Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Da_b00giemn
Vulcan
Level 146
God Stats
56W - 29L
1,793 SR
Queue Stats
92W - 71L
1,613 Elo+
Solo
Maui
Maui
Kindred
Maui
Level 149
God Stats
27W - 11L
1,854 SR
Queue Stats
81W - 30L
1,773 Elo+
Party 2
Xbalanque
Xbalanque
OddBaller
Xbalanque
Level 158
God Stats
3W - 1L
1,756 SR
Queue Stats
93W - 36L
1,773 Elo+
Party 2
Gilgamesh
Gilgamesh
walkama
Gilgamesh
Level 155
God Stats
177W - 174L
1,464 SR
Queue Stats
417W - 407L
1,481 Elo+
Solo
Team Averages
Level 147
1,673 SR
1,628 Elo+

VS

Team Averages
Level 112
1,532 SR
1,501 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ShadowQcu
Ishtar
Level 137
God Stats
16W - 8L
1,633 SR
Queue Stats
24W - 25L
1,476 Elo+
Party 1
Thoth
Thoth
UnshapenAndres
Thoth
Level 69
God Stats
21W - 28L
1,638 SR
Queue Stats
219W - 237L
1,563 Elo+
Solo
Chaac
Chaac
raphybaby
Chaac
Level 106
God Stats
2W - 4L
1,323 SR
Queue Stats
18W - 19L
1,472 Elo+
Party 1
Arachne
Arachne
trentmac2110
Arachne
Level 122
God Stats
42W - 38L
1,563 SR
Queue Stats
1,282W - 1,371L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 4 / 4
8,768
1,253
4,979
8,267
3,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
14
1 / 0 / 6
8,259
1,180
8,488
1,168
471
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Kindred
Maui
14
1 / 0 / 10
8,979
1,283
4,799
8,430
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
OddBaller
Xbalanque
13
1 / 1 / 6
7,955
1,136
11,402
6,154
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
walkama
Gilgamesh
14
4 / 1 / 5
8,957
1,280
5,858
9,985
10,379
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

310

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 3 / 3
7,559
1,080
1,821
4,584
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
ShadowQcu
Ishtar
13
1 / 2 / 2
8,223
1,175
7,018
7,537
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 2
8,316
1,188
8,639
7,576
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
raphybaby
Chaac
13
2 / 1 / 2
8,152
1,165
8,568
9,506
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
trentmac2110
Arachne
13
1 / 3 / 4
7,904
1,129
4,597
9,175
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
11
Kills
6
6
Deaths
11
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
4
1.5
L
Pele
 
Pele
1
3
3
0.83
W
Vulcan
1
0
6
4
W
Maui
Kindred
Maui
1
0
10
6
W
Xbalanque
OddBaller
Xbalanque
1
1
6
4
L
Ishtar
ShadowQcu
Ishtar
1
2
2
1
L
1
2
2
1
L
Chaac
raphybaby
Chaac
2
1
2
3
L
Arachne
trentmac2110
Arachne
1
3
4
1
W
Gilgamesh
walkama
Gilgamesh
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
30,643
34,004
Taken
38,378
26,573
Mitigated
24,925
7,551
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,979
215
2,372
2,118
8,267
3,980
0
2,773
5,332
20,392
0
L
Pele
 
Pele
1,821
119
0
239
4,584
1,646
0
3,022
1,562
0
2,868
W
Vulcan
8,488
5,065
0
0
1,168
471
0
708
460
38,178
0
W
Maui
Kindred
Maui
4,799
1,088
0
1,357
8,430
8,975
0
2,572
5,694
8,552
0
W
Xbalanque
OddBaller
Xbalanque
11,402
1,230
0
1,159
6,154
2,768
0
832
5,194
0
20,663
L
Ishtar
ShadowQcu
Ishtar
7,018
3,135
0
1,585
7,537
2,941
0
2,484
5,053
0
28,328
L
8,639
381
0
1,320
7,576
2,629
0
3,390
4,186
37,749
0
L
Chaac
raphybaby
Chaac
8,568
625
0
2,129
9,506
13,164
0
3,337
6,169
0
19,510
L
Arachne
trentmac2110
Arachne
4,597
2,780
0
704
9,175
4,545
0
6,033
3,142
0
9,630
W
Gilgamesh
walkama
Gilgamesh
5,858
2,130
195
350
9,985
10,379
0
1,754
7,918
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
40,154
181
Minions Killed
166
3
Camps Cleared
8
715,198
Distance Traveled
616,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,768
1,253
27
4
0
141,384
0
L
Pele
7,559
1,080
3
0
2
62,297
0
W
Vulcan
8,259
1,180
85
12
2
155,500
0
W
Maui
8,979
1,283
11
2
0
145,438
0
W
Xbalanque
7,955
1,136
22
3
0
120,892
0
L
Ishtar
8,223
1,175
61
9
2
131,293
0
L
Thoth
8,316
1,188
73
10
2
142,358
0
L
Chaac
8,152
1,165
22
3
0
146,025
0
L
Arachne
7,904
1,129
7
1
2
134,735
0
W
Gilgamesh
8,957
1,280
36
5
1
151,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role