Player Matchup

Janus
Janus
DelaPatt
Janus
Level 99
God Stats
3W - 1L
1,768 SR
Queue Stats
61W - 57L
1,481 Elo+
Solo
Bellona
Bellona
JuanDeLaNooch
Bellona
Level 122
God Stats
3W - 4L
1,465 SR
Queue Stats
50W - 44L
1,531 Elo+
Solo
Cupid
Cupid
YoureInferior
Cupid
Level 128
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,508 Elo+

VS

Team Averages
Level 102
1,509 SR
1,528 Elo+
Janus
Janus
Venomspitter15
Janus
Level 112
God Stats
20W - 10L
1,278 SR
Queue Stats
310W - 129L
1,589 Elo+
Party 1
Serqet
Serqet
nietzie
Serqet
Level 125
God Stats
2W - 1L
1,750 SR
Queue Stats
187W - 82L
1,571 Elo+
Party 1
Chaac
Chaac
xd 1Ripz
Chaac
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 48L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DelaPatt
Janus
13
0 / 6 / 3
7,297
730
3,793
8,719
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
10
0 / 5 / 3
6,448
645
3,239
10,705
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 0
7,602
760
6,661
10,221
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,505
851
6,484
6,195
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
nietzie
Serqet
15
13 / 3 / 3
9,923
992
14,018
9,041
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
xd 1Ripz
Chaac
13
2 / 0 / 10
7,994
799
5,747
8,354
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
DelaPatt
Janus
0
6
3
0.25
L
Bellona
0
5
3
0.3
W
1
1
12
7
L
3
5
0
0.6
W
Serqet
nietzie
Serqet
13
3
3
4.83
W
Chaac
xd 1Ripz
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
26,249
29,645
Taken
23,590
13,320
Mitigated
13,224
4,013
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DelaPatt
Janus
3,793
0
88
977
8,719
2,442
0
723
7,195
22,186
707
L
Bellona
3,239
675
0
851
10,705
7,568
0
2,600
6,698
0
9,595
W
6,484
198
0
800
6,195
2,239
612
992
5,203
41,568
0
L
6,661
3,352
137
1,960
10,221
3,310
0
2,288
7,050
0
28,783
W
Serqet
nietzie
Serqet
14,018
2,833
0
285
9,041
5,032
0
540
8,501
0
24,569
W
Chaac
xd 1Ripz
Chaac
5,747
806
0
3,993
8,354
5,953
749
2,198
6,156
1,096
20,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,347
Gold Earned
26,422
105
Minions Killed
148
0
Camps Cleared
0
497,876
Distance Traveled
623,546
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,297
730
47
5
0
170,937
0
L
Bellona
6,448
645
8
1
0
154,072
0
W
Janus
8,505
851
94
9
0
198,145
0
L
Cupid
7,602
760
50
5
0
172,867
0
W
Serqet
9,923
992
21
2
0
217,998
0
W
Chaac
7,994
799
33
3
0
207,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role