Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CODEKINGS11
Gilgamesh
Level 92
God Stats
3W - 4L
1,646 SR
Queue Stats
16W - 19L
1,503 Elo+
Solo
Loki
Loki
Gabo9762
Loki
Level 15
God Stats
1W - 7L
1,144 SR
Queue Stats
12W - 19L
1,342 Elo+
Party 4
Bacchus
Bacchus
Gonzofam314
Bacchus
Level 41
God Stats
53W - 50L
1,558 SR
Queue Stats
227W - 223L
1,462 Elo+
Party 2
Agni
Agni
gh0sthth
Agni
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 208L
1,469 Elo+
Party 4
Team Averages
Level 74
1,470 SR
1,455 Elo+

VS

Team Averages
Level 101
1,382 SR
1,442 Elo+
Cthulhu
Cthulhu
JIJEF
Cthulhu
Level 110
God Stats
4W - 2L
1,498 SR
Queue Stats
25W - 23L
1,449 Elo+
Party 3
Serqet
Serqet
lemonchem28
Serqet
Level 65
God Stats
1W - 1L
1,295 SR
Queue Stats
62W - 56L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
mαdψ
Nu Wa
Level 83
God Stats
21W - 14L
1,480 SR
Queue Stats
120W - 109L
1,457 Elo+
Party 1
Chaac
Chaac
the LASP GAM3R
Chaac
Level 122
God Stats
6W - 4L
1,393 SR
Queue Stats
33W - 33L
1,454 Elo+
Party 3
Nut
Nut
xxXDjNguyenXxx
Nut
Level 124
God Stats
8W - 8L
1,243 SR
Queue Stats
203W - 203L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,524
587
1,746
3,425
1,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
CODEKINGS11
Gilgamesh
3
0 / 1 / 0
2,867
478
677
1,989
612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
4
1 / 1 / 0
3,177
530
679
2,410
755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Gonzofam314
Bacchus
6
0 / 1 / 0
3,758
626
1,036
4,891
3,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
6
0 / 1 / 0
3,613
602
631
3,167
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JIJEF
Cthulhu
5
1 / 0 / 1
3,897
650
2,031
4,035
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
7
2 / 1 / 2
4,071
679
1,826
4,044
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
mαdψ
Nu Wa
7
1 / 0 / 1
3,976
663
1,875
1,710
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,573
762
1,215
3,101
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 2
3,551
592
2,386
2,349
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Gilgamesh
CODEKINGS11
Gilgamesh
0
1
0
0
L
Loki
1
1
0
1
L
Bacchus
Gonzofam314
Bacchus
0
1
0
0
W
Cthulhu
JIJEF
Cthulhu
1
0
1
1.5
L
Agni
0
1
0
0
W
Serqet
2
1
2
3
W
Nu Wa
mαdψ
Nu Wa
1
0
1
1.5
W
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,769
Damage
9,333
15,882
Taken
15,239
6,514
Mitigated
6,507
3,675
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,746
1,517
0
1,530
3,425
1,034
0
975
2,450
0
20,558
L
Gilgamesh
CODEKINGS11
Gilgamesh
677
341
0
0
1,989
612
0
98
1,891
0
3,984
L
Loki
679
24
0
370
2,410
755
0
839
1,571
0
5,183
L
Bacchus
Gonzofam314
Bacchus
1,036
156
49
1,226
4,891
3,227
0
904
3,987
10,432
0
W
Cthulhu
JIJEF
Cthulhu
2,031
261
643
1,511
4,035
2,042
0
855
3,180
11,242
0
L
Agni
631
0
0
500
3,167
886
0
1,021
2,098
18,079
0
W
Serqet
1,826
621
0
700
4,044
1,527
0
330
3,714
0
20,484
W
Nu Wa
mαdψ
Nu Wa
1,875
1,035
0
410
1,710
469
0
301
1,409
15,789
1,441
W
1,215
317
0
757
3,101
1,741
0
0
3,101
0
27,068
W
2,386
1,578
98
659
2,349
728
0
181
2,168
0
15,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,939
Gold Earned
20,068
99
Minions Killed
144
0
Camps Cleared
0
528,850
Distance Traveled
614,342
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,524
587
43
7
0
114,976
0
L
Gilgamesh
2,867
478
4
1
0
32,581
0
L
Loki
3,177
530
8
1
0
118,825
0
L
Bacchus
3,758
626
15
3
0
126,985
0
W
Cthulhu
3,897
650
10
2
0
141,185
2
L
Agni
3,613
602
29
5
0
135,483
0
W
Serqet
4,071
679
32
5
0
141,482
0
W
Nu Wa
3,976
663
33
6
0
120,477
1
W
Chaac
4,573
762
44
7
0
104,606
0
W
Nut
3,551
592
25
4
0
106,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role