Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BabaNawaf
Nut
Level 128
God Stats
9W - 9L
1,541 SR
Queue Stats
218W - 212L
1,454 Elo+
Solo
Atlas
Atlas
Rempathy
Atlas
Level 128
God Stats
3W - 4L
1,591 SR
Queue Stats
63W - 40L
1,641 Elo+
Party 1
Eset
Eset
Vaaanmitsu
Eset
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
1,639 Elo+
Party 1
Mulan
Mulan
ZxFireBlitzZ
Mulan
Level 129
God Stats
24W - 19L
1,649 SR
Queue Stats
68W - 62L
1,554 Elo+
Solo
Team Averages
Level 138
1,556 SR
1,558 Elo+

VS

Team Averages
Level 124
1,625 SR
1,561 Elo+
Yu Huang
Yu Huang
AsaiiN
Yu Huang
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,548 Elo+
Party 3
Da Ji
Da Ji
BlackestThorns
Da Ji
Level 148
God Stats
65W - 38L
1,559 SR
Queue Stats
201W - 180L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HogRider-_06
Cu Chulainn
Level 128
God Stats
5W - 2L
1,786 SR
Queue Stats
198W - 175L
1,579 Elo+
Solo
Cerberus
Cerberus
Praach
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 121L
1,578 Elo+
Party 2
Ullr
Ullr
R4geOrTroll
Ullr
Level 77
God Stats
2W - 1L
1,779 SR
Queue Stats
55W - 62L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 0 / 2
6,757
563
7,442
10,441
3,747
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 3 / 0
6,078
507
6,397
10,570
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Rempathy
Atlas
11
0 / 1 / 4
6,502
542
7,330
8,696
5,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 2
7,135
595
5,484
5,077
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 2 / 0
7,352
613
10,024
13,788
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AsaiiN
Yu Huang
10
0 / 5 / 0
5,640
470
1,949
7,280
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
6,845
570
6,826
8,354
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
HogRider-_06
Cu Chulainn
11
1 / 3 / 1
6,632
553
8,552
14,438
9,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Praach
Cerberus
10
0 / 2 / 3
5,693
474
5,075
15,643
11,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 2
5,840
487
5,748
8,462
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
6
6
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
2
5
L
Yu Huang
AsaiiN
Yu Huang
0
5
0
0
W
1
3
0
0.33
L
5
0
0
5
L
Cu Chulainn
HogRider-_06
Cu Chulainn
1
3
1
0.5
L
Cerberus
Praach
Cerberus
0
2
3
0.75
L
0
1
2
1
W
Atlas
Rempathy
Atlas
0
1
4
2
W
3
0
2
4
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
28,150
48,572
Taken
54,177
28,211
Mitigated
30,554
18,804
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,442
1,635
0
5,312
10,441
3,747
0
2,160
8,281
0
62,961
L
Yu Huang
AsaiiN
Yu Huang
1,949
36
0
706
7,280
2,712
0
3,387
3,695
32,736
963
W
6,397
4,258
0
4,475
10,570
3,890
0
1,255
9,315
0
44,702
L
6,826
1,258
0
4,535
8,354
3,601
0
1,717
6,523
0
49,748
L
Cu Chulainn
HogRider-_06
Cu Chulainn
8,552
2,869
0
6,657
14,438
9,984
0
0
13,558
198
51,414
L
Cerberus
Praach
Cerberus
5,075
464
0
5,159
15,643
11,137
0
5,543
9,952
31,075
0
L
5,748
3,115
0
1,707
8,462
3,120
108
1,439
7,023
0
48,207
W
Atlas
Rempathy
Atlas
7,330
2,940
0
1,795
8,696
5,984
8
2,283
6,413
25,374
0
W
5,484
733
0
1,216
5,077
1,889
244
1,156
3,921
57,650
1,165
W
10,024
3,176
0
6,006
13,788
12,701
0
65
13,723
0
54,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
30,650
412
Minions Killed
395
0
Camps Cleared
0
1,214,019
Distance Traveled
1,149,800
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,757
563
105
9
0
300,612
4
L
Yu Huang
5,640
470
75
6
0
199,230
0
W
Nut
6,078
507
74
6
0
210,697
4
L
Da Ji
6,845
570
93
8
0
280,197
0
L
Cu Chulainn
6,632
553
85
7
0
229,475
1
L
Cerberus
5,693
474
68
6
0
250,819
2
L
Ullr
5,840
487
74
6
0
190,079
0
W
Atlas
6,502
542
25
2
0
262,148
3
W
Eset
7,135
595
110
9
0
233,652
2
W
Mulan
7,352
613
98
8
0
206,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role