Player Matchup

Skadi
Skadi
CremasterDartos
Skadi
Level 120
God Stats
17W - 17L
1,547 SR
Queue Stats
470W - 453L
1,478 Elo+
Solo
Osiris
Osiris
JetStreak202
Osiris
Level 137
God Stats
7W - 5L
1,698 SR
Queue Stats
109W - 93L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
QueenJean
Hun Batz
Level 147
God Stats
5W - 4L
1,682 SR
Queue Stats
34W - 44L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
Taquito32
Zhong Kui
Level 127
God Stats
12W - 15L
1,543 SR
Queue Stats
102W - 80L
1,590 Elo+
Party 1
Khepri
Khepri
YCheck137
Khepri
Level 138
God Stats
5W - 3L
1,501 SR
Queue Stats
20W - 24L
1,613 Elo+
Party 1
Team Averages
Level 134
1,594 SR
1,566 Elo+

VS

Team Averages
Level 127
1,596 SR
1,541 Elo+
He Bo
He Bo
Camakaziiiii
He Bo
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
DankWash420
Zhong Kui
Level 149
God Stats
1W - 1L
1,768 SR
Queue Stats
151W - 138L
1,540 Elo+
Solo
Rama
Rama
NarcoticRabit
Rama
Level 102
God Stats
14W - 16L
1,678 SR
Queue Stats
239W - 242L
1,512 Elo+
Solo
Mercury
Mercury
SoulBrand
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,598 Elo+
Solo
Aphrodite
Aphrodite
grasman63
Aphrodite
Level 147
God Stats
6W - 5L
1,535 SR
Queue Stats
287W - 268L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,335
634
3,682
3,104
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
6 / 1 / 1
7,183
718
6,441
7,734
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
QueenJean
Hun Batz
11
3 / 1 / 1
5,761
576
3,000
7,600
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Taquito32
Zhong Kui
11
1 / 0 / 0
6,261
626
4,272
5,459
4,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
YCheck137
Khepri
10
0 / 0 / 2
5,763
576
2,621
5,083
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,752
475
1,803
7,084
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DankWash420
Zhong Kui
10
0 / 2 / 0
5,360
536
4,779
7,139
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,927
493
2,889
6,560
2,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
SoulBrand
Mercury
10
1 / 4 / 0
5,414
541
2,273
8,594
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
grasman63
Aphrodite
8
0 / 0 / 0
5,166
517
1,341
5,604
2,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
11
Kills
1
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
1
1.5
L
Zhong Kui
DankWash420
Zhong Kui
0
2
0
0
W
Osiris
6
1
1
6.5
L
0
0
0
0
W
Hun Batz
QueenJean
Hun Batz
3
1
1
3.5
L
Mercury
SoulBrand
Mercury
1
4
0
0.25
W
Zhong Kui
Taquito32
Zhong Kui
1
0
0
1
W
Khepri
YCheck137
Khepri
0
0
2
1
L
Aphrodite
grasman63
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
13,085
28,980
Taken
34,981
18,449
Mitigated
14,176
14,761
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,803
86
0
335
7,084
1,706
0
0
6,413
20,710
0
W
3,682
1,634
0
2,018
3,104
1,161
0
461
2,643
0
66,239
L
Zhong Kui
DankWash420
Zhong Kui
4,779
453
0
1,785
7,139
5,403
0
4,786
2,353
32,416
949
W
Osiris
6,441
1,473
0
2,621
7,734
6,876
129
1,803
5,931
0
42,936
L
2,889
2,709
0
2,648
6,560
2,070
0
736
5,824
0
37,501
W
Hun Batz
QueenJean
Hun Batz
3,000
1,071
0
3,584
7,600
2,564
0
922
6,492
0
42,605
L
Mercury
SoulBrand
Mercury
2,273
1,036
0
2,719
8,594
2,569
0
360
8,146
0
31,360
W
Zhong Kui
Taquito32
Zhong Kui
4,272
1,329
0
4,345
5,459
4,409
536
2,359
2,791
50,872
2,029
W
Khepri
YCheck137
Khepri
2,621
262
0
2,193
5,083
3,439
0
1,816
3,216
13,382
2,932
L
Aphrodite
grasman63
Aphrodite
1,341
468
1,931
3,668
5,604
2,428
0
407
5,197
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
25,619
371
Minions Killed
286
0
Camps Cleared
0
1,029,938
Distance Traveled
914,683
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,752
475
44
4
0
202,091
0
W
Skadi
6,335
634
111
11
0
199,710
0
L
Zhong Kui
5,360
536
73
7
0
167,362
0
W
Osiris
7,183
718
63
6
0
188,341
2
L
Rama
4,927
493
77
8
0
171,429
0
W
Hun Batz
5,761
576
74
7
0
237,168
0
L
Mercury
5,414
541
61
6
0
238,324
0
W
Zhong Kui
6,261
626
98
10
0
189,056
2
W
Khepri
5,763
576
25
3
0
215,663
2
L
Aphrodite
5,166
517
31
3
0
135,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role