Player Matchup

Arachne
Arachne
Jokers_XD
Arachne
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 142L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Mudd_Butt11
Cthulhu
Level 123
God Stats
14W - 5L
1,842 SR
Queue Stats
330W - 314L
1,506 Elo+
Solo
Freya
Freya
XeonMoi
Freya
Level 121
God Stats
21W - 27L
1,445 SR
Queue Stats
126W - 132L
1,517 Elo+
Solo
Janus
Janus
keepinitchronic
Janus
Level 126
God Stats
8W - 7L
1,404 SR
Queue Stats
202W - 195L
1,529 Elo+
Solo
Nut
Nut
xK1NG JMHx
Nut
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,498 Elo+

VS

Team Averages
Level 94
1,506 SR
1,497 Elo+
Thanatos
Thanatos
ItalianWalnut
Thanatos
Level 84
God Stats
0W - 4L
1,312 SR
Queue Stats
8W - 15L
1,514 Elo+
Party 1
Charon
Charon
Laukkannen
Charon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
MoonSpirit27
Gilgamesh
Level 102
God Stats
0W - 1L
1,535 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 1
Anubis
Anubis
Saul Perez2045
Anubis
Level 140
God Stats
89W - 83L
1,557 SR
Queue Stats
672W - 655L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shaneshine616
Ah Muzen Cab
Level 129
God Stats
3W - 1L
1,626 SR
Queue Stats
21W - 22L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jokers_XD
Arachne
14
8 / 0 / 5
8,885
555
10,856
11,974
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mudd_Butt11
Cthulhu
14
3 / 1 / 5
8,870
554
7,314
11,574
11,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
XeonMoi
Freya
14
4 / 0 / 0
9,205
575
9,712
10,498
4,485
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 2 / 3
10,013
626
9,690
8,486
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 3
8,175
511
3,360
6,412
2,693
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItalianWalnut
Thanatos
10
2 / 5 / 0
6,536
409
3,980
11,623
4,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Laukkannen
Charon
10
0 / 4 / 0
6,749
422
3,341
10,630
8,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MoonSpirit27
Gilgamesh
14
0 / 4 / 0
8,044
503
7,294
16,044
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 0
8,116
507
6,628
13,575
5,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
shaneshine616
Ah Muzen Cab
12
0 / 2 / 0
6,831
427
5,849
9,500
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
4
4
Deaths
20
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ItalianWalnut
Thanatos
2
5
0
0.4
W
Arachne
Jokers_XD
Arachne
8
0
5
10.5
L
Charon
Laukkannen
Charon
0
4
0
0
L
Gilgamesh
MoonSpirit27
Gilgamesh
0
4
0
0
W
Cthulhu
Mudd_Butt11
Cthulhu
3
1
5
5.5
L
2
5
0
0.4
W
Freya
XeonMoi
Freya
4
0
0
4
W
4
2
3
2.75
L
Ah Muzen Cab
shaneshine616
Ah Muzen Cab
0
2
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
27,092
48,944
Taken
61,372
25,906
Mitigated
38,691
13,213
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ItalianWalnut
Thanatos
3,980
905
0
5,079
11,623
4,979
0
3,083
8,420
0
37,607
W
Arachne
Jokers_XD
Arachne
10,856
7,354
0
7,090
11,974
4,382
0
1,989
9,893
0
54,349
L
Charon
Laukkannen
Charon
3,341
882
0
949
10,630
8,524
0
3,103
7,527
13,683
818
L
Gilgamesh
MoonSpirit27
Gilgamesh
7,294
2,421
0
1,105
16,044
15,779
0
8,320
7,724
0
63,572
W
Cthulhu
Mudd_Butt11
Cthulhu
7,314
323
62
2,211
11,574
11,797
0
2,784
8,790
40,151
1,049
L
6,628
341
0
4,735
13,575
5,951
427
7,902
5,127
63,824
581
W
Freya
XeonMoi
Freya
9,712
2,961
0
2,220
10,498
4,485
272
0
9,953
63,992
4,213
W
9,690
942
0
1,630
8,486
2,549
252
4,676
3,810
81,445
1,503
L
Ah Muzen Cab
shaneshine616
Ah Muzen Cab
5,849
1,155
0
500
9,500
3,458
0
3,018
6,442
0
62,179
W
3,360
1,073
0
0
6,412
2,693
929
350
6,062
0
59,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
36,276
521
Minions Killed
395
0
Camps Cleared
0
1,614,677
Distance Traveled
1,475,802
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,536
409
55
3
0
342,641
0
W
Arachne
8,885
555
76
5
0
365,409
0
L
Charon
6,749
422
16
1
0
299,002
0
L
Gilgamesh
8,044
503
106
7
0
280,221
1
W
Cthulhu
8,870
554
48
3
0
341,311
7
L
Anubis
8,116
507
106
7
0
259,566
6
W
Freya
9,205
575
106
7
0
290,617
0
W
Janus
10,013
626
155
10
0
324,035
2
L
Ah Muzen Cab
6,831
427
112
7
0
294,372
5
W
Nut
8,175
511
136
9
0
293,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role