Player Matchup

Xing Tian
Xing Tian
FoeFiveDuke
Xing Tian
Level 149
God Stats
8W - 13L
1,389 SR
Queue Stats
86W - 81L
1,483 Elo+
Party 3
Guan Yu
Guan Yu
FreeFormDragon
Guan Yu
Level 118
God Stats
1W - 1L
1,795 SR
Queue Stats
56W - 65L
1,479 Elo+
Solo
Arachne
Arachne
Ghost X lov3
Arachne
Level 107
God Stats
28W - 20L
1,629 SR
Queue Stats
31W - 30L
1,505 Elo+
Solo
Chernobog
Chernobog
Loki_dilpick
Chernobog
Level 146
God Stats
5W - 7L
1,401 SR
Queue Stats
70W - 66L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
N-o-t-y-p-e-
Baron Samedi
Level 147
God Stats
5W - 7L
1,758 SR
Queue Stats
212W - 206L
1,552 Elo+
Solo
Team Averages
Level 133
1,594 SR
1,497 Elo+

VS

Team Averages
Level 113
1,567 SR
1,536 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Chocobo
Xing Tian
Level 152
God Stats
5W - 2L
1,692 SR
Queue Stats
111W - 90L
1,560 Elo+
Party 1
Chaac
Chaac
Pyvoth
Chaac
Level 109
God Stats
2W - 1L
1,293 SR
Queue Stats
135W - 125L
1,548 Elo+
Party 2
Apollo
Apollo
Zanexxxxxxxx
Apollo
Level 98
God Stats
6W - 7L
1,851 SR
Queue Stats
105W - 105L
1,546 Elo+
Party 2
Odin
Odin
plain memory
Odin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 120L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FoeFiveDuke
Xing Tian
11
0 / 1 / 4
6,448
496
5,388
11,732
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 1
6,258
481
2,839
6,108
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Ghost X lov3
Arachne
12
4 / 2 / 1
7,020
540
3,183
10,892
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
Loki_dilpick
Chernobog
13
3 / 3 / 3
7,234
556
6,893
11,339
4,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
N-o-t-y-p-e-
Baron Samedi
15
3 / 1 / 0
8,383
645
7,144
5,361
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 2
6,220
478
3,928
7,676
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
Chocobo
Xing Tian
10
0 / 2 / 2
6,276
483
3,989
9,063
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Pyvoth
Chaac
12
3 / 1 / 2
6,953
535
6,799
11,632
11,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
11
1 / 1 / 2
6,616
509
4,688
7,191
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 5 / 1
6,869
528
5,342
10,957
9,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
5
7
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
2
1
W
Xing Tian
Chocobo
Xing Tian
0
2
2
0.5
L
Xing Tian
FoeFiveDuke
Xing Tian
0
1
4
2
L
0
0
1
0.5
L
Arachne
Ghost X lov3
Arachne
4
2
1
2.25
L
Chernobog
Loki_dilpick
Chernobog
3
3
3
1.5
L
Baron Samedi
N-o-t-y-p-e-
Baron Samedi
3
1
0
3
W
Chaac
Pyvoth
Chaac
3
1
2
4
W
Apollo
1
1
2
2
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
24,746
45,432
Taken
46,519
26,066
Mitigated
32,555
13,138
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,928
682
0
169
7,676
3,421
0
1,765
5,911
0
49,473
W
Xing Tian
Chocobo
Xing Tian
3,989
260
0
500
9,063
4,571
208
4,460
4,603
33,873
0
L
Xing Tian
FoeFiveDuke
Xing Tian
5,388
548
0
1,993
11,732
9,625
0
495
10,997
22,788
0
L
2,839
444
68
2,035
6,108
3,906
0
643
4,881
0
27,522
L
Arachne
Ghost X lov3
Arachne
3,183
2,173
0
2,825
10,892
5,172
0
792
10,001
0
45,907
L
Chernobog
Loki_dilpick
Chernobog
6,893
4,005
0
3,947
11,339
4,274
1,789
0
11,295
0
59,257
L
Baron Samedi
N-o-t-y-p-e-
Baron Samedi
7,144
439
78
2,192
5,361
3,089
0
1,689
3,474
70,503
1,824
W
Chaac
Pyvoth
Chaac
6,799
1,122
0
2,418
11,632
11,784
195
2,418
9,214
0
47,881
W
Apollo
4,688
3,120
0
3,123
7,191
2,818
462
1,391
5,800
0
42,938
W
5,342
537
0
993
10,957
9,961
0
2,353
8,604
0
39,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
32,934
377
Minions Killed
338
0
Camps Cleared
0
1,169,088
Distance Traveled
1,336,761
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,220
478
74
6
0
297,860
3
W
Xing Tian
6,276
483
67
5
0
264,055
0
L
Xing Tian
6,448
496
31
2
0
230,532
5
L
Guan Yu
6,258
481
53
4
0
169,094
2
L
Arachne
7,020
540
72
6
0
271,247
3
L
Chernobog
7,234
556
90
7
0
257,373
0
L
Baron Samedi
8,383
645
131
10
0
240,842
0
W
Chaac
6,953
535
65
5
0
287,040
2
W
Apollo
6,616
509
66
5
0
235,326
1
W
Odin
6,869
528
66
5
0
252,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role