Player Matchup

Cthulhu
Cthulhu
ProHunterX8
Cthulhu
Level 138
God Stats
27W - 17L
1,552 SR
Queue Stats
403W - 425L
1,551 Elo+
Solo
Medusa
Medusa
T00 ZOOTED
Medusa
Level 108
God Stats
6W - 3L
1,558 SR
Queue Stats
85W - 79L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
VroskiBroski
Sun Wukong
Level 147
God Stats
5W - 3L
1,759 SR
Queue Stats
141W - 150L
1,511 Elo+
Solo
Team Averages
Level 131
1,623 SR
1,526 Elo+

VS

Team Averages
Level 99
1,602 SR
1,531 Elo+
Cernunnos
Cernunnos
HashtagChris
Cernunnos
Level 121
God Stats
4W - 2L
1,703 SR
Queue Stats
20W - 9L
1,665 Elo+
Solo
Hades
Hades
harvey1812
Hades
Level 58
God Stats
14W - 6L
1,570 SR
Queue Stats
29W - 39L
1,426 Elo+
Solo
Xbalanque
Xbalanque
rovoweed
Xbalanque
Level 118
God Stats
26W - 29L
1,534 SR
Queue Stats
68W - 61L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProHunterX8
Cthulhu
15
7 / 2 / 5
10,274
934
12,127
9,621
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
T00 ZOOTED
Medusa
14
4 / 2 / 8
9,126
830
8,018
7,593
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VroskiBroski
Sun Wukong
14
2 / 2 / 8
8,487
772
10,131
13,335
7,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HashtagChris
Cernunnos
14
3 / 4 / 3
8,978
816
9,205
12,804
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
13
3 / 4 / 2
8,267
752
5,213
11,009
9,769
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
rovoweed
Xbalanque
11
0 / 5 / 4
7,078
643
7,146
9,858
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HashtagChris
Cernunnos
3
4
3
1.13
W
Cthulhu
ProHunterX8
Cthulhu
7
2
5
4.75
W
Medusa
T00 ZOOTED
Medusa
4
2
8
4
W
Sun Wukong
VroskiBroski
Sun Wukong
2
2
8
3
L
Hades
3
4
2
1
L
Xbalanque
rovoweed
Xbalanque
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,276
Damage
21,564
30,549
Taken
33,671
15,811
Mitigated
23,737
5,278
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HashtagChris
Cernunnos
9,205
4,072
0
574
12,804
10,358
0
3,923
8,224
535
25,876
W
Cthulhu
ProHunterX8
Cthulhu
12,127
419
631
1,082
9,621
5,122
296
1,783
7,838
43,213
383
W
Medusa
T00 ZOOTED
Medusa
8,018
2,390
0
428
7,593
3,028
1,510
2,476
5,117
0
34,347
W
Sun Wukong
VroskiBroski
Sun Wukong
10,131
1,733
0
3,137
13,335
7,661
616
1,257
12,078
0
27,423
L
Hades
5,213
328
95
3,325
11,009
9,769
0
3,202
6,941
21,876
799
L
Xbalanque
rovoweed
Xbalanque
7,146
1,757
248
1,170
9,858
3,610
0
2,936
6,366
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
24,323
163
Minions Killed
113
0
Camps Cleared
0
686,102
Distance Traveled
569,226
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,978
816
40
4
0
185,159
0
W
Cthulhu
10,274
934
89
8
0
228,372
0
W
Medusa
9,126
830
52
5
0
226,629
0
W
Sun Wukong
8,487
772
22
2
0
231,101
0
L
Hades
8,267
752
42
4
0
198,786
0
L
Xbalanque
7,078
643
31
3
0
185,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role