Player Matchup

Vamana
Vamana
AquaticHyena
Vamana
Level 148
God Stats
1W - 2L
1,504 SR
Queue Stats
215W - 197L
1,509 Elo+
Solo
Neith
Neith
Malefica_Dea
Neith
Level 84
God Stats
14W - 12L
1,558 SR
Queue Stats
71W - 65L
1,464 Elo+
Solo
Nox
Nox
MeenaSiren
Nox
Level 122
God Stats
2W - 5L
1,552 SR
Queue Stats
157W - 157L
1,479 Elo+
Party 1
Fenrir
Fenrir
Staineless
Fenrir
Level 126
God Stats
3W - 10L
1,488 SR
Queue Stats
163W - 164L
1,481 Elo+
Party 1
Anubis
Anubis
UltraaScorpion
Anubis
Level 141
God Stats
3W - 4L
1,759 SR
Queue Stats
68W - 72L
1,469 Elo+
Party 1
Team Averages
Level 124
1,572 SR
1,480 Elo+

VS

Team Averages
Level 75
1,647 SR
1,465 Elo+
Guan Yu
Guan Yu
StronG-007pty
Guan Yu
Level 62
God Stats
15W - 15L
1,592 SR
Queue Stats
947W - 957L
1,416 Elo+
Solo
Hou Yi
Hou Yi
TitAngaMer23145
Hou Yi
Level 123
God Stats
2W - 0L
1,779 SR
Queue Stats
38W - 29L
1,541 Elo+
Solo
Fenrir
Fenrir
WilmerYT453
Fenrir
Level 67
God Stats
7W - 2L
1,646 SR
Queue Stats
23W - 20L
1,472 Elo+
Solo
Anubis
Anubis
poupouxxx
Anubis
Level 55
God Stats
35W - 14L
1,669 SR
Queue Stats
133W - 134L
1,442 Elo+
Solo
Ares
Ares
yrunvus85
Ares
Level 69
God Stats
14W - 8L
1,548 SR
Queue Stats
297W - 261L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 0 / 1
6,831
621
6,639
7,476
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,271
479
3,505
6,664
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,951
450
1,398
5,489
3,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Staineless
Fenrir
11
1 / 2 / 1
5,843
531
3,662
8,544
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 4 / 0
7,265
660
6,686
6,940
2,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 1 / 2
5,761
524
3,335
9,459
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 4
6,233
567
3,020
5,823
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
4 / 1 / 1
5,951
541
3,983
8,667
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
poupouxxx
Anubis
11
3 / 4 / 2
6,632
603
5,301
8,709
3,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
10
3 / 1 / 2
6,058
551
3,852
9,322
8,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
11
11
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
0
1
1.5
L
0
3
1
0.17
L
0
2
0
0
L
Fenrir
Staineless
Fenrir
1
2
1
0.75
W
Guan Yu
0
1
2
1
W
1
0
4
3
L
5
4
0
1.25
W
Fenrir
4
1
1
4.5
W
Anubis
poupouxxx
Anubis
3
4
2
1
W
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
19,491
35,113
Taken
41,980
17,773
Mitigated
24,239
11,245
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,639
2,263
0
1,843
7,476
6,538
0
0
7,476
0
50,428
L
3,505
1,071
92
1,771
6,664
2,084
0
2,959
3,705
0
30,947
L
1,398
397
0
1,087
5,489
3,681
0
652
4,837
16,400
0
L
Fenrir
Staineless
Fenrir
3,662
923
0
4,017
8,544
2,987
0
1,403
7,141
0
42,259
W
Guan Yu
3,335
708
494
4,362
9,459
6,658
0
31
8,724
0
34,621
W
3,020
1,596
0
1,938
5,823
2,390
0
398
5,378
0
46,173
L
6,686
313
0
2,435
6,940
2,483
0
4,064
2,876
45,057
216
W
Fenrir
3,983
821
0
1,559
8,667
3,693
0
1,055
7,486
0
42,565
W
Anubis
poupouxxx
Anubis
5,301
564
0
3,586
8,709
3,281
0
5,736
2,973
43,163
772
W
Ares
3,852
301
0
2,666
9,322
8,217
0
864
8,413
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
30,635
327
Minions Killed
336
0
Camps Cleared
0
1,074,832
Distance Traveled
1,019,850
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,831
621
90
8
0
217,610
0
L
Neith
5,271
479
53
5
0
200,668
3
L
Nox
4,951
450
22
2
0
220,060
2
L
Fenrir
5,843
531
73
7
0
247,719
0
W
Guan Yu
5,761
524
69
6
0
198,433
0
W
Hou Yi
6,233
567
90
8
0
186,531
0
L
Anubis
7,265
660
89
8
0
188,775
3
W
Fenrir
5,951
541
60
5
0
248,084
0
W
Anubis
6,632
603
89
8
0
176,371
0
W
Ares
6,058
551
28
3
0
210,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role