Player Matchup

Hercules
Hercules
ScOp--Heatwave
Hercules
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
53W - 51L
1,337 Elo+
Party 1
Ra
Ra
ScOp--Thunder
Ra
Level 88
God Stats
1W - 2L
1,237 SR
Queue Stats
29W - 28L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Tswitzerland
Danzaburou
Level 58
God Stats
7W - 9L
1,458 SR
Queue Stats
19W - 25L
1,394 Elo+
Solo
Team Averages
Level 56
1,398 SR
1,376 Elo+

VS

Team Averages
Level 58
1,507 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GoodlyPegasus0
Gilgamesh
Level 81
God Stats
49W - 37L
1,501 SR
Queue Stats
91W - 84L
1,456 Elo+
Party 2
Bacchus
Bacchus
mbizzness625
Bacchus
Level 29
God Stats
71W - 54L
1,518 SR
Queue Stats
82W - 84L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 3
8,839
804
7,757
8,800
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 5 / 2
8,021
729
6,289
9,339
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Tswitzerland
Danzaburou
11
1 / 5 / 3
7,362
669
5,792
9,330
3,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 3 / 9
7,673
698
9,219
7,569
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
GoodlyPegasus0
Gilgamesh
14
7 / 3 / 2
9,296
845
7,190
15,507
14,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
mbizzness625
Bacchus
14
3 / 1 / 7
8,109
737
6,648
9,826
12,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
11
11
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
9
1.83
W
Gilgamesh
GoodlyPegasus0
Gilgamesh
7
3
2
2.67
L
Hercules
4
1
3
5.5
L
2
5
2
0.6
L
Danzaburou
Tswitzerland
Danzaburou
1
5
3
0.5
W
Bacchus
mbizzness625
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
23,057
27,469
Taken
32,902
17,220
Mitigated
30,012
7,632
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,219
1,876
0
1,350
7,569
3,173
588
1,848
5,471
27,283
314
W
Gilgamesh
GoodlyPegasus0
Gilgamesh
7,190
1,876
0
3,059
15,507
14,754
0
2,671
12,280
0
30,703
L
Hercules
7,757
1,915
0
2,353
8,800
8,941
167
5,668
3,132
0
13,106
L
6,289
300
742
3,032
9,339
4,573
240
5,659
3,656
40,446
798
L
Danzaburou
Tswitzerland
Danzaburou
5,792
1,517
0
1,505
9,330
3,706
168
4,437
4,861
0
15,884
W
Bacchus
mbizzness625
Bacchus
6,648
565
0
897
9,826
12,085
350
1,541
8,115
18,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
25,078
106
Minions Killed
118
0
Camps Cleared
0
543,199
Distance Traveled
599,398
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,673
698
43
4
0
172,690
0
W
Gilgamesh
9,296
845
50
5
0
213,755
0
L
Hercules
8,839
804
24
2
0
209,124
0
L
Ra
8,021
729
56
5
0
180,680
2
L
Danzaburou
7,362
669
26
2
0
153,395
0
W
Bacchus
8,109
737
25
2
0
212,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role