Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ItZzButler
Lancelot
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
1,630 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jyriz
Kumbhakarna
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ro0LiOaMaRu
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 198L
1,549 Elo+
Solo
Thoth
Thoth
TheWerelizard
Thoth
Level 54
God Stats
5W - 5L
1,537 SR
Queue Stats
41W - 36L
1,506 Elo+
Party 2
Team Averages
Level 125
1,507 SR
1,549 Elo+

VS

Team Averages
Level 149
1,616 SR
1,555 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CDCM98
Janus
Level 179
God Stats
15W - 15L
1,466 SR
Queue Stats
338W - 325L
1,597 Elo+
Solo
Cthulhu
Cthulhu
KrustyChrimbo
Cthulhu
Level 109
God Stats
9W - 10L
1,697 SR
Queue Stats
123W - 116L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Ninjaskillzjord
Jormungandr
Level 186
God Stats
5W - 1L
1,814 SR
Queue Stats
98W - 97L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
SirBiIIy
Ratatoskr
Level 123
God Stats
26W - 14L
1,605 SR
Queue Stats
126W - 113L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 0
6,722
480
3,542
10,334
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lancelot
ItZzButler
Lancelot
12
2 / 4 / 1
6,782
484
9,529
11,995
5,197
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
Jyriz
Kumbhakarna
11
1 / 1 / 0
6,399
457
4,907
13,289
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Ro0LiOaMaRu
Ah Muzen Cab
12
0 / 4 / 1
6,354
454
5,176
12,643
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 2 / 1
6,343
453
2,915
8,038
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 1 / 1
7,756
554
8,093
8,463
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
CDCM98
Janus
12
3 / 2 / 2
7,706
550
9,385
8,083
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
1 / 0 / 3
6,815
487
4,033
6,075
4,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Ninjaskillzjord
Jormungandr
14
0 / 0 / 1
8,491
607
7,946
8,317
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
SirBiIIy
Ratatoskr
16
6 / 0 / 2
8,694
621
9,576
14,297
6,065
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Heimdallr
 
Heimdallr
2
1
1
2.5
W
Janus
CDCM98
Janus
3
2
2
2
L
Lancelot
ItZzButler
Lancelot
2
4
1
0.63
L
Kumbhakarna
Jyriz
Kumbhakarna
1
1
0
1
W
Cthulhu
1
0
3
2.5
W
Jormungandr
Ninjaskillzjord
Jormungandr
0
0
1
0.5
L
Ah Muzen Cab
Ro0LiOaMaRu
Ah Muzen Cab
0
4
1
0.13
W
Ratatoskr
SirBiIIy
Ratatoskr
6
0
2
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
39,033
56,299
Taken
45,235
29,097
Mitigated
25,186
14,122
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,542
1,408
0
4,610
10,334
6,545
0
5,506
4,184
0
54,196
W
Heimdallr
 
Heimdallr
8,093
3,208
0
1,492
8,463
4,007
430
998
7,465
0
60,904
W
Janus
CDCM98
Janus
9,385
280
0
1,940
8,083
2,938
0
3,038
5,045
50,389
820
L
Lancelot
ItZzButler
Lancelot
9,529
3,153
0
4,014
11,995
5,197
0
2,532
9,311
0
53,117
L
Kumbhakarna
Jyriz
Kumbhakarna
4,907
770
0
2,233
13,289
9,852
0
4,800
8,133
23,952
3,128
W
Cthulhu
4,033
554
0
909
6,075
4,345
99
1,920
4,155
36,308
0
W
Jormungandr
Ninjaskillzjord
Jormungandr
7,946
1,872
0
1,500
8,317
7,831
117
345
7,518
61,853
2,664
L
Ah Muzen Cab
Ro0LiOaMaRu
Ah Muzen Cab
5,176
1,991
0
2,140
12,643
4,859
0
2,465
10,008
0
46,057
W
Ratatoskr
SirBiIIy
Ratatoskr
9,576
3,903
0
9,562
14,297
6,065
0
1,019
13,243
0
84,310
L
2,915
125
0
1,125
8,038
2,644
0
3,856
3,722
40,539
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
39,462
354
Minions Killed
530
0
Camps Cleared
0
1,476,124
Distance Traveled
1,460,509
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,722
480
93
7
0
229,421
0
W
Heimdallr
7,756
554
128
9
0
269,899
0
W
Janus
7,706
550
99
7
0
292,695
2
L
Lancelot
6,782
484
74
5
0
336,736
1
L
Kumbhakarna
6,399
457
49
4
0
314,542
2
W
Cthulhu
6,815
487
57
4
0
286,392
8
W
Jormungandr
8,491
607
114
8
0
266,773
3
L
Ah Muzen Cab
6,354
454
67
5
0
331,486
0
W
Ratatoskr
8,694
621
132
9
0
344,750
0
L
Thoth
6,343
453
71
5
0
263,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role