Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
scvrletrvven
Morgan Le Fay
Bronze III
Level 51
God Stats
2W - 1L
1,750 SR
Queue Stats
3W - 1L
1,682 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,583 SR
1,561 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,675 SR
1,798 MMR
Ymir
Ymir
Platinum III
Heliejah
Ymir
Platinum III
Level 158
God Stats
1W - 1L
1,765 SR
Queue Stats
43W - 38L
1,787 MMR
Party 1
Xbalanque
Xbalanque
Gold III
x dat sword x
Xbalanque
Gold III
Level 120
God Stats
4W - 5L
1,527 SR
Queue Stats
51W - 53L
1,630 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
zeits47
Baron Samedi
Platinum I
Level 69
God Stats
19W - 11L
1,735 SR
Queue Stats
41W - 35L
1,978 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 5 / 1
7,139
595
6,069
13,194
14,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
 
Tyr
10
0 / 4 / 1
6,908
576
2,964
14,015
12,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
scvrletrvven
Morgan Le Fay
14
1 / 1 / 0
8,194
683
12,650
6,323
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaNe ZhaThothAchillesMartichoras

VS

Bans
KuzenboBastetAresUllrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 6
9,187
766
9,958
14,145
14,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Xbalanque
x dat sword x
Xbalanque
15
3 / 0 / 7
9,044
754
11,332
10,185
4,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
zeits47
Baron Samedi
15
3 / 0 / 7
8,971
748
9,812
6,356
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
L
Tyr
 
Tyr
0
4
1
0.13
W
Ymir
4
1
6
7
L
Morgan Le Fay
scvrletrvven
Morgan Le Fay
1
1
0
1
W
Xbalanque
x dat sword x
Xbalanque
3
0
7
6.5
W
Baron Samedi
zeits47
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
31,102
33,532
Taken
30,686
29,760
Mitigated
22,335
2,536
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,069
210
0
885
13,194
14,537
0
5,962
6,558
10,259
0
L
Tyr
 
Tyr
2,964
68
0
1,050
14,015
12,119
0
7,832
5,578
0
17,265
W
Ymir
9,958
1,103
0
3,667
14,145
14,529
390
6,759
6,755
20,796
3,583
L
Morgan Le Fay
scvrletrvven
Morgan Le Fay
12,650
680
0
601
6,323
3,104
0
3,834
2,186
44,753
589
W
Xbalanque
x dat sword x
Xbalanque
11,332
5,319
0
4,234
10,185
4,500
1,828
6,116
3,684
0
53,828
W
Baron Samedi
zeits47
Baron Samedi
9,812
781
2,866
3,084
6,356
3,306
857
4,880
1,161
39,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
27,202
138
Minions Killed
168
0
Camps Cleared
0
625,058
Distance Traveled
683,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,139
595
15
1
0
180,020
0
L
Tyr
6,908
576
34
3
0
220,966
0
W
Ymir
9,187
766
26
2
0
238,022
0
L
Morgan Le Fay
8,194
683
89
7
0
224,072
0
W
Xbalanque
9,044
754
72
6
0
219,720
0
W
Baron Samedi
8,971
748
70
6
0
225,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role