Player Matchup

Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
N7SpecOp49
Hou Yi
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
396W - 410L
1,449 Elo+
Solo
Khepri
Khepri
SOADfan33
Khepri
Level 28
God Stats
2W - 2L
1,296 SR
Queue Stats
56W - 30L
1,621 Elo+
Solo
Merlin
Merlin
Sparticus77
Merlin
Level 124
God Stats
4W - 1L
1,545 SR
Queue Stats
204W - 208L
1,476 Elo+
Solo
Sylvanus
Sylvanus
heyatomicwolfmx
Sylvanus
Level 89
God Stats
1W - 0L
1,653 SR
Queue Stats
117W - 113L
1,450 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,499 Elo+

VS

Team Averages
Level 80
1,482 SR
1,491 Elo+
Skadi
Skadi
 
Skadi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlackFury7684
Ymir
Level 40
God Stats
2W - 3L
1,302 SR
Queue Stats
296W - 293L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Crimtide83
Hun Batz
Level 144
God Stats
1W - 4L
1,417 SR
Queue Stats
146W - 151L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
IsraelC49
Ix Chel
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 141L
1,465 Elo+
Solo
Osiris
Osiris
Nervedone
Osiris
Level 64
God Stats
0W - 1L
1,689 SR
Queue Stats
32W - 24L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 6
6,202
886
5,240
10,785
11,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
N7SpecOp49
Hou Yi
12
3 / 1 / 3
6,564
938
8,456
5,675
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
SOADfan33
Khepri
11
1 / 1 / 5
6,647
950
3,779
4,925
5,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
2 / 1 / 6
6,469
924
9,256
5,276
2,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
1 / 0 / 6
5,926
847
3,869
5,894
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 4
5,596
799
6,133
5,768
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
5,642
806
4,770
10,089
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Crimtide83
Hun Batz
12
1 / 1 / 3
5,922
846
7,132
6,779
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
IsraelC49
Ix Chel
11
1 / 2 / 2
5,859
837
5,582
5,844
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Nervedone
Osiris
9
1 / 2 / 2
5,399
771
3,621
5,588
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
8
Kills
4
4
Deaths
8
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
6
4
L
Skadi
 
Skadi
0
1
4
2
L
1
2
2
1
L
Hun Batz
Crimtide83
Hun Batz
1
1
3
2.5
L
Ix Chel
IsraelC49
Ix Chel
1
2
2
1
W
Hou Yi
N7SpecOp49
Hou Yi
3
1
3
4.5
L
Osiris
Nervedone
Osiris
1
2
2
1
W
Khepri
SOADfan33
Khepri
1
1
5
3.5
W
Merlin
2
1
6
5
W
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,600
Damage
27,238
32,555
Taken
34,068
29,447
Mitigated
22,562
15,401
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,240
2,192
1,096
4,117
10,785
11,836
54
2,226
8,283
2,841
10,907
L
Skadi
 
Skadi
6,133
2,949
712
175
5,768
2,261
0
2,187
3,581
0
14,610
L
4,770
35
1,121
2,028
10,089
9,475
0
4,937
5,152
8,756
88
L
Hun Batz
Crimtide83
Hun Batz
7,132
494
627
164
6,779
3,542
0
3,854
2,925
0
17,773
L
Ix Chel
IsraelC49
Ix Chel
5,582
912
3,306
1,853
5,844
2,502
0
2,866
2,978
14,716
565
W
Hou Yi
N7SpecOp49
Hou Yi
8,456
3,578
388
1,113
5,675
3,371
132
1,287
4,272
0
15,205
L
Osiris
Nervedone
Osiris
3,621
965
854
1,133
5,588
4,782
0
2,627
2,961
0
4,469
W
Khepri
SOADfan33
Khepri
3,779
22
356
1,021
4,925
5,651
0
2,290
2,492
5,047
477
W
Merlin
9,256
1,018
743
462
5,276
2,967
101
1,704
3,269
17,805
0
W
Sylvanus
3,869
1,364
3,816
2,289
5,894
5,622
29
1,937
3,794
4,523
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
28,418
72
Minions Killed
88
0
Camps Cleared
0
649,883
Distance Traveled
634,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,202
886
33
5
0
142,125
0
L
Skadi
5,596
799
22
3
0
125,587
0
L
Ymir
5,642
806
13
2
0
133,213
0
L
Hun Batz
5,922
846
21
3
0
135,038
0
L
Ix Chel
5,859
837
28
4
0
128,927
0
W
Hou Yi
6,564
938
12
2
0
129,517
0
L
Osiris
5,399
771
4
1
0
112,171
0
W
Khepri
6,647
950
4
1
0
135,695
0
W
Merlin
6,469
924
19
3
0
133,198
0
W
Sylvanus
5,926
847
4
1
0
109,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role