Player Matchup

Ares
Ares
Bfknren
Ares
Level 157
God Stats
1W - 2L
1,767 SR
Queue Stats
103W - 93L
1,508 Elo+
Party 2
Janus
Janus
EZ125
Janus
Level 83
God Stats
9W - 12L
1,563 SR
Queue Stats
302W - 307L
1,461 Elo+
Party 1
Zeus
Zeus
Pickleeeeeeeeee
Zeus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
Theboolinator_
Cernunnos
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
546W - 555L
1,489 Elo+
Party 1
Discordia
Discordia
xSurzyy
Discordia
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,496 Elo+
Party 2
Team Averages
Level 114
1,566 SR
1,482 Elo+

VS

Team Averages
Level 105
1,520 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Choizo6
Hachiman
Level 120
God Stats
7W - 10L
1,313 SR
Queue Stats
145W - 140L
1,531 Elo+
Party 3
Ymir
Ymir
Nihilated
Ymir
Level 124
God Stats
3W - 0L
1,735 SR
Queue Stats
162W - 155L
1,543 Elo+
Party 3
Medusa
Medusa
Sweatyboye
Medusa
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 69L
1,547 Elo+
Party 3
Hades
Hades
mastro-93_
Hades
Level 126
God Stats
3W - 4L
1,550 SR
Queue Stats
60W - 90L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bfknren
Ares
13
1 / 5 / 5
7,444
744
7,176
13,636
13,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
EZ125
Janus
14
2 / 4 / 5
7,622
762
9,823
6,902
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 5
8,144
814
13,583
6,836
2,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Theboolinator_
Cernunnos
13
2 / 5 / 4
7,429
743
7,650
10,668
5,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
xSurzyy
Discordia
13
0 / 4 / 8
7,333
733
5,865
6,295
2,620
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 10
8,431
843
6,779
14,099
13,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Choizo6
Hachiman
15
1 / 2 / 9
8,482
848
6,140
8,030
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
6 / 1 / 10
10,286
1,029
6,292
18,338
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Sweatyboye
Medusa
16
8 / 2 / 8
9,714
971
13,259
6,950
3,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
16
5 / 4 / 11
9,188
919
6,870
10,450
5,481
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
8
Kills
21
21
Deaths
13
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
10
1.5
L
Ares
Bfknren
Ares
1
5
5
0.7
W
Hachiman
Choizo6
Hachiman
1
2
9
2.75
L
Janus
EZ125
Janus
2
4
5
1.13
W
Ymir
6
1
10
11
L
3
3
5
1.83
W
Medusa
Sweatyboye
Medusa
8
2
8
6
L
Cernunnos
Theboolinator_
Cernunnos
2
5
4
0.8
W
Hades
5
4
11
2.63
L
Discordia
xSurzyy
Discordia
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
39,340
44,337
Taken
57,867
27,773
Mitigated
40,837
6,881
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,779
258
1,760
2,540
14,099
13,949
56
6,435
7,664
13,440
0
L
Ares
Bfknren
Ares
7,176
358
998
1,083
13,636
13,066
0
4,033
9,603
9,525
0
W
Hachiman
Choizo6
Hachiman
6,140
2,476
774
1,692
8,030
3,259
1,061
6,305
1,725
0
16,890
L
Janus
EZ125
Janus
9,823
1,066
1,092
553
6,902
3,594
224
3,908
2,994
16,061
0
W
Ymir
6,292
575
362
8,001
18,338
15,010
62
10,969
7,369
13,476
1,525
L
13,583
1,527
101
224
6,836
2,926
0
2,800
4,036
26,835
0
W
Medusa
Sweatyboye
Medusa
13,259
4,257
1,185
1,833
6,950
3,138
1,489
4,537
2,413
0
31,149
L
Cernunnos
Theboolinator_
Cernunnos
7,650
4,290
730
959
10,668
5,567
584
4,906
5,762
0
15,120
W
Hades
6,870
0
1,083
2,162
10,450
5,481
964
7,940
2,510
13,307
0
L
Discordia
xSurzyy
Discordia
5,865
234
753
388
6,295
2,620
90
3,777
2,518
16,289
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
46,101
87
Minions Killed
112
0
Camps Cleared
0
913,857
Distance Traveled
965,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,431
843
14
1
0
201,838
0
L
Ares
7,444
744
4
0
0
197,384
0
W
Hachiman
8,482
848
33
3
0
191,727
0
L
Janus
7,622
762
11
1
0
187,950
0
W
Ymir
10,286
1,029
12
1
0
187,641
0
L
Zeus
8,144
814
40
4
0
190,328
0
W
Medusa
9,714
971
33
3
0
203,541
0
L
Cernunnos
7,429
743
14
1
0
155,865
0
W
Hades
9,188
919
20
2
0
180,547
0
L
Discordia
7,333
733
18
2
0
182,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role