Player Matchup

Da Ji
Da Ji
Genetics
Da Ji
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 1
Nox
Nox
Hellismine
Nox
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 137L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Møηstah
Ah Muzen Cab
Level 226
God Stats
4W - 2L
1,838 SR
Queue Stats
82W - 57L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RapsBK
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,803 Elo+
Party 1
Chernobog
Chernobog
itmebenni
Chernobog
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,649 Elo+
Party 1
Team Averages
Level 167
1,568 SR
1,612 Elo+

VS

Team Averages
Level 157
1,459 SR
1,553 Elo+
Agni
Agni
Evomol
Agni
Level 159
God Stats
2W - 3L
1,504 SR
Queue Stats
147W - 133L
1,528 Elo+
Solo
Anhur
Anhur
Gejidasu
Anhur
Level 152
God Stats
1W - 3L
1,626 SR
Queue Stats
167W - 156L
1,526 Elo+
Solo
Osiris
Osiris
Heranef
Osiris
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
138W - 108L
1,587 Elo+
Solo
Yu Huang
Yu Huang
Triliph
Yu Huang
Level 157
God Stats
1W - 3L
1,381 SR
Queue Stats
73W - 69L
1,536 Elo+
Solo
Khepri
Khepri
gerakakel
Khepri
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 218L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Genetics
Da Ji
20
6 / 6 / 9
13,305
665
13,158
18,849
18,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 3 / 12
13,253
663
10,672
13,115
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Ah Muzen Cab
Møηstah
Ah Muzen Cab
20
5 / 3 / 12
13,137
657
29,418
21,857
12,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
RapsBK
Tsukuyomi
19
1 / 9 / 12
11,768
588
9,912
30,296
31,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
itmebenni
Chernobog
20
5 / 3 / 15
14,560
728
22,928
19,701
10,403
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Evomol
Agni
20
6 / 3 / 13
13,580
679
18,826
13,326
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Gejidasu
Anhur
20
6 / 3 / 8
13,279
664
20,677
16,917
9,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Heranef
Osiris
20
8 / 7 / 13
13,580
679
25,523
28,625
57,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Triliph
Yu Huang
19
3 / 5 / 11
12,609
630
16,200
16,300
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
gerakakel
Khepri
20
1 / 6 / 14
13,418
671
11,789
29,364
45,085
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
83
21
Kills
24
24
Deaths
24
60
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Agni
Evomol
Agni
6
3
13
4.17
L
Anhur
Gejidasu
Anhur
6
3
8
3.33
W
Da Ji
Genetics
Da Ji
6
6
9
1.75
W
4
3
12
3.33
L
Osiris
Heranef
Osiris
8
7
13
2.07
W
Ah Muzen Cab
Møηstah
Ah Muzen Cab
5
3
12
3.67
W
Tsukuyomi
RapsBK
Tsukuyomi
1
9
12
0.78
L
Yu Huang
Triliph
Yu Huang
3
5
11
1.7
L
Khepri
gerakakel
Khepri
1
6
14
1.33
W
Chernobog
itmebenni
Chernobog
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,088
Damage
93,015
103,818
Taken
104,532
80,279
Mitigated
129,393
26,373
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Evomol
Agni
18,826
1,177
362
868
13,326
7,825
1,911
928
12,398
45,382
0
L
Anhur
Gejidasu
Anhur
20,677
10,312
2,195
3,736
16,917
9,639
5,349
1,827
15,090
0
50,110
W
Da Ji
Genetics
Da Ji
13,158
3,010
2,098
4,248
18,849
18,091
373
8,087
10,343
548
18,417
W
10,672
1,025
1,133
1,159
13,115
7,014
1,259
5,684
6,862
21,360
0
L
Osiris
Heranef
Osiris
25,523
3,064
1,191
3,250
28,625
57,509
178
4,074
24,551
7,285
25,124
W
Ah Muzen Cab
Møηstah
Ah Muzen Cab
29,418
9,430
1,159
2,592
21,857
12,985
3,802
11,927
9,521
0
73,579
W
Tsukuyomi
RapsBK
Tsukuyomi
9,912
1,981
2,451
3,903
30,296
31,786
370
13,913
16,190
0
25,881
L
Yu Huang
Triliph
Yu Huang
16,200
807
663
2,746
16,300
9,335
1,580
741
15,559
39,475
0
L
Khepri
gerakakel
Khepri
11,789
702
5,266
3,383
29,364
45,085
66
3,467
25,897
24,383
1,304
W
Chernobog
itmebenni
Chernobog
22,928
14,787
1,743
5,887
19,701
10,403
2,948
12,167
6,941
0
58,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,023
Gold Earned
66,466
217
Minions Killed
289
0
Camps Cleared
0
1,770,969
Distance Traveled
1,705,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,580
679
64
3
0
376,805
0
L
Anhur
13,279
664
107
5
0
333,271
0
W
Da Ji
13,305
665
12
1
0
363,137
0
W
Nox
13,253
663
16
1
0
341,427
0
L
Osiris
13,580
679
26
1
0
327,495
0
W
Ah Muzen Cab
13,137
657
66
3
0
401,978
0
W
Tsukuyomi
11,768
588
29
1
0
326,189
0
L
Yu Huang
12,609
630
59
3
0
339,865
0
L
Khepri
13,418
671
33
2
0
328,465
0
W
Chernobog
14,560
728
94
5
0
338,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role