Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BeefHWellington
Atlas
Level 63
God Stats
18W - 11L
1,802 SR
Queue Stats
90W - 95L
1,557 Elo+
Party 2
Thoth
Thoth
BrawlyHawk609
Thoth
Level 128
God Stats
6W - 10L
1,515 SR
Queue Stats
139W - 138L
1,604 Elo+
Party 2
Surtr
Surtr
MrStealYour1Kill
Surtr
Level 105
God Stats
2W - 4L
1,354 SR
Queue Stats
70W - 67L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
Tycub1
Danzaburou
Level 81
God Stats
68W - 56L
1,627 SR
Queue Stats
172W - 165L
1,588 Elo+
Party 2
Team Averages
Level 93
1,560 SR
1,512 Elo+

VS

Team Averages
Level 116
1,513 SR
1,515 Elo+
Sylvanus
Sylvanus
KingJorBear
Sylvanus
Level 88
God Stats
1W - 2L
1,744 SR
Queue Stats
28W - 36L
1,387 Elo+
Party 3
Heimdallr
Heimdallr
Mr_Fenz-
Heimdallr
Level 125
God Stats
1W - 5L
1,370 SR
Queue Stats
146W - 127L
1,495 Elo+
Solo
Thor
Thor
RamenKing___
Thor
Level 126
God Stats
6W - 10L
1,257 SR
Queue Stats
119W - 97L
1,557 Elo+
Party 3
Ix Chel
Ix Chel
Starsky157
Ix Chel
Level 123
God Stats
4W - 3L
1,397 SR
Queue Stats
145W - 132L
1,564 Elo+
Solo
Chaac
Chaac
StoloTJ
Chaac
Level 119
God Stats
8W - 1L
1,799 SR
Queue Stats
81W - 63L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 1 / 0
4,418
442
2,750
6,251
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 3 / 1
4,741
474
5,495
10,674
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 5 / 0
4,581
458
1,031
4,632
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
5,064
506
4,517
9,552
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Tycub1
Danzaburou
8
1 / 2 / 0
4,842
484
5,525
7,395
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingJorBear
Sylvanus
10
1 / 1 / 1
6,078
608
5,960
6,326
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Mr_Fenz-
Heimdallr
10
1 / 1 / 3
5,264
526
5,299
5,810
2,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 5
5,869
587
3,910
7,102
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Starsky157
Ix Chel
12
4 / 0 / 2
6,629
663
4,182
4,134
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
StoloTJ
Chaac
10
3 / 0 / 3
5,388
539
7,312
10,679
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
0
3
1
0.17
L
0
5
0
0
W
Sylvanus
KingJorBear
Sylvanus
1
1
1
1.5
L
1
2
1
0.75
W
Heimdallr
Mr_Fenz-
Heimdallr
1
1
3
2.5
W
4
1
5
6.5
W
Ix Chel
Starsky157
Ix Chel
4
0
2
5
W
Chaac
StoloTJ
Chaac
3
0
3
4.5
L
Danzaburou
Tycub1
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
26,663
38,504
Taken
34,051
16,654
Mitigated
18,472
10,856
Healing
16,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,750
585
0
2,553
6,251
2,163
0
1,384
4,704
0
15,979
L
5,495
2,532
0
2,544
10,674
6,183
0
0
10,085
15,801
0
L
1,031
0
0
150
4,632
1,224
0
2,506
1,784
26,050
0
W
Sylvanus
KingJorBear
Sylvanus
5,960
2,350
0
2,362
6,326
4,644
0
149
5,866
30,794
14,006
L
4,517
1,739
0
3,213
9,552
4,640
26
4,901
4,628
809
29,477
W
Heimdallr
Mr_Fenz-
Heimdallr
5,299
2,650
0
2,314
5,810
2,364
223
1,615
4,195
0
42,789
W
3,910
1,243
0
2,708
7,102
2,544
0
469
6,516
0
28,182
W
Ix Chel
Starsky157
Ix Chel
4,182
704
649
2,206
4,134
1,609
0
1,031
3,066
46,187
1,266
W
Chaac
StoloTJ
Chaac
7,312
2,191
195
6,395
10,679
7,311
462
3,517
7,162
0
27,629
L
Danzaburou
Tycub1
Danzaburou
5,525
3,028
0
2,396
7,395
2,444
0
0
7,285
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
29,228
177
Minions Killed
318
0
Camps Cleared
0
936,543
Distance Traveled
946,472
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,418
442
26
3
0
215,892
0
L
Atlas
4,741
474
16
2
0
220,215
1
L
Thoth
4,581
458
43
4
0
139,252
1
W
Sylvanus
6,078
608
71
7
0
158,254
0
L
Surtr
5,064
506
42
4
0
179,777
0
W
Heimdallr
5,264
526
68
7
0
164,362
2
W
Thor
5,869
587
45
5
0
220,142
0
W
Ix Chel
6,629
663
92
9
0
205,269
2
W
Chaac
5,388
539
42
4
0
198,445
1
L
Danzaburou
4,842
484
50
5
0
181,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role