Player Matchup

Sylvanus
Sylvanus
Andrionii
Sylvanus
Level 100
God Stats
28W - 17L
1,722 SR
Queue Stats
76W - 70L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
JAKALEdoMangue
Cabrakan
Level 69
God Stats
5W - 3L
1,932 SR
Queue Stats
86W - 85L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
LuckOfTheReaper
Cernunnos
Level 115
God Stats
10W - 9L
1,486 SR
Queue Stats
96W - 85L
1,497 Elo+
Party 3
Atlas
Atlas
Mystickyballs
Atlas
Level 89
God Stats
4W - 13L
1,521 SR
Queue Stats
34W - 32L
1,484 Elo+
Party 3
Scylla
Scylla
thefrostbit
Scylla
Level 41
God Stats
0W - 2L
1,202 SR
Queue Stats
68W - 91L
1,347 Elo+
Solo
Team Averages
Level 83
1,573 SR
1,461 Elo+

VS

Team Averages
Level 64
1,466 SR
1,450 Elo+
Izanami
Izanami
Atrayes
Izanami
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 205L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
LimpFrenchToast
Baron Samedi
Level 17
God Stats
13W - 8L
1,550 SR
Queue Stats
34W - 26L
1,434 Elo+
Party 2
Ares
Ares
NinthSomnus9029
Ares
Level 85
God Stats
1W - 1L
1,297 SR
Queue Stats
69W - 64L
1,390 Elo+
Party 2
Tyr
Tyr
lennon10k
Tyr
Level 36
God Stats
2W - 2L
1,507 SR
Queue Stats
11W - 16L
1,388 Elo+
Solo
Bastet
Bastet
ttv-gavnlul
Bastet
Level 77
God Stats
5W - 1L
1,478 SR
Queue Stats
474W - 464L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andrionii
Sylvanus
12
1 / 3 / 2
6,884
430
6,447
12,690
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
10
0 / 4 / 3
5,962
373
6,327
12,789
9,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
LuckOfTheReaper
Cernunnos
14
2 / 2 / 0
7,778
486
11,640
11,108
4,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 2
7,092
443
7,506
12,408
10,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
14
1 / 3 / 0
7,643
478
4,164
9,491
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atrayes
Izanami
15
3 / 1 / 3
8,724
545
5,320
11,600
4,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LimpFrenchToast
Baron Samedi
14
1 / 2 / 3
8,235
515
6,885
8,079
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 4
8,463
529
9,563
17,916
18,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 3
8,406
525
9,144
17,299
14,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
5 / 1 / 3
8,436
527
8,430
15,634
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
13
14
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andrionii
Sylvanus
1
3
2
0.67
W
Izanami
Atrayes
Izanami
3
1
3
4.5
L
Cabrakan
0
4
3
0.38
W
Baron Samedi
LimpFrenchToast
Baron Samedi
1
2
3
1.25
L
Cernunnos
LuckOfTheReaper
Cernunnos
2
2
0
1
L
2
2
2
1.5
W
3
2
4
2.5
W
1
0
3
2.5
L
Scylla
1
3
0
0.33
W
Bastet
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
39,342
58,486
Taken
70,528
39,993
Mitigated
47,304
17,897
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andrionii
Sylvanus
6,447
2,166
1,503
3,812
12,690
10,988
0
2,670
10,020
36,675
12,238
W
Izanami
Atrayes
Izanami
5,320
2,904
0
3,311
11,600
4,953
682
3,155
8,139
0
84,991
L
Cabrakan
6,327
1,482
0
2,692
12,789
9,809
0
1,583
11,206
22,290
0
W
Baron Samedi
LimpFrenchToast
Baron Samedi
6,885
75
736
2,180
8,079
3,758
370
4,456
3,259
55,599
584
L
Cernunnos
LuckOfTheReaper
Cernunnos
11,640
5,760
0
4,804
11,108
4,519
0
5,489
5,619
0
70,245
L
7,506
2,201
82
2,942
12,408
10,994
0
2,898
9,510
34,708
0
W
9,563
663
0
3,195
17,916
18,217
212
4,027
13,285
27,198
1,662
W
9,144
708
0
5,353
17,299
14,167
885
7,333
9,718
0
56,602
L
Scylla
4,164
240
0
2,062
9,491
3,683
0
3,684
5,807
50,073
2,610
W
Bastet
8,430
2,027
0
11,446
15,634
6,209
14
3,187
12,219
0
72,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
42,264
396
Minions Killed
463
0
Camps Cleared
0
1,431,880
Distance Traveled
1,524,798
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,884
430
77
5
0
252,681
0
W
Izanami
8,724
545
152
10
0
307,994
2
L
Cabrakan
5,962
373
35
2
0
307,124
0
W
Baron Samedi
8,235
515
75
5
0
277,455
0
L
Cernunnos
7,778
486
136
9
0
286,986
5
L
Atlas
7,092
443
40
3
0
306,315
5
W
Ares
8,463
529
33
2
0
304,750
2
W
Tyr
8,406
525
95
6
0
288,457
0
L
Scylla
7,643
478
108
7
0
278,774
4
W
Bastet
8,436
527
108
7
0
346,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role