Player Matchup

Neith
Neith
Beasty997
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Janus
Janus
End96Of96Demo
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,102 Elo+
Solo
Da Ji
Da Ji
I-KenKaneki-I
Da Ji
Level 41
God Stats
3W - 2L
1,743 SR
Queue Stats
108W - 95L
1,438 Elo+
Solo
Odin
Odin
Siondixx
Odin
Level 32
God Stats
2W - 4L
1,779 SR
Queue Stats
20W - 24L
1,379 Elo+
Solo
Izanami
Izanami
golden_ashes997
Izanami
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,254 Elo+
Party 2
Team Averages
Level 29
1,604 SR
1,286 Elo+

VS

Team Averages
Level 47
1,461 SR
1,445 Elo+
Eset
Eset
AngrySquidWard
Eset
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 48L
1,445 Elo+
Solo
Rama
Rama
Blizzzy__B
Rama
Level 40
God Stats
2W - 2L
1,284 SR
Queue Stats
152W - 158L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
HavethKok
Gilgamesh
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 37L
1,499 Elo+
Party 1
Anubis
Anubis
Weformed
Anubis
Level 40
God Stats
5W - 3L
1,522 SR
Queue Stats
76W - 61L
1,513 Elo+
Party 1
Awilix
Awilix
maikodelta
Awilix
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beasty997
Neith
10
2 / 2 / 1
6,581
439
3,900
8,286
2,139
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 9 / 1
6,362
424
5,371
12,158
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 1
7,945
530
6,431
18,145
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
12
1 / 6 / 2
7,238
483
5,095
16,772
12,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 8 / 4
6,414
428
4,212
11,682
3,109
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
10,023
668
9,157
8,940
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 1
9,311
621
5,153
8,917
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
HavethKok
Gilgamesh
14
4 / 2 / 10
9,028
602
6,089
12,207
10,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Weformed
Anubis
16
7 / 0 / 7
10,442
696
22,059
12,813
6,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Awilix
maikodelta
Awilix
16
8 / 3 / 4
9,616
641
9,814
11,868
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
30
30
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Neith
Beasty997
Neith
2
2
1
1.25
W
4
2
1
2.25
L
0
9
1
0.06
W
Gilgamesh
HavethKok
Gilgamesh
4
2
10
4.5
L
3
5
1
0.7
L
Odin
1
6
2
0.33
W
Anubis
Weformed
Anubis
7
0
7
10.5
L
0
8
4
0.25
W
Awilix
maikodelta
Awilix
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
52,272
67,043
Taken
54,745
28,880
Mitigated
30,219
10,885
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,157
894
45
1,974
8,940
3,610
1,751
3,983
4,957
55,822
4,701
L
Neith
Beasty997
Neith
3,900
1,720
0
706
8,286
2,139
924
3,679
4,565
0
25,955
W
5,153
4,409
0
2,256
8,917
3,939
5,715
429
8,441
0
67,529
L
5,371
169
0
1,280
12,158
4,184
0
5,587
5,835
33,052
0
W
Gilgamesh
HavethKok
Gilgamesh
6,089
1,605
2,037
2,622
12,207
10,730
373
592
11,567
0
28,647
L
6,431
1,129
0
5,124
18,145
6,770
0
5,376
12,729
0
60,701
L
Odin
5,095
1,629
0
2,955
16,772
12,678
0
10,772
5,943
621
29,370
W
Anubis
Weformed
Anubis
22,059
2,196
0
9,468
12,813
6,449
1,230
395
11,862
81,139
1,868
L
4,212
2,961
0
820
11,682
3,109
2,245
4,393
7,221
0
34,859
W
Awilix
maikodelta
Awilix
9,814
4,387
0
1,565
11,868
5,491
1,115
320
11,503
0
69,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
48,420
294
Minions Killed
481
0
Camps Cleared
0
1,324,483
Distance Traveled
1,418,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,023
668
115
8
0
265,434
0
L
Neith
6,581
439
37
2
0
274,470
0
W
Rama
9,311
621
111
7
0
248,812
0
L
Janus
6,362
424
41
3
0
250,007
0
W
Gilgamesh
9,028
602
32
2
0
315,971
0
L
Da Ji
7,945
530
108
7
0
299,967
0
L
Odin
7,238
483
53
4
0
256,477
0
W
Anubis
10,442
696
121
8
0
242,280
0
L
Izanami
6,414
428
55
4
0
243,562
0
W
Awilix
9,616
641
102
7
0
345,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role