Player Matchup

Anhur
Anhur
Bronze III
TheHappyNut
Anhur
Bronze III
Level 127
God Stats
2W - 2L
1,669 SR
Queue Stats
10W - 14L
1,262 MMR
Party 2
Surtr
Surtr
Silver II
TheHappyOog
Surtr
Silver II
Level 95
God Stats
1W - 0L
1,510 SR
Queue Stats
4W - 3L
1,529 MMR
Party 2
Raijin
Raijin
Silver II
ZeroSeni
Raijin
Silver II
Level 124
God Stats
1W - 0L
1,752 SR
Queue Stats
19W - 24L
1,391 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
crackenespañol
Ao Kuang
Gold III
Level 158
God Stats
1W - 1L
1,178 SR
Queue Stats
78W - 77L
1,434 MMR
Party 3
Ares
Ares
Gold II
sterben589
Ares
Gold II
Level 157
God Stats
1W - 0L
1,176 SR
Queue Stats
57W - 56L
1,364 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,457 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,487 SR
1,404 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
BigC_El_Tanke
Agni
Silver III
Level 158
God Stats
1W - 3L
1,365 SR
Queue Stats
38W - 40L
1,390 MMR
Solo
Thor
Thor
Bronze IV
Xxsimon340xX
Thor
Bronze IV
Level 56
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 4L
1,477 MMR
Party 1
Achilles
Achilles
Gold V
papi_sancochito
Achilles
Gold V
Level 62
God Stats
7W - 8L
1,578 SR
Queue Stats
164W - 167L
1,388 MMR
Solo
Cthulhu
Cthulhu
Silver V
xXxlucasxXx9812
Cthulhu
Silver V
Level 68
God Stats
0W - 2L
1,522 SR
Queue Stats
2W - 10L
1,265 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,820
438
3,573
9,010
3,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 1
6,404
582
5,492
7,852
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
ZeroSeni
Raijin
11
3 / 2 / 1
6,676
607
6,715
5,607
1,876
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
12
8 / 0 / 2
6,734
612
8,105
11,156
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 2
5,076
461
4,258
8,415
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KuzenboThothHachimanMartichoras

VS

Bans
King ArthurKukulkanMaman BrigitteJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 1 / 1
6,119
556
6,716
6,988
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 2
6,663
606
4,275
5,290
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 0
5,447
495
4,488
9,331
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
11
1 / 4 / 0
6,241
567
6,083
11,529
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
5,913
538
6,262
10,298
6,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
6
6
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
1
2.5
L
0
2
2
0.5
W
0
3
0
0
W
2
1
1
2.5
L
2
3
0
0.67
W
Raijin
ZeroSeni
Raijin
3
2
1
1.75
W
Ao Kuang
8
0
2
9
L
Achilles
1
4
0
0.25
W
0
0
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
27,824
42,040
Taken
43,436
19,731
Mitigated
21,041
13,429
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,716
3,389
0
2,175
6,988
2,387
294
1,839
5,149
0
44,082
L
4,275
523
0
110
5,290
1,598
0
3,069
2,221
51,052
0
W
3,573
2,061
0
2,778
9,010
3,070
0
1,762
7,248
0
29,412
W
5,492
2,358
0
2,290
7,852
5,066
0
43
7,301
1,311
39,454
L
4,488
797
0
2,870
9,331
3,177
0
6,113
3,218
0
23,028
W
Raijin
ZeroSeni
Raijin
6,715
498
0
570
5,607
1,876
0
2,171
3,060
47,780
0
W
Ao Kuang
8,105
1,800
0
6,374
11,156
4,111
0
3,282
7,660
41,551
615
L
Achilles
6,083
1,445
0
4,644
11,529
6,908
0
3,265
7,667
0
40,141
W
4,258
353
0
1,417
8,415
5,608
0
2,743
5,632
16,829
0
L
6,262
367
207
2,386
10,298
6,971
0
4,914
5,384
29,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
30,383
303
Minions Killed
315
0
Camps Cleared
0
1,156,229
Distance Traveled
1,104,921
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,119
556
64
6
0
206,284
3
L
Agni
6,663
606
104
9
0
235,735
0
W
Anhur
4,820
438
62
6
0
207,998
0
W
Surtr
6,404
582
80
7
0
224,057
0
L
Thor
5,447
495
45
4
0
243,216
1
W
Raijin
6,676
607
84
8
0
208,663
2
W
Ao Kuang
6,734
612
64
6
0
274,235
0
L
Achilles
6,241
567
75
7
0
184,074
0
W
Ares
5,076
461
13
1
0
241,276
2
L
Cthulhu
5,913
538
27
2
0
235,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role