Player Matchup

Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Pastillero87
Anubis
Level 156
God Stats
6W - 6L
1,339 SR
Queue Stats
112W - 105L
1,524 Elo+
Solo
Geb
Geb
Saga_blanka
Geb
Level 86
God Stats
4W - 0L
1,881 SR
Queue Stats
71W - 74L
1,472 Elo+
Party 1
Chaac
Chaac
brenon-geraldo
Chaac
Level 119
God Stats
7W - 6L
1,648 SR
Queue Stats
152W - 163L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
gardenabrasil
Ne Zha
Level 123
God Stats
3W - 1L
1,828 SR
Queue Stats
121W - 113L
1,481 Elo+
Solo
Team Averages
Level 109
1,639 SR
1,487 Elo+

VS

Team Averages
Level 117
1,440 SR
1,447 Elo+
Thor
Thor
AngelsZG
Thor
Level 108
God Stats
7W - 7L
1,500 SR
Queue Stats
53W - 49L
1,297 Elo+
Solo
Terra
Terra
Bombbeth
Terra
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 114L
1,515 Elo+
Solo
Achilles
Achilles
Ti0PuttisC4post
Achilles
Level 118
God Stats
11W - 9L
1,507 SR
Queue Stats
50W - 55L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lolriques
Morgan Le Fay
Level 150
God Stats
1W - 2L
1,494 SR
Queue Stats
98W - 85L
1,498 Elo+
Solo
Nut
Nut
lxX_Marco_Xxl
Nut
Level 88
God Stats
0W - 3L
1,197 SR
Queue Stats
170W - 157L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 1
6,316
632
6,462
6,202
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
11
1 / 0 / 2
6,137
614
3,436
4,121
2,045
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 9
5,629
563
4,002
7,165
4,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 2
6,724
672
4,230
7,368
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 4
5,828
583
3,508
7,383
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 5 / 1
5,268
527
3,656
9,715
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Terra
Bombbeth
Terra
8
0 / 2 / 3
5,212
521
2,407
7,862
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
7
2 / 2 / 0
4,594
459
3,198
7,149
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
lolriques
Morgan Le Fay
9
0 / 1 / 0
5,169
517
3,228
5,649
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 2
4,787
479
3,078
7,439
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
4
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
1
4.5
L
Thor
1
5
1
0.3
L
Terra
Bombbeth
Terra
0
2
3
0.75
W
Anubis
1
0
2
2
W
0
2
9
2.25
L
Achilles
2
2
0
1
W
5
2
2
3
W
4
0
4
6
L
Morgan Le Fay
lolriques
Morgan Le Fay
0
1
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
15,567
32,239
Taken
37,814
17,760
Mitigated
14,908
12,191
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,462
2,049
0
2,633
6,202
2,270
0
632
5,570
0
41,619
L
Thor
3,656
871
0
1,800
9,715
3,181
0
1,187
8,212
0
29,533
L
Terra
Bombbeth
Terra
2,407
387
132
1,447
7,862
4,658
0
1,472
6,343
17,333
0
W
Anubis
3,436
225
0
2,786
4,121
2,045
367
2,541
1,580
46,229
0
W
4,002
504
0
1,579
7,165
4,900
134
1,864
5,301
10,425
2,502
L
Achilles
3,198
906
0
2,912
7,149
2,701
0
1,378
5,771
0
11,653
W
4,230
818
0
2,528
7,368
5,478
476
59
7,309
0
41,177
W
3,508
997
0
2,665
7,383
3,067
0
539
6,844
0
38,398
L
Morgan Le Fay
lolriques
Morgan Le Fay
3,228
109
0
1,470
5,649
2,001
0
1,859
3,790
35,913
1,381
L
3,078
1,894
0
1,593
7,439
2,367
0
736
6,703
0
22,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,030
290
Minions Killed
208
0
Camps Cleared
0
969,830
Distance Traveled
953,653
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,316
632
54
5
0
167,166
1
L
Thor
5,268
527
49
5
0
176,654
1
L
Terra
5,212
521
32
3
0
195,912
5
W
Anubis
6,137
614
93
9
0
197,674
2
W
Geb
5,629
563
14
1
0
203,042
0
L
Achilles
4,594
459
20
2
0
213,175
1
W
Chaac
6,724
672
69
7
0
168,502
0
W
Ne Zha
5,828
583
60
6
0
233,446
1
L
Morgan Le Fay
5,169
517
68
7
0
186,998
2
L
Nut
4,787
479
39
4
0
180,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role