Player Matchup

Ix Chel
Ix Chel
AleexGL9
Ix Chel
Level 140
God Stats
4W - 2L
1,508 SR
Queue Stats
23W - 24L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Denis_DR8
Cthulhu
Level 142
God Stats
1W - 0L
1,267 SR
Queue Stats
31W - 34L
1,477 Elo+
Party 1
Izanami
Izanami
nachoydiego_ND
Izanami
Level 103
God Stats
1W - 1L
1,397 SR
Queue Stats
14W - 23L
1,354 Elo+
Party 1
Team Averages
Level 128
1,390 SR
1,452 Elo+

VS

Team Averages
Level 120
1,543 SR
1,351 Elo+
Bacchus
Bacchus
Fabzz42
Bacchus
Level 87
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 2L
1,080 Elo+
Party 2
Chang'e
Chang'e
SaS_uuKee
Chang'e
Level 157
God Stats
6W - 5L
1,680 SR
Queue Stats
142W - 148L
1,568 Elo+
Solo
Skadi
Skadi
Starlight42700
Skadi
Level 117
God Stats
0W - 3L
1,345 SR
Queue Stats
4W - 9L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AleexGL9
Ix Chel
16
4 / 1 / 7
10,298
792
12,969
11,035
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Denis_DR8
Cthulhu
15
5 / 2 / 8
10,446
804
11,091
17,872
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 1 / 6
10,236
787
8,616
11,106
4,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fabzz42
Bacchus
14
1 / 4 / 2
8,613
663
7,059
14,730
16,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SaS_uuKee
Chang'e
14
1 / 4 / 2
9,213
709
11,366
12,074
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 6 / 0
9,073
698
8,265
10,688
4,024
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AleexGL9
Ix Chel
4
1
7
7.5
W
Cthulhu
Denis_DR8
Cthulhu
5
2
8
4.5
L
Bacchus
Fabzz42
Bacchus
1
4
2
0.5
L
Chang'e
SaS_uuKee
Chang'e
1
4
2
0.5
L
2
6
0
0.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
26,690
40,013
Taken
37,492
27,867
Mitigated
25,313
9,219
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AleexGL9
Ix Chel
12,969
1,802
2,134
3,964
11,035
5,027
945
5,401
5,629
44,830
816
W
Cthulhu
Denis_DR8
Cthulhu
11,091
698
273
1,608
17,872
17,962
371
7,012
10,707
31,341
3,104
L
Bacchus
Fabzz42
Bacchus
7,059
314
0
1,819
14,730
16,518
0
7,933
6,398
15,623
587
L
Chang'e
SaS_uuKee
Chang'e
11,366
305
784
3,747
12,074
4,771
160
6,577
5,221
47,217
321
L
8,265
3,427
241
784
10,688
4,024
315
7,604
2,762
0
32,568
W
8,616
5,970
0
1,240
11,106
4,878
1,795
5,506
5,470
0
40,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
26,899
196
Minions Killed
137
0
Camps Cleared
0
728,907
Distance Traveled
674,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,298
792
62
5
0
247,760
0
W
Cthulhu
10,446
804
57
4
0
246,222
0
L
Bacchus
8,613
663
20
2
0
247,908
0
L
Chang'e
9,213
709
86
7
0
205,268
0
L
Skadi
9,073
698
31
2
0
221,652
0
W
Izanami
10,236
787
77
6
0
234,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role