Player Matchup

Chronos
Chronos
XXxxBLEXXxxXX
Chronos
Level 109
God Stats
1W - 3L
1,734 SR
Queue Stats
688W - 606L
1,570 Elo+
Solo
Nut
Nut
Zirael00
Nut
Level 83
God Stats
6W - 5L
1,516 SR
Queue Stats
385W - 350L
1,634 Elo+
Party 3
Kukulkan
Kukulkan
charning
Kukulkan
Level 67
God Stats
1W - 4L
1,171 SR
Queue Stats
250W - 236L
1,517 Elo+
Party 3
Achilles
Achilles
iReport
Achilles
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 185L
1,621 Elo+
Party 1
Ullr
Ullr
sharkbait359
Ullr
Level 140
God Stats
7W - 11L
1,544 SR
Queue Stats
144W - 156L
1,515 Elo+
Party 1
Team Averages
Level 104
1,493 SR
1,572 Elo+

VS

Team Averages
Level 112
1,535 SR
1,536 Elo+
Rama
Rama
Quikster
Rama
Level 77
God Stats
18W - 17L
1,536 SR
Queue Stats
52W - 45L
1,555 Elo+
Party 2
Shiva
Shiva
ShivaPlayz
Shiva
Level 78
God Stats
29W - 15L
1,584 SR
Queue Stats
155W - 114L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Silver1hand
Kukulkan
Level 124
God Stats
7W - 6L
1,435 SR
Queue Stats
189W - 155L
1,566 Elo+
Solo
Serqet
Serqet
ThePride65th
Serqet
Level 146
God Stats
26W - 22L
1,563 SR
Queue Stats
107W - 90L
1,530 Elo+
Solo
Bacchus
Bacchus
huffmin
Bacchus
Level 133
God Stats
8W - 9L
1,555 SR
Queue Stats
62W - 75L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
1 / 3 / 2
6,405
534
4,884
10,590
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 0
6,257
521
5,261
11,933
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
charning
Kukulkan
10
0 / 6 / 1
5,650
471
4,213
7,556
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
iReport
Achilles
9
1 / 4 / 2
5,774
481
4,896
10,975
8,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
6,432
536
4,442
9,854
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 0 / 1
8,146
679
9,346
9,511
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
13
2 / 2 / 2
7,671
639
8,864
12,066
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Silver1hand
Kukulkan
13
1 / 0 / 3
7,374
615
2,807
4,324
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
13
10 / 3 / 4
7,358
613
7,068
11,177
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
huffmin
Bacchus
11
0 / 1 / 8
6,589
549
5,911
10,617
10,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
18
18
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
5
0
1
5.5
W
Shiva
2
2
2
1.5
W
Kukulkan
Silver1hand
Kukulkan
1
0
3
2.5
W
Serqet
10
3
4
4
L
Chronos
1
3
2
0.67
L
1
3
0
0.33
L
Kukulkan
charning
Kukulkan
0
6
1
0.08
W
Bacchus
huffmin
Bacchus
0
1
8
4
L
Achilles
iReport
Achilles
1
4
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
33,996
50,908
Taken
47,695
25,776
Mitigated
28,800
17,531
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,346
7,816
0
4,529
9,511
3,499
1,966
0
9,511
0
77,836
W
Shiva
8,864
1,710
35
2,170
12,066
7,898
0
3,452
8,614
0
64,204
W
Kukulkan
Silver1hand
Kukulkan
2,807
396
0
558
4,324
1,796
0
1,794
2,292
65,896
2,160
W
Serqet
7,068
1,510
0
2,154
11,177
5,024
0
2,838
8,197
0
40,408
L
Chronos
4,884
1,271
0
3,986
10,590
6,765
0
426
10,164
42,070
2,361
L
5,261
3,581
0
5,124
11,933
4,088
0
885
11,048
0
53,759
L
Kukulkan
charning
Kukulkan
4,213
126
0
480
7,556
2,583
0
2,617
4,245
31,875
804
W
Bacchus
huffmin
Bacchus
5,911
803
0
2,632
10,617
10,583
0
319
10,262
20,562
0
L
Achilles
iReport
Achilles
4,896
498
0
3,143
10,975
8,372
0
2,716
8,013
0
16,952
L
4,442
2,354
0
4,798
9,854
3,968
0
1,966
7,888
0
58,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
37,138
376
Minions Killed
439
0
Camps Cleared
0
1,167,999
Distance Traveled
1,243,862
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,146
679
138
12
0
228,897
1
W
Shiva
7,671
639
102
9
0
235,781
2
W
Kukulkan
7,374
615
128
11
0
244,576
4
W
Serqet
7,358
613
60
5
0
290,152
0
L
Chronos
6,405
534
73
6
0
218,804
1
L
Nut
6,257
521
97
8
0
214,583
1
L
Kukulkan
5,650
471
76
6
0
226,756
0
W
Bacchus
6,589
549
11
1
0
244,456
2
L
Achilles
5,774
481
16
1
0
254,902
0
L
Ullr
6,432
536
114
10
0
252,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role