Player Matchup

Rama
Rama
Diamond I
C0mpassi0n
Rama
Diamond I
Level 141
God Stats
37W - 22L
1,720 SR
Queue Stats
170W - 133L
2,307 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Isráel
Guan Yu
Diamond II
Level 93
God Stats
18W - 14L
1,317 SR
Queue Stats
145W - 92L
2,337 MMR
Solo
Tiamat
Tiamat
Diamond III
YungSonix
Tiamat
Diamond III
Level 158
God Stats
4W - 3L
1,703 SR
Queue Stats
67W - 52L
2,244 MMR
Solo
Thor
Thor
Diamond V
bonéhead
Thor
Diamond V
Level 78
God Stats
7W - 4L
1,566 SR
Queue Stats
105W - 89L
2,082 MMR
Solo
Ravana
Ravana
Masters
niipplelicker69
Ravana
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 123L
2,345 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,561 SR
2,263 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,523 SR
2,001 MMR
Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
 
Neith
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Grandmaster
DaDaDaNiMaL
Susano
Grandmaster
Level 114
God Stats
3W - 2L
1,632 SR
Queue Stats
114W - 92L
2,829 MMR
Solo
Scylla
Scylla
Platinum I
Monito90
Scylla
Platinum I
Level 232
God Stats
7W - 6L
1,366 SR
Queue Stats
518W - 514L
2,049 MMR
Solo
Sobek
Sobek
Diamond IV
mr0no
Sobek
Diamond IV
Level 120
God Stats
2W - 1L
1,619 SR
Queue Stats
76W - 64L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,104
555
6,025
6,285
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Isráel
Guan Yu
9
1 / 2 / 0
5,581
507
1,941
9,054
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
YungSonix
Tiamat
11
0 / 0 / 0
5,877
534
3,462
5,218
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
10
0 / 3 / 0
5,167
470
2,379
10,761
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,003
546
5,003
7,966
5,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Maman BrigitteThothAthenaBellona

VS

Bans
OdinAo KuangEsetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 0 / 1
7,030
639
7,556
8,190
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
 
Neith
12
1 / 0 / 1
6,112
556
3,754
3,983
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
12
1 / 1 / 5
6,117
556
6,129
10,183
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Monito90
Scylla
12
3 / 1 / 2
6,561
596
4,875
4,279
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
mr0no
Sobek
10
0 / 0 / 4
5,582
507
2,727
7,163
5,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
W
Neith
 
Neith
1
0
1
1.5
L
0
1
0
0
W
Susano
1
1
5
3.5
L
Guan Yu
Isráel
Guan Yu
1
2
0
0.5
W
Scylla
Monito90
Scylla
3
1
2
4
L
Tiamat
YungSonix
Tiamat
0
0
0
0
L
Thor
0
3
0
0
W
Sobek
mr0no
Sobek
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
25,041
39,284
Taken
33,798
21,230
Mitigated
19,940
16,842
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,556
2,376
0
1,750
8,190
7,238
0
0
8,190
0
51,053
W
Neith
 
Neith
3,754
1,230
0
2,030
3,983
1,369
0
0
3,983
0
57,295
L
6,025
5,159
0
2,205
6,285
2,566
1
1,029
5,256
0
59,753
W
Susano
6,129
1,685
0
4,696
10,183
4,030
0
1,078
8,997
0
57,300
L
Guan Yu
Isráel
Guan Yu
1,941
96
1,761
3,201
9,054
6,589
0
3,182
5,872
0
20,672
W
Scylla
Monito90
Scylla
4,875
487
0
615
4,279
1,369
0
1,310
2,811
42,606
0
L
Tiamat
YungSonix
Tiamat
3,462
925
0
2,032
5,218
2,463
0
1,972
3,246
40,872
1,359
L
Thor
2,379
509
0
3,892
10,761
3,993
0
1,186
9,575
0
38,084
W
Sobek
mr0no
Sobek
2,727
330
0
2,743
7,163
5,934
0
695
6,376
16,334
0
L
5,003
1,778
0
3,751
7,966
5,619
0
233
7,733
0
44,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
31,402
388
Minions Killed
418
0
Camps Cleared
0
1,106,152
Distance Traveled
1,148,490
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,030
639
91
8
0
228,053
1
W
Neith
6,112
556
110
10
0
194,971
0
L
Rama
6,104
555
112
10
0
206,779
1
W
Susano
6,117
556
95
9
0
277,531
2
L
Guan Yu
5,581
507
32
3
0
227,564
0
W
Scylla
6,561
596
96
9
0
214,439
3
L
Tiamat
5,877
534
94
9
0
219,366
2
L
Thor
5,167
470
67
6
0
251,181
2
W
Sobek
5,582
507
26
2
0
233,496
4
L
Ravana
6,003
546
83
8
0
201,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role