317
4,377
480
1,247
7,070
0
24,141
W
Cthulhu
Evokers Edge
Cthulhu
18,244
995
443
4,609
13,617
14,987
16
3,418
9,989
37,761
486
W
Ah Muzen Cab
IxtlitonAKR0M
Ah Muzen Cab
6,034
2,673
0
0
7,799
3,490
1,839
1,087
6,712
0
35,494
L
Danzaburou
NemesisDragon_X
Danzaburou
10,067
4,104
17
1,844
13,881
6,024
0
6,673
6,567
0
19,367
W
Zhong Kui
PatDabs
Zhong Kui
8,379
681
0
1,884
7,739
6,350
875
2,092
5,391
15,187
67
W
Achilles
7,150
1,603
0
2,083
12,251
14,284
108
2,267
9,713
0
14,901
L
6,053
622
0
0
8,342
2,725
0
2,685
5,384
17,541
0
L
6,580
800
0
2,066
13,947
5,790
0
5,960
7,353
0
20,005
L
Bacchus
vespine32
Bacchus
5,256
253
0
1,502
9,137
9,109
0
4,402
4,372
7,260
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
39,387
188
Minions Killed
136
0
Camps Cleared
0
1,063,402
Distance Traveled
883,667
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,408
741
22
2
0
190,323
0
W
Lancelot
8,925
893
20
2
0
232,493
0
W
Cthulhu
9,135
914
43
4
0
235,080
0
W
Ah Muzen Cab
9,047
905
77
8
0
216,570
0
L
Danzaburou
9,025
903
31
3
0
179,314
0
W
Zhong Kui
8,658
866
27
3
0
194,259
0
W
Achilles
8,584
858
21
2
0
185,000
0
L
Zeus
8,024
802
37
4
0
155,716
0
L
Camazotz
7,865
787
34
3
0
193,333
0
L
Bacchus
7,065
707
12
1
0
164,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role