Player Matchup

Fafnir
Fafnir
Enzo158
Fafnir
Level 117
God Stats
1W - 2L
1,892 SR
Queue Stats
103W - 87L
1,523 Elo+
Party 1
Odin
Odin
Falwarix
Odin
Level 127
God Stats
4W - 2L
1,723 SR
Queue Stats
123W - 103L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Reagan_implacave
Zhong Kui
Level 107
God Stats
0W - 6L
1,106 SR
Queue Stats
157W - 162L
1,442 Elo+
Solo
Hachiman
Hachiman
diegolte
Hachiman
Level 54
God Stats
53W - 55L
1,487 SR
Queue Stats
188W - 180L
1,473 Elo+
Party 1
Thanatos
Thanatos
joaco_nob
Thanatos
Level 96
God Stats
2W - 3L
1,267 SR
Queue Stats
43W - 38L
1,641 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,527 Elo+

VS

Team Averages
Level 104
1,511 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Buxudowisk
Nemesis
Level 88
God Stats
10W - 8L
1,376 SR
Queue Stats
118W - 104L
1,461 Elo+
Party 2
Sol
Sol
Chalimbiop
Sol
Level 156
God Stats
2W - 1L
1,843 SR
Queue Stats
37W - 31L
1,560 Elo+
Solo
Charon
Charon
Tetralergico
Charon
Level 67
God Stats
3W - 4L
1,335 SR
Queue Stats
37W - 39L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Enzo158
Fafnir
7
0 / 1 / 0
4,837
484
1,615
5,857
5,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
11
0 / 2 / 0
5,867
587
2,167
7,482
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
9
1 / 2 / 1
4,998
500
1,884
5,759
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
diegolte
Hachiman
9
0 / 1 / 0
4,609
461
4,104
5,755
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
joaco_nob
Thanatos
6
1 / 2 / 0
4,408
441
2,691
7,067
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 0 / 2
6,173
617
3,918
5,895
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
 
Ishtar
9
0 / 0 / 0
5,112
511
2,568
5,092
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Buxudowisk
Nemesis
11
4 / 1 / 2
6,015
602
2,531
5,483
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 1 / 3
6,747
675
6,564
6,558
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon
9
1 / 0 / 3
5,655
566
3,302
5,902
3,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
2
1
W
Ishtar
 
Ishtar
0
0
0
0
W
Nemesis
Buxudowisk
Nemesis
4
1
2
5
W
3
1
3
4.5
L
Fafnir
Enzo158
Fafnir
0
1
0
0
L
Odin
0
2
0
0
L
Zhong Kui
1
2
1
0.75
W
Charon
1
0
3
2.5
L
Hachiman
diegolte
Hachiman
0
1
0
0
L
Thanatos
joaco_nob
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
18,883
31,920
Taken
28,930
17,531
Mitigated
14,420
10,138
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,918
1,399
0
1,583
5,895
5,093
0
0
5,895
0
44,532
W
Ishtar
 
Ishtar
2,568
1,083
0
1,807
5,092
1,613
0
437
4,655
0
32,640
W
Nemesis
Buxudowisk
Nemesis
2,531
855
0
3,129
5,483
1,862
0
985
4,498
0
30,636
W
6,564
3,326
0
3,497
6,558
1,939
1,034
1,548
5,010
45,594
5,827
L
Fafnir
Enzo158
Fafnir
1,615
383
0
2,241
5,857
5,680
0
2,356
3,501
7,988
0
L
Odin
2,167
424
0
1,572
7,482
2,785
0
0
6,907
0
46,216
L
Zhong Kui
1,884
558
0
497
5,759
4,276
0
3,148
2,611
26,190
858
W
Charon
3,302
442
0
1,726
5,902
3,913
0
529
5,373
13,312
1,833
L
Hachiman
diegolte
Hachiman
4,104
2,225
0
2,626
5,755
2,108
0
1,806
3,949
0
41,452
L
Thanatos
joaco_nob
Thanatos
2,691
497
0
3,202
7,067
2,682
0
2,301
4,766
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,719
Gold Earned
29,702
248
Minions Killed
298
0
Camps Cleared
0
913,946
Distance Traveled
1,066,748
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,173
617
83
8
0
189,213
0
W
Ishtar
5,112
511
60
6
0
195,569
1
W
Nemesis
6,015
602
63
6
0
254,094
0
W
Sol
6,747
675
84
8
0
213,693
0
L
Fafnir
4,837
484
11
1
0
204,939
4
L
Odin
5,867
587
91
9
0
189,553
2
L
Zhong Kui
4,998
500
44
4
0
148,557
0
W
Charon
5,655
566
8
1
0
214,179
0
L
Hachiman
4,609
461
65
7
0
184,499
0
L
Thanatos
4,408
441
37
4
0
186,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role