Player Matchup

Anubis
Anubis
IzanamiOnlyFans
Anubis
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 38L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
TheVirginMobile
Sylvanus
Level 159
God Stats
1W - 1L
1,526 SR
Queue Stats
155W - 34L
1,935 Elo+
Party 2
Medusa
Medusa
Μist
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 17L
1,918 Elo+
Party 2
Team Averages
Level 133
1,509 SR
1,809 Elo+

VS

Team Averages
Level 151
1,644 SR
1,787 Elo+
Zhong Kui
Zhong Kui
Göblïn
Zhong Kui
Level 184
God Stats
1W - 1L
1,752 SR
Queue Stats
79W - 32L
1,790 Elo+
Party 1
Bellona
Bellona
Juiceboxherooooo
Bellona
Level 155
God Stats
2W - 2L
1,552 SR
Queue Stats
45W - 32L
1,760 Elo+
Party 1
Xing Tian
Xing Tian
L0RD3
Xing Tian
Level 115
God Stats
3W - 3L
1,629 SR
Queue Stats
79W - 25L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
11,024
787
16,688
10,128
6,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
16
3 / 1 / 7
10,700
764
6,368
10,764
10,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Μist
Medusa
17
3 / 2 / 7
11,392
814
14,712
10,546
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Göblïn
Zhong Kui
16
3 / 3 / 3
10,840
774
14,101
10,605
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 6
8,914
637
5,037
14,126
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
L0RD3
Xing Tian
15
3 / 4 / 3
9,674
691
8,351
18,783
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
6
6
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Göblïn
Zhong Kui
3
3
3
1.5
W
4
3
6
2.33
L
0
3
6
1
L
Xing Tian
L0RD3
Xing Tian
3
4
3
1.13
W
Sylvanus
3
1
7
6.5
W
Medusa
Μist
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
27,489
31,438
Taken
43,514
23,543
Mitigated
35,903
16,833
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Göblïn
Zhong Kui
14,101
1,128
0
1,110
10,605
8,000
20
6,507
3,999
68,877
3,133
W
16,688
656
0
4,332
10,128
6,709
873
6,761
2,822
74,627
0
L
5,037
1,143
0
2,611
14,126
13,204
0
6,128
7,468
0
20,383
L
Xing Tian
L0RD3
Xing Tian
8,351
176
0
2,046
18,783
14,699
0
9,987
8,140
25,936
2,433
W
Sylvanus
6,368
1,393
3,735
5,207
10,764
10,405
453
7,010
3,128
18,267
3,688
W
Medusa
Μist
Medusa
14,712
5,804
0
3,559
10,546
6,429
1,707
5,983
3,906
0
48,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
29,428
199
Minions Killed
205
0
Camps Cleared
0
827,520
Distance Traveled
791,507
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,840
774
128
9
0
236,528
2
W
Anubis
11,024
787
88
6
0
257,654
0
L
Bellona
8,914
637
47
3
0
283,103
0
L
Xing Tian
9,674
691
30
2
0
271,876
1
W
Sylvanus
10,700
764
43
3
0
265,693
0
W
Medusa
11,392
814
68
5
0
304,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role