Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FakeCakee
Janus
Level 191
God Stats
24W - 25L
1,323 SR
Queue Stats
286W - 303L
1,516 Elo+
Party 2
Olorun
Olorun
Keratt
Olorun
Level 145
God Stats
18W - 13L
1,401 SR
Queue Stats
87W - 77L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Palomino0712
Hun Batz
Level 141
God Stats
3W - 7L
1,210 SR
Queue Stats
137W - 140L
1,441 Elo+
Party 2
Geb
Geb
larlos12
Geb
Level 157
God Stats
10W - 11L
1,361 SR
Queue Stats
315W - 319L
1,473 Elo+
Party 2
Team Averages
Level 154
1,359 SR
1,487 Elo+

VS

Team Averages
Level 128
1,600 SR
1,555 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
RunTheScene
Serqet
Level 100
God Stats
18W - 15L
1,607 SR
Queue Stats
238W - 218L
1,540 Elo+
Party 3
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 121
God Stats
213W - 185L
1,574 SR
Queue Stats
374W - 338L
1,574 Elo+
Party 3
Neith
Neith
issaqween
Neith
Level 142
God Stats
5W - 2L
1,716 SR
Queue Stats
58W - 50L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
lRainz
Kukulkan
Level 119
God Stats
3W - 10L
1,602 SR
Queue Stats
472W - 359L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 2
5,420
542
4,756
9,475
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
FakeCakee
Janus
11
4 / 0 / 3
6,132
613
4,462
2,216
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Keratt
Olorun
11
1 / 1 / 2
5,875
588
2,643
4,852
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Palomino0712
Hun Batz
9
2 / 0 / 6
5,167
517
4,625
6,387
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 3
5,335
534
2,662
8,106
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
4,932
493
4,349
7,633
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
10
0 / 2 / 0
4,947
495
1,785
8,452
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TrivialAsh
Cthulhu
8
1 / 3 / 0
4,663
466
5,417
6,814
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
issaqween
Neith
10
0 / 1 / 1
5,357
536
2,956
4,500
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
lRainz
Kukulkan
11
0 / 1 / 0
5,734
573
2,577
3,747
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
2
2
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Janus
FakeCakee
Janus
4
0
3
5.5
W
Olorun
Keratt
Olorun
1
1
2
2
W
Hun Batz
Palomino0712
Hun Batz
2
0
6
5
L
Serqet
0
2
0
0
L
Cthulhu
TrivialAsh
Cthulhu
1
3
0
0.33
L
Neith
issaqween
Neith
0
1
1
0.5
L
Kukulkan
lRainz
Kukulkan
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
17,084
31,036
Taken
31,146
14,311
Mitigated
14,091
11,170
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,756
568
0
3,017
9,475
4,485
0
0
9,319
31,740
2,195
L
Sun Wukong
 
Sun Wukong
4,349
1,148
0
2,444
7,633
3,953
0
4,135
3,426
0
32,332
W
Janus
FakeCakee
Janus
4,462
228
0
500
2,216
790
0
1,129
1,077
45,321
0
W
Olorun
Keratt
Olorun
2,643
1,256
240
2,441
4,852
1,725
0
1,593
2,901
40,333
9,912
W
Hun Batz
Palomino0712
Hun Batz
4,625
1,337
0
3,032
6,387
2,336
0
1,558
4,783
0
29,704
L
Serqet
1,785
116
0
3,546
8,452
3,172
0
2,209
6,142
0
39,459
L
Cthulhu
TrivialAsh
Cthulhu
5,417
352
177
1,052
6,814
4,083
0
3,454
3,320
19,474
0
L
Neith
issaqween
Neith
2,956
1,394
0
1,155
4,500
1,608
0
1,709
2,791
0
42,189
L
Kukulkan
lRainz
Kukulkan
2,577
386
0
935
3,747
1,275
0
2,031
1,470
45,341
498
W
2,662
471
0
1,940
8,106
4,975
0
2,837
4,593
17,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
25,633
319
Minions Killed
326
0
Camps Cleared
0
1,081,354
Distance Traveled
980,477
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,420
542
58
6
0
214,055
0
L
Sun Wukong
4,932
493
54
5
0
176,224
0
W
Janus
6,132
613
88
9
0
215,916
1
W
Olorun
5,875
588
93
9
0
172,123
1
W
Hun Batz
5,167
517
54
5
0
247,089
0
L
Serqet
4,947
495
69
7
0
230,396
0
L
Cthulhu
4,663
466
36
4
0
198,612
0
L
Neith
5,357
536
69
7
0
173,203
2
L
Kukulkan
5,734
573
98
10
0
202,042
1
W
Geb
5,335
534
26
3
0
232,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role