Player Matchup

Artio
Artio
Bfuzzyy
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 3
Xbalanque
Xbalanque
JabroniBeast
Xbalanque
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,550 Elo+
Party 2
Set
Set
JerrySandusky758
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,596 Elo+
Party 2
Hercules
Hercules
Pryvacii-
Hercules
Level 99
God Stats
2W - 7L
1,671 SR
Queue Stats
342W - 401L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
SOA_BoneCrusher7
Zhong Kui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 3
Team Averages
Level 56
1,534 SR
1,496 Elo+

VS

Team Averages
Level 78
1,668 SR
1,500 Elo+
Aphrodite
Aphrodite
BootyBazam561
Aphrodite
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Chunkey9
Jormungandr
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
275W - 244L
1,525 Elo+
Solo
Ra
Ra
DemonicSkull15
Ra
Level 67
God Stats
2W - 1L
1,958 SR
Queue Stats
34W - 25L
1,504 Elo+
Party 1
Izanami
Izanami
Imagodl0l
Izanami
Level 27
God Stats
4W - 0L
1,713 SR
Queue Stats
47W - 39L
1,525 Elo+
Party 1
Thor
Thor
Slick Pup446
Thor
Level 89
God Stats
4W - 2L
1,670 SR
Queue Stats
93W - 86L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bfuzzyy
Artio
13
0 / 7 / 1
8,658
412
3,209
24,075
22,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Xbalanque
JabroniBeast
Xbalanque
15
2 / 7 / 1
9,230
440
9,231
16,929
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 1
9,598
457
13,263
22,268
11,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Pryvacii-
Hercules
16
0 / 2 / 0
9,396
447
7,823
25,016
24,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
13
0 / 6 / 0
7,931
378
3,536
15,973
11,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BootyBazam561
Aphrodite
16
0 / 2 / 19
9,881
471
9,478
16,089
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Chunkey9
Jormungandr
18
3 / 0 / 14
12,651
602
15,514
13,909
18,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 0 / 10
11,998
571
13,218
10,886
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Imagodl0l
Izanami
20
10 / 3 / 10
13,756
655
24,554
15,061
6,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 0 / 9
12,495
595
14,107
18,580
9,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
5
Kills
28
28
Deaths
5
3
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Artio
Bfuzzyy
Artio
0
7
1
0.07
W
Aphrodite
BootyBazam561
Aphrodite
0
2
19
4.75
W
Jormungandr
Chunkey9
Jormungandr
3
0
14
10
W
5
0
10
10
W
Izanami
Imagodl0l
Izanami
10
3
10
5
L
Xbalanque
JabroniBeast
Xbalanque
2
7
1
0.36
L
3
6
1
0.58
L
Hercules
Pryvacii-
Hercules
0
2
0
0
L
Zhong Kui
0
6
0
0
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
76,871
104,261
Taken
74,525
76,055
Mitigated
49,985
24,605
Healing
40,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Bfuzzyy
Artio
3,209
699
245
3,254
24,075
22,410
0
6,755
17,076
35,352
0
W
Aphrodite
BootyBazam561
Aphrodite
9,478
1,388
7,458
8,386
16,089
9,937
308
2,840
13,154
35,223
1,100
W
Jormungandr
Chunkey9
Jormungandr
15,514
2,427
0
2,167
13,909
18,747
1,681
1,695
11,635
84,801
5,032
W
13,218
1,963
3,603
6,549
10,886
4,995
871
3,502
7,333
92,098
188
W
Izanami
Imagodl0l
Izanami
24,554
18,841
0
1,757
15,061
6,849
1,973
2,500
12,509
0
163,579
L
Xbalanque
JabroniBeast
Xbalanque
9,231
4,308
0
3,575
16,929
5,954
0
3,691
13,148
0
66,980
L
13,263
4,963
0
4,889
22,268
11,589
0
4,024
18,197
0
95,972
L
Hercules
Pryvacii-
Hercules
7,823
1,134
0
11,392
25,016
24,685
0
12,175
11,594
1,781
74,258
L
Zhong Kui
3,536
343
0
1,250
15,973
11,417
0
8,293
7,403
37,829
0
W
14,107
3,472
0
10,886
18,580
9,457
90
1,899
16,581
0
112,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
60,781
490
Minions Killed
638
0
Camps Cleared
0
1,937,184
Distance Traveled
2,086,877
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,658
412
32
2
0
402,492
0
W
Aphrodite
9,881
471
33
2
0
428,598
1
W
Jormungandr
12,651
602
132
6
0
390,418
4
W
Ra
11,998
571
140
7
0
414,618
0
W
Izanami
13,756
655
187
9
0
371,948
0
L
Xbalanque
9,230
440
117
6
0
391,487
0
L
Set
9,598
457
144
7
0
419,928
0
L
Hercules
9,396
447
132
6
0
390,360
6
L
Zhong Kui
7,931
378
65
3
0
332,917
0
W
Thor
12,495
595
146
7
0
481,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role