Player Matchup

Heimdallr
Heimdallr
G_-_105
Heimdallr
Level 40
God Stats
32W - 43L
1,361 SR
Queue Stats
68W - 109L
1,293 Elo+
Solo
Jormungandr
Jormungandr
HavethKok
Jormungandr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
I-KenKaneki-I
Ne Zha
Level 41
God Stats
4W - 9L
1,500 SR
Queue Stats
108W - 95L
1,454 Elo+
Solo
Fenrir
Fenrir
Weformed
Fenrir
Level 40
God Stats
3W - 1L
1,816 SR
Queue Stats
76W - 61L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
maikodelta
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,521 Elo+
Party 1
Team Averages
Level 47
1,535 SR
1,462 Elo+

VS

Team Averages
Level 50
1,488 SR
1,425 Elo+
Kukulkan
Kukulkan
Brobalicius
Kukulkan
Level 54
God Stats
3W - 2L
1,516 SR
Queue Stats
65W - 88L
1,412 Elo+
Party 2
Vulcan
Vulcan
Dboss703
Vulcan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 87L
1,326 Elo+
Solo
Ratatoskr
Ratatoskr
Scrimblez
Ratatoskr
Level 49
God Stats
28W - 29L
1,509 SR
Queue Stats
150W - 173L
1,442 Elo+
Party 2
Thanatos
Thanatos
madgab1367
Thanatos
Level 49
God Stats
81W - 81L
1,509 SR
Queue Stats
230W - 261L
1,482 Elo+
Solo
Hercules
Hercules
pillpoppinparry
Hercules
Level 60
God Stats
23W - 30L
1,409 SR
Queue Stats
344W - 333L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G_-_105
Heimdallr
8
0 / 4 / 1
5,709
357
3,212
6,641
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
HavethKok
Jormungandr
13
3 / 1 / 5
8,643
540
9,284
15,330
14,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 7 / 2
8,571
536
9,182
18,661
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Weformed
Fenrir
15
5 / 4 / 2
9,491
593
12,707
18,940
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
maikodelta
Kukulkan
16
4 / 5 / 2
9,790
612
8,888
10,626
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brobalicius
Kukulkan
12
3 / 6 / 7
8,293
518
6,506
12,057
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Dboss703
Vulcan
13
3 / 4 / 7
7,737
484
10,766
8,281
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Scrimblez
Ratatoskr
15
4 / 3 / 2
9,164
573
9,821
15,701
12,999
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
madgab1367
Thanatos
15
5 / 2 / 8
8,564
535
8,894
15,972
8,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
5 / 0 / 8
9,306
582
10,619
12,442
12,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
20
21
Deaths
15
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brobalicius
Kukulkan
3
6
7
1.08
W
Vulcan
Dboss703
Vulcan
3
4
7
1.63
L
Heimdallr
G_-_105
Heimdallr
0
4
1
0.13
L
Jormungandr
HavethKok
Jormungandr
3
1
5
5.5
L
3
7
2
0.57
W
Ratatoskr
Scrimblez
Ratatoskr
4
3
2
1.67
L
Fenrir
Weformed
Fenrir
5
4
2
1.5
W
Thanatos
madgab1367
Thanatos
5
2
8
4.5
L
Kukulkan
maikodelta
Kukulkan
4
5
2
1
W
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,273
Damage
46,606
70,198
Taken
64,453
47,102
Mitigated
41,498
17,978
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brobalicius
Kukulkan
6,506
509
0
1,100
12,057
4,555
72
6,664
5,247
44,001
0
W
Vulcan
Dboss703
Vulcan
10,766
6,307
0
979
8,281
3,329
440
3,102
5,130
43,598
1,380
L
Heimdallr
G_-_105
Heimdallr
3,212
1,323
0
1,392
6,641
2,334
0
3,284
3,357
0
17,933
L
Jormungandr
HavethKok
Jormungandr
9,284
1,878
340
2,781
15,330
14,682
30
3,954
11,376
41,313
0
L
9,182
2,579
0
7,919
18,661
8,531
0
1,373
17,288
0
72,338
W
Ratatoskr
Scrimblez
Ratatoskr
9,821
1,845
0
1,877
15,701
12,999
0
1,821
13,231
0
60,839
L
Fenrir
Weformed
Fenrir
12,707
2,811
0
4,166
18,940
16,591
0
3,501
15,439
0
66,748
W
Thanatos
madgab1367
Thanatos
8,894
2,420
0
11,708
15,972
8,461
0
2,167
13,756
0
73,132
L
Kukulkan
maikodelta
Kukulkan
8,888
1,077
0
1,380
10,626
4,964
1,706
4,732
5,894
73,780
1,770
W
Hercules
10,619
3,105
0
4,089
12,442
12,154
0
4,054
8,290
0
31,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
43,064
422
Minions Killed
380
0
Camps Cleared
0
1,393,732
Distance Traveled
1,680,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,293
518
84
5
0
303,788
0
W
Vulcan
7,737
484
54
3
0
340,876
0
L
Heimdallr
5,709
357
32
2
0
142,918
0
L
Jormungandr
8,643
540
51
3
0
304,206
0
L
Ne Zha
8,571
536
107
7
0
336,523
0
W
Ratatoskr
9,164
573
109
7
0
335,180
0
L
Fenrir
9,491
593
92
6
0
324,424
0
W
Thanatos
8,564
535
96
6
0
322,248
0
L
Kukulkan
9,790
612
140
9
0
285,661
0
W
Hercules
9,306
582
37
2
0
378,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role