Player Matchup

Kukulkan
Kukulkan
Ace Stevoo
Kukulkan
Level 119
God Stats
2W - 2L
1,619 SR
Queue Stats
180W - 168L
1,560 Elo+
Party 2
Neith
Neith
BrudaEy
Neith
Level 95
God Stats
2W - 5L
1,278 SR
Queue Stats
209W - 194L
1,415 Elo+
Party 3
Loki
Loki
Joefc1878
Loki
Level 62
God Stats
11W - 11L
1,501 SR
Queue Stats
335W - 357L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
MachnichtDiesen
Cthulhu
Level 29
God Stats
48W - 45L
1,406 SR
Queue Stats
108W - 98L
1,426 Elo+
Party 3
Thor
Thor
VOLTIC Mayhem
Thor
Level 87
God Stats
10W - 16L
1,568 SR
Queue Stats
233W - 256L
1,452 Elo+
Party 2
Team Averages
Level 78
1,475 SR
1,458 Elo+

VS

Team Averages
Level 75
1,462 SR
1,455 Elo+
Ullr
Ullr
 
Ullr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AndreiEA
Hun Batz
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
ElPapoya
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 103L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
Ninosaurio-Rex
Jormungandr
Level 18
God Stats
4W - 0L
1,311 SR
Queue Stats
26W - 28L
1,419 Elo+
Party 1
Cupid
Cupid
ortizjos
Cupid
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ace Stevoo
Kukulkan
16
7 / 3 / 0
9,932
621
12,528
7,515
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
BrudaEy
Neith
12
1 / 4 / 0
6,787
424
6,514
12,154
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
1 / 4 / 6
8,117
507
5,106
14,130
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 0 / 4
8,096
506
10,186
11,139
9,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 2
9,155
572
4,950
13,734
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 0
8,766
548
4,135
9,875
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
AndreiEA
Hun Batz
16
5 / 1 / 1
9,131
571
10,653
11,358
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
ElPapoya
Zhong Kui
13
1 / 4 / 4
8,370
523
4,925
13,591
10,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ninosaurio-Rex
Jormungandr
14
1 / 1 / 4
8,391
524
10,029
14,077
13,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ortizjos
Cupid
14
3 / 2 / 1
7,934
496
7,175
12,129
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
10
Kills
12
12
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
0
1
L
Kukulkan
Ace Stevoo
Kukulkan
7
3
0
2.33
W
Hun Batz
AndreiEA
Hun Batz
5
1
1
5.5
L
Neith
BrudaEy
Neith
1
4
0
0.25
W
Zhong Kui
ElPapoya
Zhong Kui
1
4
4
0.75
L
Loki
1
4
6
1
L
0
0
4
2
W
Jormungandr
Ninosaurio-Rex
Jormungandr
1
1
4
3
L
1
1
2
2
W
Cupid
ortizjos
Cupid
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
36,917
58,672
Taken
61,030
33,976
Mitigated
37,281
12,922
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,135
2,129
0
1,635
9,875
3,919
1,827
739
9,136
0
64,363
L
Kukulkan
Ace Stevoo
Kukulkan
12,528
921
0
863
7,515
3,134
625
2,424
5,091
78,422
0
W
Hun Batz
AndreiEA
Hun Batz
10,653
2,963
0
760
11,358
5,199
0
1,816
9,542
0
88,844
L
Neith
BrudaEy
Neith
6,514
3,058
0
3,551
12,154
5,091
0
4,747
7,407
0
47,893
W
Zhong Kui
ElPapoya
Zhong Kui
4,925
468
0
3,671
13,591
10,228
609
9,416
4,175
48,416
2,952
L
Loki
5,106
1,114
0
4,700
14,130
5,303
0
1,764
12,366
0
70,047
L
10,186
913
62
2,496
11,139
9,579
0
5,457
5,682
46,157
1,079
W
Jormungandr
Ninosaurio-Rex
Jormungandr
10,029
2,975
0
2,809
14,077
13,025
0
5,133
8,944
50,286
131
L
4,950
687
0
1,250
13,734
10,869
0
0
13,734
0
69,836
W
Cupid
ortizjos
Cupid
7,175
3,628
1,121
5,130
12,129
4,910
286
5,553
6,576
0
53,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,087
Gold Earned
42,592
502
Minions Killed
475
0
Camps Cleared
0
1,526,373
Distance Traveled
1,460,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,766
548
115
7
0
247,295
0
L
Kukulkan
9,932
621
144
9
0
310,228
0
W
Hun Batz
9,131
571
124
8
0
332,566
0
L
Neith
6,787
424
94
6
0
287,701
0
W
Zhong Kui
8,370
523
89
6
0
281,359
0
L
Loki
8,117
507
96
6
0
339,581
0
L
Cthulhu
8,096
506
53
3
0
324,752
1
W
Jormungandr
8,391
524
57
4
0
310,155
0
L
Thor
9,155
572
115
7
0
264,111
0
W
Cupid
7,934
496
90
6
0
289,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role