Player Matchup

Atlas
Atlas
 
Atlas
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lebeda21
Bacchus
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
75W - 82L
1,408 Elo+
Party 1
Sobek
Sobek
MadXDogX2020
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,423 Elo+
Solo
Agni
Agni
llBuddahll
Agni
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
107W - 105L
1,423 Elo+
Party 1
Camazotz
Camazotz
shizzysmith1
Camazotz
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,476 Elo+
Solo
Team Averages
Level 144
1,496 SR
1,446 Elo+

VS

Team Averages
Level 127
1,540 SR
1,481 Elo+
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KingDruid
Chaac
Level 112
God Stats
2W - 1L
1,743 SR
Queue Stats
115W - 107L
1,441 Elo+
Solo
Merlin
Merlin
LobasPetDog
Merlin
Level 111
God Stats
9W - 11L
1,356 SR
Queue Stats
532W - 508L
1,467 Elo+
Solo
Awilix
Awilix
MenstrualGeyser
Awilix
Level 147
God Stats
15W - 25L
1,647 SR
Queue Stats
1,739W - 1,778L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Wolfman7847
Xbalanque
Level 112
God Stats
8W - 8L
1,452 SR
Queue Stats
299W - 365L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 1 / 13
9,887
761
7,568
21,657
15,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Lebeda21
Bacchus
17
8 / 3 / 11
10,438
803
11,722
15,627
25,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 13
8,915
686
4,195
17,726
17,700
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 3 / 13
10,377
798
11,261
11,206
5,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
shizzysmith1
Camazotz
17
5 / 4 / 11
9,955
766
9,081
17,758
12,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 4 / 4
7,439
572
6,116
6,481
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
KingDruid
Chaac
16
2 / 4 / 4
9,138
703
11,958
14,255
19,318
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
3 / 2 / 7
10,678
821
14,801
7,684
3,742
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 2
9,689
745
14,868
14,492
7,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Wolfman7847
Xbalanque
15
1 / 5 / 7
8,859
681
17,730
11,284
4,945
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
21
Kills
14
17
Deaths
22
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
13
9.5
L
Ishtar
 
Ishtar
1
4
4
0.75
L
Chaac
KingDruid
Chaac
2
4
4
1
W
Bacchus
Lebeda21
Bacchus
8
3
11
4.5
L
Merlin
3
2
7
3.25
W
2
6
13
1.42
L
7
7
2
1.14
L
Xbalanque
Wolfman7847
Xbalanque
1
5
7
0.9
W
3
3
13
3.17
W
Camazotz
shizzysmith1
Camazotz
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,827
Damage
65,473
83,974
Taken
54,196
77,579
Mitigated
37,692
31,576
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,568
3,299
512
10,181
21,657
15,688
322
4,900
16,757
17,954
616
L
Ishtar
 
Ishtar
6,116
3,329
778
619
6,481
2,548
0
3,150
3,331
0
9,342
L
Chaac
KingDruid
Chaac
11,958
1,071
1,046
5,033
14,255
19,318
0
7,541
6,714
0
24,012
W
Bacchus
Lebeda21
Bacchus
11,722
775
1,713
4,364
15,627
25,692
280
1,699
13,928
15,649
1,653
L
Merlin
14,801
313
194
2,002
7,684
3,742
0
5,508
2,176
36,216
1,187
W
4,195
86
1,154
2,044
17,726
17,700
100
1,966
15,760
10,318
0
L
14,868
4,376
106
1,417
14,492
7,139
0
8,608
5,884
0
22,109
L
Xbalanque
Wolfman7847
Xbalanque
17,730
5,550
515
1,545
11,284
4,945
354
8,700
2,584
0
28,008
W
11,261
1,149
1,921
3,199
11,206
5,912
1,080
2,119
9,087
42,755
0
W
Camazotz
shizzysmith1
Camazotz
9,081
2,635
567
5,921
17,758
12,587
600
3,942
13,816
0
13,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,572
Gold Earned
45,803
135
Minions Killed
141
0
Camps Cleared
0
1,292,383
Distance Traveled
1,029,785
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,887
761
26
2
0
260,765
2
L
Ishtar
7,439
572
7
1
0
114,969
0
L
Chaac
9,138
703
27
2
0
249,539
0
W
Bacchus
10,438
803
10
1
0
282,155
0
L
Merlin
10,678
821
65
5
0
255,493
0
W
Sobek
8,915
686
8
1
0
246,137
0
L
Awilix
9,689
745
12
1
0
185,549
0
L
Xbalanque
8,859
681
30
2
0
224,235
0
W
Agni
10,377
798
78
6
0
263,161
0
W
Camazotz
9,955
766
13
1
0
240,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role