Player Matchup

Medusa
Medusa
NovenoTheNinth
Medusa
Level 52
God Stats
8W - 5L
1,527 SR
Queue Stats
66W - 41L
1,558 Elo+
Party 2
Vamana
Vamana
OhTlaloc
Vamana
Level 87
God Stats
6W - 4L
1,742 SR
Queue Stats
116W - 88L
1,513 Elo+
Party 2
Thor
Thor
Treeshkii
Thor
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 175L
1,572 Elo+
Party 1
Raijin
Raijin
VsPerc
Raijin
Level 159
God Stats
8W - 9L
1,655 SR
Queue Stats
287W - 291L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 158
God Stats
123W - 112L
1,496 SR
Queue Stats
467W - 463L
1,504 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,536 Elo+

VS

Team Averages
Level 131
1,448 SR
1,509 Elo+
Sun Wukong
Sun Wukong
AZN Piratte
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 134L
1,487 Elo+
Solo
Ares
Ares
DownwindBrush6
Ares
Level 134
God Stats
2W - 4L
1,439 SR
Queue Stats
79W - 82L
1,521 Elo+
Solo
The Morrigan
The Morrigan
MorfeuGamer21
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,495 Elo+
Solo
Neith
Neith
palerider391
Neith
Level 141
God Stats
0W - 4L
1,299 SR
Queue Stats
158W - 145L
1,561 Elo+
Solo
Lancelot
Lancelot
xThe_VirusXx
Lancelot
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 120L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,069
471
5,780
12,536
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
OhTlaloc
Vamana
16
2 / 0 / 6
10,167
678
9,015
12,865
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
14
2 / 2 / 12
8,363
558
5,279
11,991
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
VsPerc
Raijin
16
14 / 1 / 7
10,286
686
14,019
7,182
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ztar_kill3r
Cthulhu
13
3 / 0 / 10
8,853
590
12,308
16,195
12,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZN Piratte
Sun Wukong
14
0 / 3 / 0
7,667
511
4,628
11,483
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 2
7,660
511
7,582
17,443
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
MorfeuGamer21
The Morrigan
12
0 / 6 / 0
7,248
483
3,655
9,494
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 3
7,290
486
13,216
13,487
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
xThe_VirusXx
Lancelot
13
1 / 4 / 4
7,252
483
5,445
12,428
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
5
6
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AZN Piratte
Sun Wukong
0
3
0
0
L
2
5
2
0.6
L
The Morrigan
MorfeuGamer21
The Morrigan
0
6
0
0
W
2
3
2
1
W
Vamana
OhTlaloc
Vamana
2
0
6
5
W
Thor
2
2
12
4
W
Raijin
VsPerc
Raijin
14
1
7
17.5
L
2
5
3
0.7
L
Lancelot
xThe_VirusXx
Lancelot
1
4
4
0.75
W
Cthulhu
ztar_kill3r
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
34,526
60,769
Taken
64,335
38,528
Mitigated
37,868
20,562
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AZN Piratte
Sun Wukong
4,628
1,044
0
3,124
11,483
8,762
0
709
9,823
0
65,795
L
7,582
566
0
4,906
17,443
14,846
0
8,057
9,142
35,702
528
L
The Morrigan
MorfeuGamer21
The Morrigan
3,655
586
0
1,233
9,494
3,311
0
4,095
4,898
43,020
906
W
5,780
2,021
0
2,768
12,536
4,741
176
2,798
9,738
0
38,231
W
Vamana
OhTlaloc
Vamana
9,015
3,809
0
3,517
12,865
13,114
308
962
11,083
0
84,509
W
Thor
5,279
1,865
0
2,056
11,991
5,633
208
1,792
10,012
0
60,027
W
Raijin
VsPerc
Raijin
14,019
1,753
297
1,746
7,182
3,005
276
759
6,315
60,759
775
L
13,216
5,575
0
4,489
13,487
5,749
0
7,295
5,891
0
56,686
L
Lancelot
xThe_VirusXx
Lancelot
5,445
1,323
0
3,702
12,428
5,200
0
3,898
8,273
0
50,381
W
Cthulhu
ztar_kill3r
Cthulhu
12,308
633
1,906
8,272
16,195
12,035
0
4,523
11,632
45,619
3,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,738
Gold Earned
37,117
476
Minions Killed
412
0
Camps Cleared
0
1,556,616
Distance Traveled
1,506,696
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,667
511
112
7
0
287,885
0
L
Ares
7,660
511
41
3
0
291,133
0
L
The Morrigan
7,248
483
96
6
0
272,893
2
W
Medusa
7,069
471
54
4
0
288,584
5
W
Vamana
10,167
678
157
10
0
288,915
0
W
Thor
8,363
558
85
6
0
359,464
0
W
Raijin
10,286
686
104
7
0
287,191
2
L
Neith
7,290
486
79
5
0
275,983
0
L
Lancelot
7,252
483
84
6
0
378,802
0
W
Cthulhu
8,853
590
76
5
0
332,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role