Player Matchup

Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LejeuLeon
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,604 Elo+
Solo
Bellona
Bellona
Millicentx
Bellona
Level 53
God Stats
25W - 19L
1,550 SR
Queue Stats
169W - 140L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Ranjeet675
Nu Wa
Level 123
God Stats
2W - 1L
1,738 SR
Queue Stats
131W - 127L
1,445 Elo+
Solo
Sobek
Sobek
remmywhite2
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,518 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,509 Elo+

VS

Team Averages
Level 158
1,488 SR
1,457 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PadreCeleste
Zeus
Level 154
God Stats
3W - 1L
1,416 SR
Queue Stats
101W - 110L
1,447 Elo+
Party 1
Charon
Charon
Sannote
Charon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,435 Elo+
Party 2
Da Ji
Da Ji
Shadowmancer01
Da Ji
Level 172
God Stats
12W - 10L
1,524 SR
Queue Stats
129W - 133L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
TalismanEmperor
Heimdallr
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 100L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 5 / 2
8,014
534
6,723
14,981
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
LejeuLeon
Apollo
11
0 / 3 / 0
7,145
476
3,306
9,122
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Millicentx
Bellona
13
2 / 3 / 2
7,919
528
15,539
17,918
19,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
0 / 6 / 1
7,122
475
7,610
11,593
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 3 / 1
7,017
468
3,475
12,287
9,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 2 / 4
8,975
598
12,508
24,711
30,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 1
8,501
567
9,161
6,118
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Sannote
Charon
12
2 / 1 / 4
7,843
523
4,269
9,078
7,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 3 / 3
9,324
622
11,599
14,697
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TalismanEmperor
Heimdallr
15
2 / 0 / 4
8,864
591
8,755
8,392
4,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
2
1.2
W
Amaterasu
 
Amaterasu
2
2
4
2
L
Apollo
LejeuLeon
Apollo
0
3
0
0
L
Bellona
Millicentx
Bellona
2
3
2
1
W
5
2
1
2.75
L
Nu Wa
0
6
1
0.08
W
Charon
Sannote
Charon
2
1
4
4
W
9
3
3
3.5
W
Heimdallr
TalismanEmperor
Heimdallr
2
0
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
46,292
65,901
Taken
62,996
42,179
Mitigated
50,930
14,921
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,723
2,274
0
310
14,981
6,487
0
2,290
12,486
0
50,857
W
Amaterasu
 
Amaterasu
12,508
6,106
0
11,743
24,711
30,457
43
1,568
22,945
0
76,510
L
Apollo
LejeuLeon
Apollo
3,306
2,641
0
2,962
9,122
3,052
0
434
8,688
0
52,245
L
Bellona
Millicentx
Bellona
15,539
7,563
0
6,469
17,918
19,081
0
1,043
16,875
0
65,557
W
9,161
1,052
0
750
6,118
2,002
0
2,550
3,224
60,513
0
L
Nu Wa
7,610
1,083
0
2,036
11,593
3,624
48
6,066
5,135
57,230
1,284
W
Charon
Sannote
Charon
4,269
713
2,009
2,251
9,078
7,444
391
2,237
6,511
16,799
0
W
11,599
2,166
0
4,699
14,697
6,798
0
2,120
12,244
0
73,936
W
Heimdallr
TalismanEmperor
Heimdallr
8,755
3,663
0
4,107
8,392
4,229
531
1,197
7,093
0
85,693
L
3,475
618
0
3,144
12,287
9,935
0
2,947
9,287
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
43,507
418
Minions Killed
491
0
Camps Cleared
0
1,533,955
Distance Traveled
1,455,557
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,014
534
78
5
0
314,192
2
W
Amaterasu
8,975
598
119
8
0
270,826
0
L
Apollo
7,145
476
106
7
0
317,389
0
L
Bellona
7,919
528
96
6
0
314,783
0
W
Zeus
8,501
567
128
9
0
297,197
4
L
Nu Wa
7,122
475
106
7
0
262,201
1
W
Charon
7,843
523
22
1
0
282,091
0
W
Da Ji
9,324
622
106
7
0
333,408
0
W
Heimdallr
8,864
591
116
8
0
272,035
2
L
Sobek
7,017
468
32
2
0
325,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role