Player Matchup

Charon
Charon
Doubl3UB
Charon
Level 159
God Stats
7W - 9L
1,508 SR
Queue Stats
172W - 209L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Qraox
Jing Wei
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 127L
1,457 Elo+
Party 1
Osiris
Osiris
Rexivity
Osiris
Level 181
God Stats
2W - 0L
1,715 SR
Queue Stats
351W - 380L
1,480 Elo+
Party 1
Anubis
Anubis
bold-jupiter695
Anubis
Level 109
God Stats
11W - 11L
1,164 SR
Queue Stats
379W - 362L
1,501 Elo+
Solo
Hun Batz
Hun Batz
maisiiee123
Hun Batz
Level 111
God Stats
6W - 4L
1,596 SR
Queue Stats
191W - 244L
1,453 Elo+
Party 1
Team Averages
Level 141
1,497 SR
1,472 Elo+

VS

Team Averages
Level 100
1,609 SR
1,483 Elo+
King Arthur
King Arthur
StBerserkerr
King Arthur
Level 141
God Stats
10W - 12L
1,632 SR
Queue Stats
240W - 203L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Zaratras-s
Nu Wa
Level 26
God Stats
18W - 9L
1,809 SR
Queue Stats
90W - 107L
1,413 Elo+
Party 2
Geb
Geb
isalda205
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,508 Elo+
Party 2
Ullr
Ullr
oPanduh
Ullr
Level 178
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 221L
1,546 Elo+
Solo
Arachne
Arachne
torduLama220
Arachne
Level 125
God Stats
30W - 27L
1,607 SR
Queue Stats
283W - 303L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Doubl3UB
Charon
10
0 / 0 / 6
6,038
604
2,506
4,841
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Qraox
Jing Wei
11
3 / 0 / 2
6,079
608
6,562
5,766
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Osiris
Rexivity
Osiris
11
3 / 1 / 0
6,332
633
7,738
9,196
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 2
6,903
690
6,070
4,131
2,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
maisiiee123
Hun Batz
11
3 / 1 / 4
6,029
603
4,641
7,516
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
StBerserkerr
King Arthur
10
1 / 2 / 1
5,760
576
5,579
11,919
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 3 / 0
4,937
494
2,212
4,546
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,911
491
1,678
8,015
5,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
oPanduh
Ullr
11
0 / 2 / 0
5,311
531
3,414
7,809
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
torduLama220
Arachne
9
1 / 5 / 0
5,067
507
3,744
11,881
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
Doubl3UB
Charon
0
0
6
3
W
Jing Wei
Qraox
Jing Wei
3
0
2
4
W
Osiris
Rexivity
Osiris
3
1
0
3
L
King Arthur
StBerserkerr
King Arthur
1
2
1
0.75
L
Nu Wa
0
3
0
0
W
6
0
2
7
L
0
3
0
0
W
Hun Batz
maisiiee123
Hun Batz
3
1
4
5
L
Ullr
oPanduh
Ullr
0
2
0
0
L
Arachne
torduLama220
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
16,627
31,450
Taken
44,170
20,974
Mitigated
20,376
13,030
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Doubl3UB
Charon
2,506
485
0
1,834
4,841
3,246
0
809
4,032
21,759
0
W
Jing Wei
Qraox
Jing Wei
6,562
4,887
0
2,385
5,766
2,298
0
923
4,843
0
44,728
W
Osiris
Rexivity
Osiris
7,738
2,480
0
2,481
9,196
10,382
0
111
9,085
0
38,679
L
King Arthur
StBerserkerr
King Arthur
5,579
827
0
3,316
11,919
6,083
0
446
10,591
0
39,121
L
Nu Wa
2,212
560
0
520
4,546
1,073
0
3,152
1,394
22,543
712
W
6,070
715
0
2,750
4,131
2,182
0
1,234
2,897
50,561
1,941
L
1,678
278
0
978
8,015
5,714
0
1,440
6,575
7,776
0
W
Hun Batz
maisiiee123
Hun Batz
4,641
1,347
0
3,580
7,516
2,866
0
761
6,755
0
48,077
L
Ullr
oPanduh
Ullr
3,414
1,770
0
2,642
7,809
3,058
0
837
6,972
0
49,466
L
Arachne
torduLama220
Arachne
3,744
2,161
0
2,045
11,881
4,448
0
2,623
9,139
0
33,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
25,986
341
Minions Killed
270
0
Camps Cleared
0
1,043,492
Distance Traveled
991,330
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,038
604
27
3
0
202,396
2
W
Jing Wei
6,079
608
85
9
0
207,162
0
W
Osiris
6,332
633
64
6
0
187,731
5
L
King Arthur
5,760
576
68
7
0
201,840
0
L
Nu Wa
4,937
494
40
4
0
165,376
5
W
Anubis
6,903
690
84
8
0
193,213
0
L
Geb
4,911
491
6
1
0
206,549
2
W
Hun Batz
6,029
603
81
8
0
252,990
0
L
Ullr
5,311
531
94
9
0
183,479
0
L
Arachne
5,067
507
62
6
0
234,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role