Player Matchup

Cerberus
Cerberus
ClemSoda
Cerberus
Level 45
God Stats
35W - 19L
1,457 SR
Queue Stats
183W - 168L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
ShaolinKock
Baron Samedi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,306 Elo+
Party 1
Anhur
Anhur
theflyingsloth
Anhur
Level 8
God Stats
0W - 4L
1,181 SR
Queue Stats
0W - 6L
1,116 Elo+
Party 1
Team Averages
Level 23
1,379 SR
1,292 Elo+

VS

Team Averages
Level 78
1,709 SR
1,500 Elo+
Cernunnos
Cernunnos
BadTouchh
Cernunnos
Level 82
God Stats
1W - 0L
1,815 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Eatmiipickle
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Hans0l0edit
Zhong Kui
Level 149
God Stats
1W - 0L
1,811 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClemSoda
Cerberus
15
3 / 3 / 2
9,177
656
9,412
18,397
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ShaolinKock
Baron Samedi
13
1 / 4 / 4
8,792
628
6,329
9,585
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 2
9,022
644
8,161
9,864
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadTouchh
Cernunnos
16
5 / 2 / 4
10,734
767
12,041
11,527
4,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Eatmiipickle
Guan Yu
15
2 / 3 / 7
9,520
680
5,875
11,826
12,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Hans0l0edit
Zhong Kui
16
5 / 1 / 7
10,513
751
15,780
10,930
8,313
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
12
12
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BadTouchh
Cernunnos
5
2
4
3.5
L
Cerberus
ClemSoda
Cerberus
3
3
2
1.33
W
Guan Yu
Eatmiipickle
Guan Yu
2
3
7
1.83
W
Zhong Kui
Hans0l0edit
Zhong Kui
5
1
7
8.5
L
Baron Samedi
ShaolinKock
Baron Samedi
1
4
4
0.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
33,696
37,846
Taken
34,283
29,581
Mitigated
25,383
7,817
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BadTouchh
Cernunnos
12,041
6,899
0
3,411
11,527
4,498
477
6,077
4,714
0
49,515
L
Cerberus
ClemSoda
Cerberus
9,412
202
0
4,210
18,397
19,048
0
6,551
11,788
31,366
2,944
W
Guan Yu
Eatmiipickle
Guan Yu
5,875
475
1,560
2,195
11,826
12,572
21
3,584
7,742
283
12,696
W
Zhong Kui
Hans0l0edit
Zhong Kui
15,780
1,423
0
4,584
10,930
8,313
732
2,650
7,839
56,098
230
L
Baron Samedi
ShaolinKock
Baron Samedi
6,329
752
838
1,843
9,585
6,706
0
4,261
5,297
27,752
522
L
8,161
4,421
0
926
9,864
3,827
0
5,238
4,607
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,991
Gold Earned
30,767
182
Minions Killed
176
0
Camps Cleared
0
715,755
Distance Traveled
731,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,734
767
79
6
0
227,203
0
L
Cerberus
9,177
656
74
5
0
268,270
0
W
Guan Yu
9,520
680
16
1
0
265,927
0
W
Zhong Kui
10,513
751
81
6
0
238,041
0
L
Baron Samedi
8,792
628
34
2
0
229,979
0
L
Anhur
9,022
644
74
5
0
217,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role