Player Matchup

Hachiman
Hachiman
Diamond V
Niramxo
Hachiman
Diamond V
Level 141
God Stats
34W - 30L
1,608 SR
Queue Stats
273W - 225L
1,966 MMR
Party 1
Ra
Ra
Platinum II
R1uK
Ra
Platinum II
Level 168
God Stats
6W - 6L
1,721 SR
Queue Stats
166W - 150L
1,920 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
TimeforBeans
Gilgamesh
Platinum V
Level 64
God Stats
3W - 1L
1,824 SR
Queue Stats
28W - 12L
1,907 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
TramboneKing
Kuzenbo
Platinum II
Level 156
God Stats
2W - 5L
1,185 SR
Queue Stats
261W - 242L
1,908 MMR
Solo
Nike
Nike
Diamond V
Yucatnn09
Nike
Diamond V
Level 126
God Stats
0W - 3L
1,293 SR
Queue Stats
70W - 79L
1,874 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,526 SR
1,915 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,622 SR
1,828 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum II
CKindly
Eset
Platinum II
Level 157
God Stats
2W - 3L
1,520 SR
Queue Stats
173W - 151L
1,908 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
OllieWilliams
Ah Muzen Cab
Platinum V
Level 147
God Stats
18W - 7L
1,996 SR
Queue Stats
80W - 70L
1,917 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
UnknownWon
Ao Kuang
Platinum I
Level 159
God Stats
73W - 41L
1,722 SR
Queue Stats
457W - 437L
1,903 MMR
Solo
Vamana
Vamana
Platinum III
chadtarheel
Vamana
Platinum III
Level 157
God Stats
1W - 2L
1,373 SR
Queue Stats
274W - 242L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Niramxo
Hachiman
11
0 / 5 / 1
6,468
498
5,636
11,458
3,735
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
R1uK
Ra
13
1 / 3 / 0
6,996
538
3,863
7,423
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TimeforBeans
Gilgamesh
14
4 / 3 / 0
8,167
628
10,812
17,083
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
TramboneKing
Kuzenbo
10
0 / 3 / 2
6,234
480
5,493
11,001
10,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
11
1 / 3 / 1
6,220
478
4,966
9,782
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuLokiOdinSusanoGeb

VS

Bans
AgniThothAthenaThanatosTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 6
8,299
638
9,350
5,699
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
CKindly
Eset
13
1 / 0 / 7
7,760
597
3,439
7,052
4,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
OllieWilliams
Ah Muzen Cab
15
4 / 1 / 4
8,769
675
8,978
11,381
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
UnknownWon
Ao Kuang
16
9 / 0 / 1
8,540
657
8,639
11,261
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
13
1 / 4 / 1
7,776
598
9,263
13,278
12,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
W
Eset
CKindly
Eset
1
0
7
4.5
L
Hachiman
Niramxo
Hachiman
0
5
1
0.1
W
Ah Muzen Cab
OllieWilliams
Ah Muzen Cab
4
1
4
6
L
Ra
R1uK
Ra
1
3
0
0.33
L
Gilgamesh
TimeforBeans
Gilgamesh
4
3
0
1.33
L
Kuzenbo
TramboneKing
Kuzenbo
0
3
2
0.33
W
Ao Kuang
UnknownWon
Ao Kuang
9
0
1
9.5
L
Nike
1
3
1
0.5
W
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
39,669
56,747
Taken
48,671
37,044
Mitigated
28,663
15,706
Healing
16,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,350
2,794
0
1,994
5,699
2,232
332
3,805
1,451
0
71,643
W
Eset
CKindly
Eset
3,439
789
249
2,327
7,052
4,579
218
1,516
5,425
26,051
0
L
Hachiman
Niramxo
Hachiman
5,636
3,381
0
1,686
11,458
3,735
0
1,619
9,839
0
55,276
W
Ah Muzen Cab
OllieWilliams
Ah Muzen Cab
8,978
3,910
0
1,467
11,381
4,946
3,019
1,536
9,845
0
83,819
L
Ra
R1uK
Ra
3,863
428
1,117
2,309
7,423
2,978
0
2,345
5,078
58,488
0
L
Gilgamesh
TimeforBeans
Gilgamesh
10,812
3,269
0
4,382
17,083
16,235
0
2,456
13,564
0
63,453
L
Kuzenbo
TramboneKing
Kuzenbo
5,493
2,146
0
2,477
11,001
10,284
4
3,474
7,527
15,597
1,153
W
Ao Kuang
UnknownWon
Ao Kuang
8,639
1,870
0
7,861
11,261
4,385
0
1,615
9,410
65,465
0
L
Nike
4,966
1,114
0
3,735
9,782
3,812
0
2,184
7,598
0
48,480
W
Vamana
9,263
4,523
0
3,074
13,278
12,521
0
0
12,202
0
65,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
41,144
448
Minions Killed
522
0
Camps Cleared
0
1,289,312
Distance Traveled
1,307,854
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,299
638
127
10
0
238,157
4
W
Eset
7,760
597
19
1
0
245,861
2
L
Hachiman
6,468
498
104
8
0
234,611
2
W
Ah Muzen Cab
8,769
675
151
12
0
269,961
0
L
Ra
6,996
538
135
10
0
265,665
1
L
Gilgamesh
8,167
628
108
8
0
243,093
2
L
Kuzenbo
6,234
480
18
1
0
243,502
2
W
Ao Kuang
8,540
657
106
8
0
316,496
4
L
Nike
6,220
478
83
6
0
302,441
0
W
Vamana
7,776
598
119
9
0
237,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role