Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FURSHY
Susano
Level 155
God Stats
50W - 41L
1,614 SR
Queue Stats
147W - 163L
1,534 Elo+
Party 2
King Arthur
King Arthur
MGW Rashcall
King Arthur
Level 103
God Stats
20W - 21L
1,435 SR
Queue Stats
317W - 402L
1,501 Elo+
Party 2
Poseidon
Poseidon
OneSoul20
Poseidon
Level 170
God Stats
6W - 5L
1,471 SR
Queue Stats
341W - 317L
1,531 Elo+
Solo
Bacchus
Bacchus
RoronoaRyuZoro
Bacchus
Level 151
God Stats
17W - 12L
1,765 SR
Queue Stats
255W - 247L
1,501 Elo+
Solo
Team Averages
Level 140
1,557 SR
1,513 Elo+

VS

Team Averages
Level 136
1,467 SR
1,519 Elo+
Loki
Loki
Mrbrent10
Loki
Level 108
God Stats
2W - 4L
1,425 SR
Queue Stats
68W - 83L
1,574 Elo+
Solo
Skadi
Skadi
OnIyJinx
Skadi
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
90W - 86L
1,449 Elo+
Party 1
Sol
Sol
TheOGBeanjuice
Sol
Level 146
God Stats
7W - 12L
1,344 SR
Queue Stats
186W - 186L
1,550 Elo+
Solo
Kali
Kali
lastguypicked
Kali
Level 161
God Stats
3W - 3L
1,567 SR
Queue Stats
70W - 58L
1,556 Elo+
Solo
Cerberus
Cerberus
yBebop
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
1 / 0 / 8
8,484
566
9,688
7,333
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
FURSHY
Susano
16
9 / 0 / 4
9,139
609
12,262
11,935
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
MGW Rashcall
King Arthur
15
2 / 0 / 2
9,066
604
8,110
12,126
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
OneSoul20
Poseidon
13
1 / 3 / 3
8,199
547
4,650
8,568
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 7
8,170
545
7,222
9,730
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 3 / 1
6,550
437
3,604
11,616
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
OnIyJinx
Skadi
13
3 / 3 / 0
7,515
501
8,648
9,644
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 0
7,265
484
6,503
13,247
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 1 / 0
7,500
500
7,109
13,996
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
yBebop
Cerberus
10
0 / 4 / 0
6,129
409
2,952
15,089
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
3
3
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
0
8
5
W
Susano
FURSHY
Susano
9
0
4
11
W
King Arthur
MGW Rashcall
King Arthur
2
0
2
3
L
Loki
0
3
1
0.17
L
Skadi
OnIyJinx
Skadi
3
3
0
1
W
Poseidon
OneSoul20
Poseidon
1
3
3
0.83
W
4
0
7
7.5
L
0
6
0
0
L
0
1
0
0
L
Cerberus
yBebop
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
28,816
49,692
Taken
63,592
32,845
Mitigated
28,217
16,323
Healing
19,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
9,688
2,146
0
4,599
7,333
3,508
228
2,971
4,362
0
86,713
W
Susano
FURSHY
Susano
12,262
2,950
0
5,192
11,935
5,290
0
2,004
9,931
0
77,948
W
King Arthur
MGW Rashcall
King Arthur
8,110
1,603
0
2,690
12,126
10,449
0
445
11,681
0
78,494
L
Loki
3,604
213
0
3,810
11,616
4,115
0
2,592
9,024
0
52,551
L
Skadi
OnIyJinx
Skadi
8,648
2,497
0
973
9,644
3,540
0
3,176
6,468
0
62,218
W
Poseidon
OneSoul20
Poseidon
4,650
622
0
1,360
8,568
2,952
673
249
8,319
67,270
0
W
7,222
709
0
2,482
9,730
10,646
0
3,431
6,299
29,454
0
L
6,503
2,704
0
4,606
13,247
4,119
73
1,224
12,023
60,971
4,412
L
7,109
3,615
0
6,027
13,996
6,393
0
0
13,996
0
66,156
L
Cerberus
yBebop
Cerberus
2,952
260
254
3,638
15,089
10,050
0
4,880
10,209
19,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
34,959
546
Minions Killed
469
0
Camps Cleared
0
1,570,510
Distance Traveled
1,479,081
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,484
566
147
10
0
278,909
0
W
Susano
9,139
609
112
7
0
388,907
0
W
King Arthur
9,066
604
125
8
0
296,625
6
L
Loki
6,550
437
90
6
0
320,156
3
L
Skadi
7,515
501
110
7
0
291,885
6
W
Poseidon
8,199
547
127
8
0
285,114
2
W
Bacchus
8,170
545
35
2
0
320,955
1
L
Sol
7,265
484
106
7
0
246,362
0
L
Kali
7,500
500
111
7
0
331,189
2
L
Cerberus
6,129
409
52
3
0
289,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role