Player Matchup

Mercury
Mercury
BelloOfFlames
Mercury
Level 142
God Stats
1W - 1L
1,489 SR
Queue Stats
18W - 14L
1,623 Elo+
Party 1
Discordia
Discordia
HonJunter
Discordia
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 1
Neith
Neith
JòóM
Neith
Level 124
God Stats
1W - 0L
1,499 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Cerberus
Cerberus
PerimoLIVE
Cerberus
Level 126
God Stats
2W - 0L
1,808 SR
Queue Stats
37W - 30L
1,560 Elo+
Party 1
Shiva
Shiva
RackemWillie420x
Shiva
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 29L
1,314 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,512 Elo+

VS

Team Averages
Level 103
1,528 SR
1,514 Elo+
Fenrir
Fenrir
DonBabyDaddy
Fenrir
Level 84
God Stats
1W - 3L
1,633 SR
Queue Stats
98W - 90L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
FT_villagu
Tsukuyomi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 172L
1,486 Elo+
Solo
Ullr
Ullr
SlimShady864
Ullr
Level 127
God Stats
2W - 7L
1,432 SR
Queue Stats
82W - 78L
1,523 Elo+
Party 2
Poseidon
Poseidon
YokaiTF69
Poseidon
Level 87
God Stats
1W - 4L
1,411 SR
Queue Stats
106W - 90L
1,532 Elo+
Party 2
Ymir
Ymir
diego17x
Ymir
Level 102
God Stats
3W - 3L
1,663 SR
Queue Stats
106W - 95L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
4 / 2 / 3
6,745
613
5,235
8,904
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
HonJunter
Discordia
11
1 / 1 / 2
6,213
565
5,414
4,346
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
JòóM
Neith
12
5 / 0 / 3
7,380
671
4,717
3,154
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
PerimoLIVE
Cerberus
11
2 / 2 / 8
6,722
611
5,641
13,515
11,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 1
7,758
705
9,224
10,074
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 3
5,410
492
7,320
12,012
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
FT_villagu
Tsukuyomi
10
2 / 5 / 0
5,923
538
3,674
9,875
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 2
5,754
523
3,889
7,447
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
YokaiTF69
Poseidon
12
0 / 3 / 1
6,286
571
3,524
6,203
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
2 / 1 / 1
5,744
522
3,519
7,600
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
4
2
3
2.75
L
Fenrir
1
3
3
0.83
L
Tsukuyomi
FT_villagu
Tsukuyomi
2
5
0
0.4
W
Discordia
HonJunter
Discordia
1
1
2
2
W
Neith
JòóM
Neith
5
0
3
6.5
W
Cerberus
PerimoLIVE
Cerberus
2
2
8
3
W
3
1
1
3.5
L
1
3
2
0.67
L
Poseidon
YokaiTF69
Poseidon
0
3
1
0.17
L
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
21,926
39,993
Taken
43,137
24,422
Mitigated
22,780
10,272
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,235
2,759
0
500
8,904
3,789
0
865
7,877
0
43,906
L
Fenrir
7,320
2,042
0
1,381
12,012
5,296
0
1,555
10,233
0
39,016
L
Tsukuyomi
FT_villagu
Tsukuyomi
3,674
568
0
1,955
9,875
7,570
0
759
8,431
532
30,533
W
Discordia
HonJunter
Discordia
5,414
302
0
1,522
4,346
1,258
0
1,285
2,787
37,093
0
W
Neith
JòóM
Neith
4,717
2,075
0
1,027
3,154
1,056
522
391
2,763
0
48,398
W
Cerberus
PerimoLIVE
Cerberus
5,641
647
0
3,239
13,515
11,037
0
3,452
9,896
30,693
0
W
9,224
1,641
0
3,984
10,074
7,282
657
905
8,634
0
64,709
L
3,889
1,395
0
1,441
7,447
2,560
0
2,653
4,700
0
39,710
L
Poseidon
YokaiTF69
Poseidon
3,524
281
0
934
6,203
2,177
0
3,045
2,784
52,889
853
L
Ymir
3,519
756
0
2,458
7,600
5,177
0
2,299
5,111
13,662
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
29,117
412
Minions Killed
293
0
Camps Cleared
0
1,164,051
Distance Traveled
1,169,598
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,745
613
78
7
0
264,970
0
L
Fenrir
5,410
492
59
5
0
252,285
0
L
Tsukuyomi
5,923
538
52
5
0
207,178
0
W
Discordia
6,213
565
73
7
0
224,374
4
W
Neith
7,380
671
100
9
0
216,549
0
W
Cerberus
6,722
611
54
5
0
231,767
5
W
Shiva
7,758
705
107
10
0
226,391
0
L
Ullr
5,754
523
71
6
0
230,961
3
L
Poseidon
6,286
571
93
8
0
244,394
1
L
Ymir
5,744
522
18
2
0
234,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role