Player Matchup

Nox
Nox
Gold II
Cali_Goat7
Nox
Gold II
Level 124
God Stats
1W - 2L
1,807 SR
Queue Stats
186W - 189L
1,535 MMR
Solo
Ymir
Ymir
Silver I
DEVSTER141
Ymir
Silver I
Level 68
God Stats
0W - 2L
1,594 SR
Queue Stats
9W - 10L
1,574 MMR
Solo
Anhur
Anhur
Gold I
Kadocaine
Anhur
Gold I
Level 162
God Stats
7W - 4L
1,545 SR
Queue Stats
40W - 39L
1,574 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Perikoss
Sun Wukong
Gold III
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
123W - 124L
1,555 MMR
Solo
Loki
Loki
Gold III
kevinseeker
Loki
Gold III
Level 146
God Stats
4W - 7L
1,596 SR
Queue Stats
88W - 88L
1,565 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,652 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,530 SR
1,582 MMR
Achilles
Achilles
Silver II
ALTAIRPRO2345
Achilles
Silver II
Level 109
God Stats
1W - 1L
1,536 SR
Queue Stats
4W - 2L
1,533 MMR
Party 2
Sobek
Sobek
Silver II
Bobsayshi9
Sobek
Silver II
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,532 MMR
Solo
Ishtar
Ishtar
Silver II
DeeperPond399
Ishtar
Silver II
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 2L
1,533 MMR
Party 2
Awilix
Awilix
Gold I
Silvser
Awilix
Gold I
Level 59
God Stats
14W - 10L
1,667 SR
Queue Stats
122W - 112L
1,632 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
Slurpiefac3
Ix Chel
Platinum V
Level 157
God Stats
8W - 8L
1,229 SR
Queue Stats
91W - 83L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,663
472
3,167
6,802
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
1 / 4 / 3
5,528
461
3,143
12,755
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Kadocaine
Anhur
10
0 / 3 / 2
6,181
515
3,296
8,414
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Perikoss
Sun Wukong
11
1 / 3 / 1
6,997
583
5,775
12,267
8,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 3
6,232
519
3,994
10,956
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosCthulhuAgniKuzenbo

VS

Bans
HachimanMaman BrigitteAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALTAIRPRO2345
Achilles
13
2 / 0 / 5
7,559
630
11,462
12,575
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
10
1 / 3 / 7
6,839
570
3,979
9,532
7,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,791
566
3,663
5,274
1,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Silvser
Awilix
13
9 / 1 / 4
7,708
642
10,946
7,160
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Slurpiefac3
Ix Chel
13
5 / 0 / 5
8,080
673
7,980
4,676
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
18
18
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
ALTAIRPRO2345
Achilles
2
0
5
4.5
W
Sobek
1
3
7
1.5
L
1
3
1
0.5
L
1
4
3
0.63
W
1
1
1
1.5
L
Anhur
Kadocaine
Anhur
0
3
2
0.33
L
Sun Wukong
Perikoss
Sun Wukong
1
3
1
0.5
W
Awilix
Silvser
Awilix
9
1
4
11
W
Ix Chel
Slurpiefac3
Ix Chel
5
0
5
7.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
38,030
51,194
Taken
39,217
25,637
Mitigated
22,473
15,141
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ALTAIRPRO2345
Achilles
11,462
2,778
0
6,152
12,575
8,499
0
1,178
11,397
0
51,597
W
Sobek
3,979
504
0
2,575
9,532
7,324
286
2,718
6,814
13,153
2,621
L
3,167
243
0
1,295
6,802
2,446
0
1,742
4,905
31,580
0
L
3,143
578
0
2,700
12,755
8,536
0
3,990
8,547
15,623
0
W
3,663
2,313
0
1,687
5,274
1,777
703
857
4,417
0
52,645
L
Anhur
Kadocaine
Anhur
3,296
1,989
0
2,255
8,414
2,505
236
1,431
6,939
0
47,883
L
Sun Wukong
Perikoss
Sun Wukong
5,775
1,146
0
5,119
12,267
8,873
0
1,095
10,162
0
42,946
W
Awilix
Silvser
Awilix
10,946
4,281
0
460
7,160
3,121
0
833
6,327
0
58,879
W
Ix Chel
Slurpiefac3
Ix Chel
7,980
1,301
1,069
2,255
4,676
1,752
479
1,381
3,295
53,358
1,828
L
3,994
1,558
0
3,772
10,956
3,277
0
2,401
8,332
0
47,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
36,977
329
Minions Killed
384
0
Camps Cleared
0
1,139,526
Distance Traveled
1,285,687
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,559
630
88
7
0
252,637
4
W
Sobek
6,839
570
14
1
0
249,841
6
L
Nox
5,663
472
61
5
0
242,770
6
L
Ymir
5,528
461
21
2
0
198,680
2
W
Ishtar
6,791
566
90
8
0
228,285
2
L
Anhur
6,181
515
90
8
0
209,694
0
L
Sun Wukong
6,997
583
85
7
0
230,098
0
W
Awilix
7,708
642
76
6
0
308,670
1
W
Ix Chel
8,080
673
116
10
0
246,254
0
L
Loki
6,232
519
72
6
0
258,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role