Player Matchup

Horus
Horus
Gold III
HorusGeyBaby
Horus
Gold III
Level 143
God Stats
7W - 11L
1,593 SR
Queue Stats
18W - 15L
1,667 MMR
Party 2
Hun Batz
Hun Batz
Gold III
MdbJorgeSsj
Hun Batz
Gold III
Level 133
God Stats
16W - 15L
1,569 SR
Queue Stats
198W - 199L
1,578 MMR
Solo
Sol
Sol
Gold IV
Mykull8
Sol
Gold IV
Level 157
God Stats
2W - 1L
1,384 SR
Queue Stats
19W - 19L
1,483 MMR
Party 2
Achilles
Achilles
Gold III
Qladio
Achilles
Gold III
Level 41
God Stats
5W - 3L
1,709 SR
Queue Stats
47W - 46L
1,581 MMR
Solo
Kukulkan
Kukulkan
Platinum V
bwcaddict
Kukulkan
Platinum V
Level 158
God Stats
5W - 4L
1,619 SR
Queue Stats
280W - 279L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,575 SR
1,577 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,560 SR
1,565 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold IV
Advisory978
Chernobog
Gold IV
Level 129
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 27L
1,574 MMR
Party 3
Agni
Agni
Gold II
Dekses
Agni
Gold II
Level 159
God Stats
26W - 11L
1,813 SR
Queue Stats
195W - 198L
1,574 MMR
Solo
Nike
Nike
Silver I
Gvrie
Nike
Silver I
Level 156
God Stats
2W - 0L
1,262 SR
Queue Stats
24W - 11L
1,603 MMR
Party 1
Ares
Ares
Gold V
Miniturefury74
Ares
Gold V
Level 149
God Stats
1W - 0L
1,660 SR
Queue Stats
27W - 27L
1,574 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
4,625
463
3,505
8,540
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
MdbJorgeSsj
Hun Batz
10
1 / 3 / 1
5,207
521
4,597
8,538
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sol
11
3 / 5 / 0
5,973
597
8,170
7,464
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
Qladio
Achilles
10
3 / 0 / 2
5,995
600
5,625
8,283
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
bwcaddict
Kukulkan
12
1 / 0 / 2
6,291
629
3,303
4,585
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThothBake KujiraAthenaNutAwilix

VS

Bans
ArtioBastetAtlasSurtrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 2 / 5
6,120
612
5,684
8,089
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
Advisory978
Chernobog
10
3 / 3 / 4
5,581
558
7,425
9,784
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Dekses
Agni
12
1 / 1 / 0
6,208
621
3,081
5,445
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Gvrie
Nike
11
2 / 2 / 0
5,703
570
5,558
7,737
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 8
6,026
603
3,863
8,325
6,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
11
11
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
5
3.25
W
Chernobog
Advisory978
Chernobog
3
3
4
1.67
W
Agni
Dekses
Agni
1
1
0
1
W
Nike
Gvrie
Nike
2
2
0
1
L
1
3
3
0.83
L
Hun Batz
MdbJorgeSsj
Hun Batz
1
3
1
0.5
W
1
1
8
5
L
Sol
3
5
0
0.6
L
Achilles
Qladio
Achilles
3
0
2
4
L
Kukulkan
bwcaddict
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
25,611
37,410
Taken
39,380
20,378
Mitigated
19,993
13,004
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,684
3,257
0
3,652
8,089
4,187
0
825
7,225
0
45,380
W
Chernobog
Advisory978
Chernobog
7,425
4,508
0
3,604
9,784
3,791
0
4,437
5,306
0
41,885
W
Agni
Dekses
Agni
3,081
169
0
905
5,445
1,981
0
1,503
3,692
57,053
1,078
W
Nike
Gvrie
Nike
5,558
341
0
2,196
7,737
3,700
0
712
6,486
0
39,842
L
3,505
2,025
621
3,299
8,540
5,593
0
2,111
6,413
0
14,575
L
Hun Batz
MdbJorgeSsj
Hun Batz
4,597
1,284
0
2,798
8,538
2,881
0
597
7,847
0
35,574
W
3,863
415
0
1,728
8,325
6,334
0
3,396
4,857
11,962
2,204
L
Sol
8,170
4,381
0
1,391
7,464
2,128
0
1,350
6,114
39,992
3,177
L
Achilles
Qladio
Achilles
5,625
1,011
0
4,285
8,283
7,938
0
603
7,036
0
33,025
L
Kukulkan
bwcaddict
Kukulkan
3,303
472
0
610
4,585
1,838
0
1,569
3,016
47,831
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
29,638
305
Minions Killed
344
0
Camps Cleared
0
1,030,919
Distance Traveled
1,105,014
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,120
612
74
7
0
233,142
0
W
Chernobog
5,581
558
70
7
0
191,373
0
W
Agni
6,208
621
119
12
0
224,726
0
W
Nike
5,703
570
62
6
0
230,413
0
L
Horus
4,625
463
25
3
0
226,948
3
L
Hun Batz
5,207
521
66
7
0
229,695
0
W
Ares
6,026
603
19
2
0
225,360
4
L
Sol
5,973
597
58
6
0
175,558
0
L
Achilles
5,995
600
47
5
0
195,844
0
L
Kukulkan
6,291
629
109
11
0
202,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role