Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Cosim9964
Kumbhakarna
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 134L
1,374 MMR
Party 3
Lancelot
Lancelot
Gold V
Reflextions
Lancelot
Gold V
Level 141
God Stats
2W - 7L
1,476 SR
Queue Stats
96W - 94L
1,237 MMR
Party 1
Horus
Horus
Gold V
Retrohawk
Horus
Gold V
Level 153
God Stats
8W - 8L
1,528 SR
Queue Stats
132W - 142L
1,374 MMR
Party 3
Baron Samedi
Baron Samedi
Silver I
llGordoPhantomll
Baron Samedi
Silver I
Level 103
God Stats
5W - 8L
1,516 SR
Queue Stats
53W - 57L
1,406 MMR
Party 1
Skadi
Skadi
Silver II
reddish_unicorn2
Skadi
Silver II
Level 146
God Stats
0W - 1L
1,599 SR
Queue Stats
30W - 39L
1,404 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,524 SR
1,359 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 145
1,583 SR
1,403 MMR
Jormungandr
Jormungandr
Silver V
 
Jormungandr
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Odin
Odin
Bronze IV
Baker9797
Odin
Bronze IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,407 MMR
Party 2
Janus
Janus
Bronze IV
DEDLIFE69
Janus
Bronze IV
Level 159
God Stats
8W - 7L
1,611 SR
Queue Stats
95W - 91L
1,407 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
Hewie12L
Cernunnos
Bronze V
Level 120
God Stats
1W - 2L
1,733 SR
Queue Stats
49W - 60L
1,358 MMR
Party 4
Arachne
Arachne
Silver I
cantguardjim
Arachne
Silver I
Level 148
God Stats
25W - 21L
1,572 SR
Queue Stats
61W - 62L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cosim9964
Kumbhakarna
18
0 / 5 / 7
12,487
390
5,832
29,136
37,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Reflextions
Lancelot
20
6 / 8 / 6
13,609
425
22,741
31,944
19,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Retrohawk
Horus
20
3 / 3 / 6
14,291
447
23,899
40,572
54,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
llGordoPhantomll
Baron Samedi
20
2 / 8 / 4
13,598
425
19,697
22,558
13,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 3
13,864
433
20,136
25,483
12,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
NeithThorSusano

VS

Bans
AthenaMartichorasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 4 / 14
14,880
465
14,368
31,328
37,984
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
20
2 / 3 / 10
14,275
446
10,267
29,294
33,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Janus
DEDLIFE69
Janus
20
9 / 1 / 12
17,769
555
33,678
13,210
6,368
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Hewie12L
Cernunnos
20
3 / 6 / 8
15,078
471
15,901
22,266
10,024
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
cantguardjim
Arachne
20
14 / 3 / 10
18,131
567
35,179
42,885
21,776
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
17
Kills
31
31
Deaths
17
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
14
2.5
W
Odin
2
3
10
2.33
L
Kumbhakarna
Cosim9964
Kumbhakarna
0
5
7
0.7
W
Janus
DEDLIFE69
Janus
9
1
12
15
W
Cernunnos
Hewie12L
Cernunnos
3
6
8
1.17
L
Lancelot
Reflextions
Lancelot
6
8
6
1.13
L
Horus
Retrohawk
Horus
3
3
6
2
W
Arachne
cantguardjim
Arachne
14
3
10
6.33
L
Baron Samedi
llGordoPhantomll
Baron Samedi
2
8
4
0.5
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,305
Damage
109,393
149,693
Taken
138,983
137,184
Mitigated
110,055
35,921
Healing
43,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,368
2,918
0
3,479
31,328
37,984
564
7,701
22,819
70,439
2,776
W
Odin
10,267
1,817
0
8,274
29,294
33,903
1,205
5,367
22,778
617
89,258
L
Kumbhakarna
Cosim9964
Kumbhakarna
5,832
401
0
3,293
29,136
37,344
61
12,797
16,101
52,787
956
W
Janus
DEDLIFE69
Janus
33,678
1,080
381
3,421
13,210
6,368
2,050
5,261
7,406
195,507
0
W
Cernunnos
Hewie12L
Cernunnos
15,901
7,042
0
5,845
22,266
10,024
1,221
1,861
20,121
0
112,289
L
Lancelot
Reflextions
Lancelot
22,741
3,226
0
10,872
31,944
19,035
0
9,330
22,376
0
141,908
L
Horus
Retrohawk
Horus
23,899
7,894
1,953
12,598
40,572
54,913
240
14,175
26,021
1,060
113,619
W
Arachne
cantguardjim
Arachne
35,179
22,162
0
22,107
42,885
21,776
4,152
8,319
33,667
0
167,541
L
Baron Samedi
llGordoPhantomll
Baron Samedi
19,697
1,613
2,335
2,807
22,558
13,769
638
6,969
15,351
131,843
1,097
L
20,136
5,386
0
2,063
25,483
12,123
142
5,880
19,465
0
132,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,849
Gold Earned
80,133
765
Minions Killed
744
0
Camps Cleared
0
2,931,244
Distance Traveled
3,075,565
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,880
465
76
2
0
571,985
6
W
Odin
14,275
446
122
4
0
553,441
4
L
Kumbhakarna
12,487
390
66
2
0
598,816
14
W
Janus
17,769
555
246
8
0
732,583
4
W
Cernunnos
15,078
471
140
4
0
578,735
11
L
Lancelot
13,609
425
177
6
0
676,954
7
L
Horus
14,291
447
144
5
0
564,807
8
W
Arachne
18,131
567
160
5
0
638,821
2
L
Baron Samedi
13,598
425
198
6
0
528,574
10
L
Skadi
13,864
433
180
6
0
562,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role