Player Matchup

Shiva
Shiva
INSAN3LOLIF3
Shiva
Level 250
God Stats
5W - 8L
1,334 SR
Queue Stats
78W - 51L
1,785 Elo+
Solo
Charybdis
Charybdis
Mazell
Charybdis
Level 176
God Stats
12W - 8L
1,812 SR
Queue Stats
252W - 236L
1,532 Elo+
Solo
Nu Wa
Nu Wa
NosoyGabito
Nu Wa
Level 144
God Stats
20W - 16L
1,492 SR
Queue Stats
451W - 445L
1,480 Elo+
Solo
Da Ji
Da Ji
davis1920
Da Ji
Level 127
God Stats
5W - 5L
1,556 SR
Queue Stats
503W - 478L
1,484 Elo+
Party 3
Khepri
Khepri
johansikva
Khepri
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 102L
1,482 Elo+
Party 3
Team Averages
Level 171
1,539 SR
1,553 Elo+

VS

Team Averages
Level 108
1,516 SR
1,551 Elo+
Mercury
Mercury
BigBoiKahuna
Mercury
Level 117
God Stats
1W - 0L
1,303 SR
Queue Stats
8W - 4L
1,537 Elo+
Party 2
Skadi
Skadi
MHRog
Skadi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,641 Elo+
Party 2
Khepri
Khepri
SlyIke
Khepri
Level 80
God Stats
3W - 0L
1,728 SR
Queue Stats
46W - 26L
1,573 Elo+
Solo
Hades
Hades
Yaboi918434
Hades
Level 127
God Stats
180W - 124L
1,549 SR
Queue Stats
400W - 387L
1,524 Elo+
Party 1
Achilles
Achilles
xT7Lx
Achilles
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 318L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,123
608
9,740
11,390
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Mazell
Charybdis
12
0 / 5 / 0
7,155
477
5,480
9,414
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 2
8,121
541
10,219
10,585
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
davis1920
Da Ji
14
1 / 6 / 1
7,401
493
4,007
14,350
7,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
johansikva
Khepri
12
0 / 0 / 1
6,706
447
2,104
6,488
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBoiKahuna
Mercury
15
6 / 1 / 4
9,059
604
7,743
13,886
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
MHRog
Skadi
18
4 / 0 / 0
9,830
655
8,686
9,003
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
SlyIke
Khepri
14
0 / 1 / 6
8,182
545
3,274
11,551
8,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 0 / 5
9,464
631
10,180
8,267
3,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
xT7Lx
Achilles
15
1 / 1 / 0
8,502
567
4,311
15,610
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigBoiKahuna
Mercury
6
1
4
8
L
1
1
0
1
W
Skadi
MHRog
Skadi
4
0
0
4
L
Charybdis
Mazell
Charybdis
0
5
0
0
L
1
5
2
0.4
W
Khepri
SlyIke
Khepri
0
1
6
3
W
4
0
5
6.5
L
Da Ji
davis1920
Da Ji
1
6
1
0.25
L
Khepri
johansikva
Khepri
0
0
1
0.5
W
Achilles
xT7Lx
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
34,194
52,227
Taken
58,317
31,984
Mitigated
32,941
7,409
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigBoiKahuna
Mercury
7,743
4,233
0
7,298
13,886
5,559
92
1,960
11,878
0
72,277
L
9,740
2,109
0
3,109
11,390
11,844
0
198
11,192
0
77,890
W
Skadi
MHRog
Skadi
8,686
3,823
0
1,031
9,003
4,035
2,610
816
8,187
0
105,777
L
Charybdis
Mazell
Charybdis
5,480
3,191
0
1,475
9,414
3,481
0
759
8,655
0
49,988
L
10,219
2,068
0
1,730
10,585
3,963
0
7,506
3,079
75,535
0
W
Khepri
SlyIke
Khepri
3,274
751
1,638
2,830
11,551
8,449
0
4,001
7,550
28,138
1,349
W
10,180
686
982
5,541
8,267
3,739
283
4,943
3,324
80,378
1,728
L
Da Ji
davis1920
Da Ji
4,007
628
0
635
14,350
7,145
0
2,877
11,473
0
68,273
L
Khepri
johansikva
Khepri
2,104
193
0
460
6,488
5,551
0
2,001
4,487
30,498
827
W
Achilles
xT7Lx
Achilles
4,311
1,343
0
6,743
15,610
11,159
0
1,090
13,558
342
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
45,037
495
Minions Killed
562
0
Camps Cleared
0
1,379,936
Distance Traveled
1,506,344
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,059
604
107
7
0
359,296
2
L
Shiva
9,123
608
118
8
0
261,008
1
W
Skadi
9,830
655
150
10
0
296,461
4
L
Charybdis
7,155
477
107
7
0
227,081
0
L
Nu Wa
8,121
541
123
8
0
254,639
0
W
Khepri
8,182
545
54
4
0
280,253
6
W
Hades
9,464
631
133
9
0
291,644
0
L
Da Ji
7,401
493
102
7
0
318,078
0
L
Khepri
6,706
447
45
3
0
319,130
0
W
Achilles
8,502
567
118
8
0
278,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role