Player Matchup

Geb
Geb
RAVENSxFAN165
Geb
Level 156
God Stats
1W - 0L
1,862 SR
Queue Stats
147W - 165L
1,499 Elo+
Party 2
Awilix
Awilix
SirGwan
Awilix
Level 124
God Stats
8W - 8L
1,256 SR
Queue Stats
59W - 61L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
THE_REAPER_sr99
Baron Samedi
Level 115
God Stats
5W - 3L
1,424 SR
Queue Stats
47W - 46L
1,438 Elo+
Solo
Hachiman
Hachiman
jcedillo99
Hachiman
Level 137
God Stats
3W - 2L
1,805 SR
Queue Stats
114W - 127L
1,539 Elo+
Solo
Cthulhu
Cthulhu
theGreatBellyyyy
Cthulhu
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 58L
1,485 Elo+
Party 2
Team Averages
Level 132
1,569 SR
1,486 Elo+

VS

Team Averages
Level 118
1,504 SR
1,508 Elo+
Horus
Horus
Daman4779
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 227L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hyperblue7537
Cu Chulainn
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 229L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
JDhardONem
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 154L
1,513 Elo+
Party 1
Zeus
Zeus
NLEsloppa
Zeus
Level 120
God Stats
4W - 2L
1,614 SR
Queue Stats
270W - 253L
1,512 Elo+
Solo
Neith
Neith
unbes
Neith
Level 87
God Stats
4W - 4L
1,404 SR
Queue Stats
241W - 224L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,827
448
7,111
13,423
9,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
SirGwan
Awilix
13
2 / 0 / 1
6,721
517
4,171
7,961
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
THE_REAPER_sr99
Baron Samedi
11
1 / 6 / 0
6,021
463
6,309
10,413
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jcedillo99
Hachiman
13
0 / 0 / 0
6,869
528
3,914
7,474
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 0 / 2
9,144
703
8,240
7,823
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daman4779
Horus
10
1 / 0 / 4
6,294
484
3,744
9,671
7,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Hyperblue7537
Cu Chulainn
11
0 / 6 / 0
6,070
467
3,253
13,992
11,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
JDhardONem
Zhong Kui
13
1 / 0 / 1
6,899
531
5,523
8,011
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Zeus
12
6 / 2 / 1
6,852
527
9,517
10,028
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
unbes
Neith
12
1 / 1 / 6
6,841
526
9,450
10,768
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
9
Kills
9
9
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
Daman4779
Horus
1
0
4
3
L
Cu Chulainn
Hyperblue7537
Cu Chulainn
0
6
0
0
L
Zhong Kui
JDhardONem
Zhong Kui
1
0
1
1.5
L
Zeus
6
2
1
3.25
W
0
3
2
0.33
W
Awilix
SirGwan
Awilix
2
0
1
2.5
W
Baron Samedi
THE_REAPER_sr99
Baron Samedi
1
6
0
0.17
W
Hachiman
jcedillo99
Hachiman
0
0
0
0
W
6
0
2
7
L
Neith
unbes
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
31,487
47,094
Taken
52,470
30,131
Mitigated
32,327
12,580
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Daman4779
Horus
3,744
2,050
2,270
2,735
9,671
7,043
0
3,658
5,525
0
14,522
L
Cu Chulainn
Hyperblue7537
Cu Chulainn
3,253
1,058
0
3,209
13,992
11,075
0
5,933
7,336
0
41,059
L
Zhong Kui
JDhardONem
Zhong Kui
5,523
2,196
0
4,108
8,011
5,767
0
769
6,856
52,068
14,566
L
Zeus
9,517
1,826
0
750
10,028
3,842
0
2,386
7,536
66,545
0
W
7,111
591
0
2,070
13,423
9,584
0
3,576
9,847
29,573
0
W
Awilix
SirGwan
Awilix
4,171
1,328
0
1,418
7,961
3,412
0
1,010
6,951
0
55,185
W
Baron Samedi
THE_REAPER_sr99
Baron Samedi
6,309
53
750
1,872
10,413
5,585
0
4,264
6,149
35,575
78
W
Hachiman
jcedillo99
Hachiman
3,914
2,019
0
4,276
7,474
2,888
0
3,846
3,628
0
54,706
W
8,240
1,111
0
2,194
7,823
8,662
99
1,699
6,124
58,691
1,668
L
Neith
unbes
Neith
9,450
3,277
0
3,025
10,768
4,600
0
6,264
4,060
0
59,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,582
Gold Earned
32,956
414
Minions Killed
389
0
Camps Cleared
0
1,278,006
Distance Traveled
1,184,526
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,294
484
17
1
0
249,674
2
L
Cu Chulainn
6,070
467
74
6
0
199,611
0
L
Zhong Kui
6,899
531
117
9
0
226,890
3
L
Zeus
6,852
527
97
7
0
275,458
0
W
Geb
5,827
448
48
4
0
262,825
0
W
Awilix
6,721
517
94
7
0
343,452
3
W
Baron Samedi
6,021
463
60
5
0
224,146
2
W
Hachiman
6,869
528
93
7
0
225,087
0
W
Cthulhu
9,144
703
119
9
0
222,496
0
L
Neith
6,841
526
84
6
0
232,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role