Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cankklez
Chaac
Level 153
God Stats
2W - 0L
1,964 SR
Queue Stats
130W - 105L
1,451 Elo+
Party 1
Hachiman
Hachiman
TAYFAWNYxD
Hachiman
Level 98
God Stats
2W - 1L
1,310 SR
Queue Stats
46W - 39L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
lllgungnirlll
Yu Huang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,411 Elo+
Party 1
Thanatos
Thanatos
Тanner
Thanatos
Level 88
God Stats
17W - 17L
1,731 SR
Queue Stats
43W - 40L
1,608 Elo+
Solo
Team Averages
Level 127
1,601 SR
1,474 Elo+

VS

Team Averages
Level 98
1,575 SR
1,510 Elo+
Da Ji
Da Ji
RODRIGORAAD
Da Ji
Level 103
God Stats
4W - 3L
1,553 SR
Queue Stats
72W - 71L
1,550 Elo+
Party 2
Janus
Janus
Tawv_
Janus
Level 109
God Stats
0W - 2L
1,287 SR
Queue Stats
200W - 204L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Tresnueve3989
Sun Wukong
Level 63
God Stats
1W - 1L
1,749 SR
Queue Stats
48W - 61L
1,435 Elo+
Solo
Maui
Maui
XDthiagoA
Maui
Level 90
God Stats
9W - 12L
1,414 SR
Queue Stats
48W - 47L
1,533 Elo+
Party 2
Charybdis
Charybdis
Yussenno
Charybdis
Level 126
God Stats
0W - 1L
1,870 SR
Queue Stats
84W - 89L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 1
5,654
514
2,658
9,866
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Cankklez
Chaac
12
1 / 1 / 2
6,915
629
4,225
7,000
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
TAYFAWNYxD
Hachiman
10
0 / 1 / 0
4,909
446
4,383
6,801
2,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
lllgungnirlll
Yu Huang
12
3 / 0 / 1
6,765
615
2,988
3,319
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Тanner
Thanatos
12
2 / 1 / 3
5,916
538
3,976
6,973
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,173
561
3,626
10,231
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tawv_
Janus
12
0 / 3 / 0
6,232
567
1,278
5,942
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Tresnueve3989
Sun Wukong
9
0 / 2 / 1
5,108
464
1,756
6,746
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
9
1 / 0 / 1
6,140
558
2,049
5,150
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Yussenno
Charybdis
9
0 / 0 / 1
5,256
478
7,470
5,703
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Chaac
Cankklez
Chaac
1
1
2
2
L
3
1
1
3.5
W
Hachiman
TAYFAWNYxD
Hachiman
0
1
0
0
L
Janus
Tawv_
Janus
0
3
0
0
L
Sun Wukong
Tresnueve3989
Sun Wukong
0
2
1
0.25
L
Maui
1
0
1
1.5
L
Charybdis
Yussenno
Charybdis
0
0
1
0.5
W
Yu Huang
lllgungnirlll
Yu Huang
3
0
1
3.5
W
Thanatos
Тanner
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
16,179
33,959
Taken
33,772
18,191
Mitigated
16,518
21,437
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,658
480
3,305
6,030
9,866
7,127
0
990
8,876
29,675
0
W
Chaac
Cankklez
Chaac
4,225
890
0
3,022
7,000
4,352
0
0
6,666
0
51,214
L
3,626
779
0
4,554
10,231
3,986
0
619
9,478
0
47,209
W
Hachiman
TAYFAWNYxD
Hachiman
4,383
2,437
0
1,616
6,801
2,488
0
856
5,945
0
36,387
L
Janus
Tawv_
Janus
1,278
0
0
897
5,942
1,663
0
1,828
3,908
50,071
1,151
L
Sun Wukong
Tresnueve3989
Sun Wukong
1,756
330
0
2,275
6,746
5,758
0
0
6,323
0
27,348
L
Maui
2,049
197
93
1,464
5,150
3,332
0
1,286
3,779
17,865
1,417
L
Charybdis
Yussenno
Charybdis
7,470
2,861
0
3,340
5,703
1,779
0
1,559
4,122
0
41,967
W
Yu Huang
lllgungnirlll
Yu Huang
2,988
284
60
1,601
3,319
1,156
0
939
2,272
44,494
0
W
Thanatos
Тanner
Thanatos
3,976
913
0
5,803
6,973
3,068
0
265
6,668
0
46,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
28,909
372
Minions Killed
317
0
Camps Cleared
0
1,081,957
Distance Traveled
1,067,047
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,654
514
58
5
0
210,928
3
W
Chaac
6,915
629
94
9
0
196,133
3
L
Da Ji
6,173
561
76
7
0
243,695
0
W
Hachiman
4,909
446
55
5
0
218,202
0
L
Janus
6,232
567
104
9
0
216,466
0
L
Sun Wukong
5,108
464
40
4
0
158,908
0
L
Maui
6,140
558
18
2
0
235,074
5
L
Charybdis
5,256
478
79
7
0
212,904
0
W
Yu Huang
6,765
615
93
8
0
216,287
1
W
Thanatos
5,916
538
72
7
0
240,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role