Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Brobiie
Cupid
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 145L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
JakeKrmona
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,486 Elo+
Solo
Thanatos
Thanatos
Karbenamach
Thanatos
Level 127
God Stats
2W - 2L
1,243 SR
Queue Stats
50W - 55L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
tha president23
Nu Wa
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 71L
1,460 Elo+
Solo
Team Averages
Level 109
1,449 SR
1,451 Elo+

VS

Team Averages
Level 120
1,479 SR
1,493 Elo+
Chiron
Chiron
Bruno Reus
Chiron
Level 127
God Stats
1W - 0L
1,146 SR
Queue Stats
10W - 16L
1,371 Elo+
Solo
Vamana
Vamana
Griimbeats
Vamana
Level 133
God Stats
3W - 0L
1,750 SR
Queue Stats
47W - 38L
1,521 Elo+
Party 1
Cupid
Cupid
SilentReborn54
Cupid
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 73L
1,526 Elo+
Party 1
Ishtar
Ishtar
WQLGAN
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
dopeeeyyy
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 228L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 8
9,129
913
11,686
15,153
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Brobiie
Cupid
14
3 / 5 / 11
8,586
859
12,044
10,369
3,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
JakeKrmona
Zhong Kui
13
3 / 4 / 7
8,013
801
9,868
10,883
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Karbenamach
Thanatos
12
4 / 5 / 6
8,165
817
8,932
10,779
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 10
8,128
813
8,170
7,367
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bruno Reus
Chiron
15
5 / 3 / 12
9,178
918
10,625
10,985
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Griimbeats
Vamana
12
0 / 4 / 11
7,570
757
6,638
12,588
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 3 / 10
9,384
938
9,417
8,513
3,485
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
WQLGAN
Ishtar
14
4 / 5 / 6
8,463
846
7,662
11,841
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
dopeeeyyy
Zhong Kui
16
5 / 2 / 12
8,955
896
14,277
13,166
12,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
70
16
Kills
19
19
Deaths
17
42
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
8
4
L
Cupid
Brobiie
Cupid
3
5
11
1.7
W
Chiron
Bruno Reus
Chiron
5
3
12
3.67
W
Vamana
Griimbeats
Vamana
0
4
11
1.38
L
Zhong Kui
JakeKrmona
Zhong Kui
3
4
7
1.63
L
Thanatos
Karbenamach
Thanatos
4
5
6
1.4
W
5
3
10
3.33
W
Ishtar
WQLGAN
Ishtar
4
5
6
1.4
W
Zhong Kui
dopeeeyyy
Zhong Kui
5
2
12
5.5
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
48,619
54,551
Taken
57,093
34,871
Mitigated
39,600
19,357
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,686
567
806
6,075
15,153
15,343
311
5,438
9,506
0
21,370
L
Cupid
Brobiie
Cupid
12,044
4,570
1,478
2,250
10,369
3,831
667
2,927
7,229
0
20,818
W
Chiron
Bruno Reus
Chiron
10,625
3,213
1,340
2,280
10,985
4,691
864
3,904
7,024
0
24,805
W
Vamana
Griimbeats
Vamana
6,638
1,378
591
1,422
12,588
13,751
650
4,369
8,219
407
10,761
L
Zhong Kui
JakeKrmona
Zhong Kui
9,868
747
842
2,062
10,883
8,263
0
2,685
8,109
18,656
0
L
Thanatos
Karbenamach
Thanatos
8,932
989
129
3,745
10,779
4,530
0
2,164
8,399
0
11,593
W
9,417
4,714
3,649
3,605
8,513
3,485
855
1,901
6,612
0
23,831
W
Ishtar
WQLGAN
Ishtar
7,662
4,277
362
1,785
11,841
5,150
1,121
4,276
7,565
0
22,671
W
Zhong Kui
dopeeeyyy
Zhong Kui
14,277
1,206
888
4,833
13,166
12,523
1,087
3,588
9,578
22,123
0
L
8,170
2,386
958
1,012
7,367
2,904
658
1,329
5,993
18,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
43,550
105
Minions Killed
126
0
Camps Cleared
0
880,494
Distance Traveled
838,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,129
913
23
2
0
190,020
0
L
Cupid
8,586
859
28
3
0
181,206
0
W
Chiron
9,178
918
29
3
0
144,142
0
W
Vamana
7,570
757
11
1
0
199,547
0
L
Zhong Kui
8,013
801
29
3
0
164,443
0
L
Thanatos
8,165
817
6
1
0
183,640
0
W
Cupid
9,384
938
36
4
0
178,560
0
W
Ishtar
8,463
846
29
3
0
145,570
0
W
Zhong Kui
8,955
896
21
2
0
170,877
0
L
Nu Wa
8,128
813
19
2
0
161,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role