Player Matchup

Medusa
Medusa
Scarleth_Zuu
Medusa
Level 101
God Stats
26W - 27L
1,396 SR
Queue Stats
72W - 78L
1,378 Elo+
Solo
Kukulkan
Kukulkan
ThatBoyAC3
Kukulkan
Level 107
God Stats
1W - 1L
1,879 SR
Queue Stats
38W - 45L
1,492 Elo+
Party 2
Vulcan
Vulcan
VeteranCard6934
Vulcan
Level 258
God Stats
9W - 12L
1,608 SR
Queue Stats
334W - 338L
1,445 Elo+
Solo
Surtr
Surtr
ZachLAZackur
Surtr
Level 89
God Stats
9W - 8L
1,591 SR
Queue Stats
56W - 49L
1,451 Elo+
Solo
Mercury
Mercury
x PaPa R0AcH
Mercury
Level 156
God Stats
0W - 1L
1,732 SR
Queue Stats
47W - 57L
1,479 Elo+
Party 2
Team Averages
Level 142
1,641 SR
1,449 Elo+

VS

Team Averages
Level 106
1,649 SR
1,462 Elo+
Sylvanus
Sylvanus
Andrionii
Sylvanus
Level 100
God Stats
29W - 17L
1,671 SR
Queue Stats
78W - 70L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Copium101
Baba Yaga
Level 135
God Stats
3W - 1L
1,602 SR
Queue Stats
104W - 99L
1,456 Elo+
Solo
Nemesis
Nemesis
Dinkleberg18
Nemesis
Level 101
God Stats
3W - 5L
1,377 SR
Queue Stats
50W - 42L
1,447 Elo+
Solo
Cabrakan
Cabrakan
JAKALEdoMangue
Cabrakan
Level 69
God Stats
5W - 3L
1,847 SR
Queue Stats
88W - 86L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
Togirakun
Xing Tian
Level 125
God Stats
32W - 19L
1,749 SR
Queue Stats
213W - 204L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
2 / 1 / 0
4,369
437
2,566
3,455
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
ThatBoyAC3
Kukulkan
11
1 / 2 / 4
6,130
613
4,840
4,689
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 2 / 4
5,127
513
5,788
4,346
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,614
561
5,979
9,189
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
x PaPa R0AcH
Mercury
12
5 / 1 / 1
6,323
632
5,419
10,059
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andrionii
Sylvanus
10
2 / 1 / 3
5,795
580
4,733
7,596
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baba Yaga
Copium101
Baba Yaga
12
1 / 2 / 0
6,406
641
1,949
5,721
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Dinkleberg18
Nemesis
11
1 / 2 / 2
5,780
578
3,946
9,875
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
10
2 / 3 / 1
5,506
551
2,855
8,384
5,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Togirakun
Xing Tian
10
1 / 0 / 0
5,848
585
4,623
11,773
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
7
7
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Andrionii
Sylvanus
2
1
3
3.5
W
Baba Yaga
Copium101
Baba Yaga
1
2
0
0.5
W
Nemesis
Dinkleberg18
Nemesis
1
2
2
1
W
Cabrakan
2
3
1
0.83
L
Medusa
2
1
0
2
L
Kukulkan
ThatBoyAC3
Kukulkan
1
2
4
1.5
W
Xing Tian
Togirakun
Xing Tian
1
0
0
1
L
0
2
4
1
L
0
1
0
0
L
Mercury
x PaPa R0AcH
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
18,106
31,738
Taken
43,349
16,237
Mitigated
23,963
6,051
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Andrionii
Sylvanus
4,733
1,824
725
2,643
7,596
3,901
147
3,423
4,173
28,399
7,090
W
Baba Yaga
Copium101
Baba Yaga
1,949
90
0
1,959
5,721
2,218
312
1,093
4,628
41,540
0
W
Nemesis
Dinkleberg18
Nemesis
3,946
1,481
0
4,223
9,875
3,583
0
1,569
8,306
0
42,427
W
Cabrakan
2,855
593
0
1,813
8,384
5,937
0
4,543
3,841
18,537
0
L
Medusa
2,566
890
0
716
3,455
1,176
0
2,172
1,283
0
14,406
L
Kukulkan
ThatBoyAC3
Kukulkan
4,840
471
0
250
4,689
1,972
0
2,037
2,550
41,186
0
W
Xing Tian
Togirakun
Xing Tian
4,623
553
0
2,732
11,773
8,324
0
57
10,738
28,396
3,322
L
5,788
2,524
0
1,221
4,346
1,482
0
2,356
1,990
25,618
0
L
5,979
1,728
0
2,721
9,189
7,476
0
3,439
4,900
532
37,827
L
Mercury
x PaPa R0AcH
Mercury
5,419
3,333
0
1,143
10,059
4,131
0
2,534
7,443
0
52,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
29,335
284
Minions Killed
303
0
Camps Cleared
0
939,330
Distance Traveled
1,027,331
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,795
580
53
5
0
194,213
0
W
Baba Yaga
6,406
641
84
8
0
205,113
0
W
Nemesis
5,780
578
72
7
0
208,145
0
W
Cabrakan
5,506
551
25
3
0
227,622
0
L
Medusa
4,369
437
17
2
0
94,567
0
L
Kukulkan
6,130
613
79
8
0
197,409
2
W
Xing Tian
5,848
585
69
7
0
192,238
0
L
Vulcan
5,127
513
49
5
0
189,191
0
L
Surtr
5,614
561
61
6
0
207,016
1
L
Mercury
6,323
632
78
8
0
251,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role